The God of War Trilogy Remake just picked up some fresh details, and they come straight from the man behind modern Kratos. According to Christopher Judge, the remake will feature new technology and a brand new fighting system, while also confirming that he is not involved in the project.
The update follows the recent announcement at Sony’s State of Play, where the remake of the original Greek saga was officially confirmed alongside the surprise release of a 2D prequel.
Christopher Judge Confirms He Is Not Involved
His answer was clear. No.
Judge confirmed that T. C. Carson, the original voice of Kratos during the Greek era, will reprise the role in the remake. Carson was the one who first announced the project during Sony’s State of Play presentation in February, telling fans it would be “a minute” before more details are revealed.
Judge later reiterated on social media that he is not involved with the remake in any capacity, putting to rest any confusion about a potential dual casting situation.
Let me be crystal clear, I have zero involvement with the original games and what they involve. Full stop. As much as I would love that everything I do in the future would involve SSM and GofW , I have other projects that I am super excited about . More info this summer ❤️
— Christopher Judge (@iamchrisjudge) February 19, 2026
New Technology And A New Fighting System
While Judge is not part of the cast, he did reveal something far more interesting about the direction of the project.
According to Judge, the team is “putting all the new technology in it” and “adding more stuff,” including a completely new fighting system. He also made it clear that this is not a reboot, but a remake of the original trilogy.
That wording is important. A remake suggests the core story of the original three Greek saga titles will remain intact, but rebuilt with modern tech and gameplay enhancements. However, the mention of a new fighting system hints that combat may not simply be a visual upgrade of the PS2 and PS3-era mechanics.
There are no specifics yet on whether this means a full overhaul to match the style of the Norse-era games, or a modernised take on the faster, combo-heavy design of the originals. For now, Sony and Santa Monica Studio have not shared official gameplay details.
Judge also mentioned that fans will likely hear more about what the team is doing later this summer, suggesting a larger reveal could be planned in the coming months.
Sons Of Sparta Shadow Drop Adds To The Momentum
Judge confirmed he does not voice Kratos in Sons of Sparta either, reinforcing that Carson remains closely tied to this era of the character.
The shadow drop added immediate energy to the franchise’s return to its Greek roots, giving players something playable while the larger remake project continues development.
What We Know So Far
To summarise the confirmed details so far:
The God of War Trilogy Remake is officially in development at Santa Monica Studio.
T. C. Carson will return as Kratos.
Christopher Judge is not involved in the remake or Sons of Sparta.
The remake will include new technology and a new fighting system.
More information is expected later this summer.
Beyond that, Sony has been cautious with specifics. Carson previously stated it will be some time before fans see substantial updates, so expectations should remain measured for now.
If Judge’s comments are anything to go by, though, this is shaping up to be more than a simple visual remaster. A new fighting system alone suggests that Santa Monica Studio is aiming to modernise the experience in a meaningful way, rather than just polishing what already existed.
With more details potentially arriving later this year, the God of War Trilogy Remake could end up being one of the biggest PlayStation revivals in recent memory.
