Several developers from Warner Bros Games Montréal say they have been laid off, with multiple staff members announcing on LinkedIn that they are now searching for new roles in the games industry.
The reports surfaced over the weekend after developers across narrative, design, and production disciplines shared posts confirming their departures. While Warner Bros. Games has not formally confirmed the layoffs, the timing and number of posts suggest a fresh round of staff reductions at the studio.
WB Games Montréal is best known for developing Gotham Knights and Batman: Arkham Origins, and previously worked alongside Monolith Productions on the now-cancelled Wonder Woman project.
Developers Announce Layoffs Through LinkedIn
The layoffs first came to light through public posts by several WB Games Montréal developers who revealed they had lost their jobs on Friday, March 13.
Associate producer Nicolas Pereira-Poisson confirmed he had been affected after nearly nine years at the studio.
He wrote on LinkedIn that he had “the opportunity to work across many different roles and projects and overall had lots of fun,” adding that he would take a short break before seeking new opportunities in production, QA management, or technical design.
Associate narrative director Ceri Young also shared that they were beginning a job search after leaving the studio.
Young noted having 18 years of industry experience and said they were now looking for narrative director or lead writer roles, highlighting previous work at WB Games Montréal and Ubisoft Montréal.
Level designer Camille Olivier Paquette similarly posted that their time at the studio had come to an end.
In the post, Paquette said they were seeking a new opportunity as a level designer and highlighted experience using Unreal Engine Blueprints while focusing on player experience when designing missions, layouts, and puzzles.
According to reporting from GamesIndustry.biz, several employees across multiple departments statesd that their roles were made redundant last Friday, although the total number of affected staff has not been disclosed.
Warner Bros Games Has Faced Ongoing Restructuring
The reported layoffs come during a difficult period for Warner Bros. Discovery’s games business.
The company has spent the past few years restructuring its gaming division following a number of setbacks. Rocksteady reportedly experienced layoffs after the poor commercial performance of Suicide Squad: Kill the Justice League, while the long-in-development Wonder Woman game from Monolith Productions was cancelled before the studio itself was shut down.
Warner Bros also ended support for the brawler Multiversus, another project that struggled to meet expectations after launch.
Financially, the situation has also been challenging. Warner Bros previously reported a 48 percent decline in games revenue in a 2025 earnings report, largely due to a lack of new releases.
More recently, the company’s wider Studios segment, which includes gaming, saw revenue fall 14 percent year-over-year as the company continues what it describes as a rebuilding phase for its games pipeline.
Corporate Changes Could Influence Future Cuts
The broader corporate situation around Warner Bros. Discovery may also be contributing to uncertainty across its studios.
The company has been the subject of a high-profile acquisition battle. Netflix had initially agreed to acquire Warner Bros. Discovery for around $82.7 billion in December, but Paramount Skydance reportedly outbid the streaming giant last month.
Speaking about the deal, Netflix co-CEO Ted Sarandos said the acquisition would likely depend on “a lot of cost-cutting”, suggesting that Warner Bros.’ gaming operations could be affected.
That division includes multiple studios such as Rocksteady, TT Games, Avalanche Software, NetherRealm Studios, Portkey Games, and WB Games Montréal.
At the time of writing, Warner Bros Games has not publicly confirmed the latest layoffs or provided details about how many roles were impacted.
Uncertainty Around Future WB Games Projects
Despite the recent turbulence, Warner Bros. Discovery has signalled that it still plans to focus on its biggest gaming franchises in the coming years.
The company has previously indicated that future projects will prioritise major brands, with new releases expected to centre on established series between 2027 and 2028.
For now, however, the immediate impact is being felt by developers who suddenly find themselves searching for their next role in the industry.
As more former staff share updates publicly, a clearer picture of the scope of the layoffs at WB Games Montréal may emerge.
