<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>SacrificeforRedemption Archives - Shane the Gamer</title>
	<atom:link href="https://www.shanethegamer.com/tag/sacrificeforredemption/feed/" rel="self" type="application/rss+xml" />
	<link></link>
	<description>Gaming &#38; eSports News</description>
	<lastBuildDate>Sun, 30 Aug 2020 06:07:08 +0000</lastBuildDate>
	<language>en-NZ</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	

<image>
	<url>https://www.shanethegamer.com/wp-content/uploads/2025/06/stg-play-final-cropped-black.png</url>
	<title>SacrificeforRedemption Archives - Shane the Gamer</title>
	<link></link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>Sinner: Sacrifice for Redemption (PlayStation 4) Review</title>
		<link>https://www.shanethegamer.com/video-gaming/reviews/sinner-sacrifice-for-redemption-playstation-4-review/</link>
					<comments>https://www.shanethegamer.com/video-gaming/reviews/sinner-sacrifice-for-redemption-playstation-4-review/#respond</comments>
		
		<dc:creator><![CDATA[Edwin Crump]]></dc:creator>
		<pubDate>Mon, 12 Nov 2018 04:09:07 +0000</pubDate>
				<category><![CDATA[PlayStation 4 News & Features]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[AnotherIndie]]></category>
		<category><![CDATA[battle]]></category>
		<category><![CDATA[Blooborne]]></category>
		<category><![CDATA[Bossfight]]></category>
		<category><![CDATA[darksouls]]></category>
		<category><![CDATA[DarkStar]]></category>
		<category><![CDATA[Fight]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[playstation4]]></category>
		<category><![CDATA[SacrificeforRedemption]]></category>
		<category><![CDATA[Sinner]]></category>
		<guid isPermaLink="false">http://www.shanethegamer.com/?p=34196</guid>

					<description><![CDATA[<p>There are two types of Dark Souls players &#8211; those who love the meandering, twisted and interconnected worlds, and those who like fighting the difficult, humongous and fascinating bosses. Generally, I’m the first type. Exploring an intricate castle, wasted imagined world or haunted village streets is far more my style than taking on a terrifying [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/reviews/sinner-sacrifice-for-redemption-playstation-4-review/">Sinner: Sacrifice for Redemption (PlayStation 4) Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p style="text-align: center;"></p>
<p>There are two types of <a href="https://www.shanethegamer.com/dark-souls-remastered-playstation-4-review/">Dark Souls</a> players &#8211; those who love the meandering, twisted and interconnected worlds, and those who like fighting the difficult, humongous and fascinating bosses. Generally, I’m the first type. Exploring an intricate castle, wasted imagined world or haunted village streets is far more my style than taking on a terrifying nightmare boss made real. But <i>Sinner: Sacrifice for Redemption</i> forgoes all of this exploration, instead focusing directly on what many consider the “soulsborne” genre’s well, soul, the boss fights.</p>
<p>I first saw <i>Sinner</i> on the PAX show floor in 2017 and it was one of the more interesting titles on display, that, by judging from the interest it got on the show floor piqued the attention of quite a few others. Its combination of graphical similarities to the dark souls series, high level of polish for a game not from a large publisher and core mechanics meant the show floor booth was always busy.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-34201" src="https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner-sacrifice-for-redemption-26.jpg?x59030" alt="Sinner Sacrifice for Redemption" width="2560" height="1440" srcset="https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner-sacrifice-for-redemption-26.jpg 2560w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner-sacrifice-for-redemption-26-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner-sacrifice-for-redemption-26-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner-sacrifice-for-redemption-26-1024x576.jpg 1024w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner-sacrifice-for-redemption-26-750x422.jpg 750w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner-sacrifice-for-redemption-26-2048x1152.jpg 2048w" sizes="(max-width: 2560px) 100vw, 2560px" /></p>
<p>What we have now in the finished product (out on PC, PS4, Switch and Xbox One &#8211; where its available on Xbox Game Pass where I also tested it) at the time of PAX had only a few bosses to try out. But now, the full playing field of enemies has been revealed. Across eight fights you, a lone soldier, will take on some truly abominable enemies. There’s svelte knights, warped magicians and a good range of enemy types. For the most part you’ll be taking on these enemies alone, though occasionally they will call out for help from some lesser enemies to keep you distracted.</p>
<p>You’ll be taking on these monstrosities in combat ripped straight out of the Souls series, complete with stamina management, strong and light attacks, and a limited number of heals. The controls however used different face buttons, but I immediately remapped the controls to the second option, which moved the light and strong attacks to the same place as Dark Souls.</p>
<p>I think the polite way to describe the <i>Sinner’s</i> aesthetics is “heavily inspired” by From Software’s Souls games. It features the same grey tone, similar treatments of materials and a very similar camera system, which now allows free camera movement.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-34197" src="https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner.jpg?x59030" alt="Sinner Sacrifice for Redemption" width="1280" height="694" srcset="https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner-300x163.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner-768x416.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner-1024x555.jpg 1024w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner-750x407.jpg 750w" sizes="(max-width: 1280px) 100vw, 1280px" /></p>
<p>So if the combat is a mechanical clone, and the aesthetics are very similar, how does <i>Sinner</i> stand apart from Dark Souls, and what does it do differently? In two main ways.</p>
<p>Firstly, as already mentioned, is the total lack of any Levels between boss fights. Instead you start in a featureless hub world, without any other NPCs or other distractions. It’s just you and some headstones connecting you to each boss room. Those who have played <i>Furi</i> will be familiar with this set up, though even that had some connective tissue in the form of corridors to walk through between boss fights. This raises some interesting questions; How do items works then? How does lore work? What about leveling up?</p>
<p>Let’s take each of these in turn.</p>
<p>Items refill for each boss fight, and have a set number of each item. So, for example, you can’t save up poison resists for the poison boss fight. The lore, such as it is, is very minimal. That’s entirely appropriate, given the focus on boss fights, but for those looking for anything approaching the indirect lore that is common in the Soulsborne genre should not get their hopes up.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-34198" src="https://www.shanethegamer.com/wp-content/uploads/2018/11/Sinner_Steam_SS02-2060x1159.jpg?x59030" alt="Sinner Sacrifice for Redemption" width="2060" height="1159" srcset="https://www.shanethegamer.com/wp-content/uploads/2018/11/Sinner_Steam_SS02-2060x1159.jpg 2060w, https://www.shanethegamer.com/wp-content/uploads/2018/11/Sinner_Steam_SS02-2060x1159-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2018/11/Sinner_Steam_SS02-2060x1159-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2018/11/Sinner_Steam_SS02-2060x1159-1024x576.jpg 1024w, https://www.shanethegamer.com/wp-content/uploads/2018/11/Sinner_Steam_SS02-2060x1159-750x422.jpg 750w, https://www.shanethegamer.com/wp-content/uploads/2018/11/Sinner_Steam_SS02-2060x1159-2048x1152.jpg 2048w" sizes="(max-width: 2060px) 100vw, 2060px" /></p>
<p>The second main way that <i>Sinner</i> stands out is its leveling system, if it can be called that. In fact, it’s more of a de-leveling system, where with each boss you fight, you have to sacrifice one part of your moveset. So while the bosses are all about the same level of difficulty, your ability to face them decreases as you take them down. One decreases your health, another your attack, and so on. So with each fight you need to be more careful, more cautious given your newfound weakness. It’s an interesting system that means each fight is kept fresh, and the last one isn’t a cakewalk &#8211; especially given that you can fight the bosses in any order.</p>
<p>Dark Souls fans are notoriously ravenous for games developed by From Software, and other developers making games in the same genre. But the same fans are also notoriously picky. The brilliance of the <i>Dark Souls</i> games, <i>Bloodborne</i> (and soon to be <i>Sekiro: Shadows Die Twice</i>) is hard to live up to.</p>
<p>But <i>Sinner</i> is a fantastic entry, if short entry into this genre that shouldn’t be passed up.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-34199" src="https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner1.jpg?x59030" alt="Sinner Sacrifice for Redemption" width="2560" height="1440" srcset="https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner1.jpg 2560w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner1-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner1-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner1-1024x576.jpg 1024w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner1-750x422.jpg 750w, https://www.shanethegamer.com/wp-content/uploads/2018/11/sinner1-2048x1152.jpg 2048w" sizes="(max-width: 2560px) 100vw, 2560px" /></p>
<p>By focusing on one core feature, the boss fights, it’s developers have been able to keep the game’s scope manageable, keeping the whole package high quality.</p>
<p>I’d love for <i>Sinner </i>to be successful &#8211; with this game developer Dark Star have proven they can do bosses, and it would be fascinating to see what they do with a bigger budget and wider scope. So while I haven’t been converted from a world exploration Souls fan to a boss fight Souls fan, <i>Sinner: Sacrifice for Redemption </i>makes a good case for why they are enduringly popular with so many. Who knows, perhaps with time, I may come around.</p>
<p style="text-align: center;"></p>
<p style="text-align: center;"></p>
</span><p>The post <a href="https://www.shanethegamer.com/video-gaming/reviews/sinner-sacrifice-for-redemption-playstation-4-review/">Sinner: Sacrifice for Redemption (PlayStation 4) Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.shanethegamer.com/video-gaming/reviews/sinner-sacrifice-for-redemption-playstation-4-review/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Redeem Yourself on Switch</title>
		<link>https://www.shanethegamer.com/video-gaming/news/redeem-yourself-on-switch/</link>
					<comments>https://www.shanethegamer.com/video-gaming/news/redeem-yourself-on-switch/#respond</comments>
		
		<dc:creator><![CDATA[STG News]]></dc:creator>
		<pubDate>Sun, 30 Sep 2018 06:56:59 +0000</pubDate>
				<category><![CDATA[News & Features]]></category>
		<category><![CDATA[PC / Mac Gaming News & Features]]></category>
		<category><![CDATA[PlayStation 4 News & Features]]></category>
		<category><![CDATA[Xbox One News]]></category>
		<category><![CDATA[Xbox One X News]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[AnotherIndie]]></category>
		<category><![CDATA[DarkStarGameStudio]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[SacrificeforRedemption]]></category>
		<category><![CDATA[SinnerSacrifice]]></category>
		<category><![CDATA[switch]]></category>
		<guid isPermaLink="false">http://www.shanethegamer.com/?p=33299</guid>

					<description><![CDATA[<p>Can you be redeemed? Created by a team including a former Ubisoft art director, Konami senior programmer and a Blizzard technical artist, Sinner: Sacrifice for Redemption follows Adam, a soldier with a dark past. Adam embarks on a journey for absolution, facing off against monstrous beasts to reconcile his heinous crimes. Based on the seven deadly sins, [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/news/redeem-yourself-on-switch/">Redeem Yourself on Switch</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"></p>
<div>
<p>Can you be redeemed?</p>
<p>Created by a team including a former Ubisoft art director, Konami senior programmer and a Blizzard technical artist, Sinner: Sacrifice for Redemption follows Adam, a soldier with a dark past.</p>
</div>
<div>
<p>Adam embarks on a journey for absolution, facing off against monstrous beasts to reconcile his heinous crimes. Based on the seven deadly sins, these savage specters will reveal their personal connections with Adam as he advances his quest for atonement to a hauntingly beautiful soundtrack.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-33300" src="https://www.shanethegamer.com/wp-content/uploads/2018/09/19.jpg?x59030" alt="" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2018/09/19.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2018/09/19-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2018/09/19-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2018/09/19-1024x576.jpg 1024w, https://www.shanethegamer.com/wp-content/uploads/2018/09/19-750x422.jpg 750w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>Before dueling each monstrosity, Adam must sacrifice a part of himself and accept a permanent debuff. Battles will become increasingly difficult with each sacrifice as Adam’s vitality is reduced, his arsenal breaks down and his armor withers away. Alternate gear can be unlocked in New Game+ mode, lending replayability to Adam’s journey for redemption.</p>
<p>“<em>Sinner </em>provides the intense action players crave in hardcore games through intimate battles that are accessible in any order,” says Iain Garner, director of developer relations, Another Indie. “By giving players the freedom to choose their path through its devilish challenges, Sinner offers player agency without sacrificing a compelling story.”</p>
<p><img decoding="async" class="aligncenter size-full wp-image-33301" src="https://www.shanethegamer.com/wp-content/uploads/2018/09/24.jpg?x59030" alt="" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2018/09/24.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2018/09/24-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2018/09/24-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2018/09/24-1024x576.jpg 1024w, https://www.shanethegamer.com/wp-content/uploads/2018/09/24-750x422.jpg 750w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p><em>Sinner: Sacrifice for Redemption</em>, the boss battler from publisher Another Indie and the senior AAA veterans at developer Dark Star Game Studios, will come to Nintendo Switch, PlayStation 4 and Xbox One on October the 18th, 2018. Discord users will also brave its dangers when Sinner debuts on Windows and Mac as a First on Discord launch title later this year, with a Steam release to follow.</p>
</div>
<div style="text-align: center;"></div>
<div style="text-align: center;"></div>
<div style="text-align: center;"></div>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/news/redeem-yourself-on-switch/">Redeem Yourself on Switch</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.shanethegamer.com/video-gaming/news/redeem-yourself-on-switch/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Sinner Slaying on Switch</title>
		<link>https://www.shanethegamer.com/video-gaming/news/sinner-slaying-on-switch/</link>
					<comments>https://www.shanethegamer.com/video-gaming/news/sinner-slaying-on-switch/#respond</comments>
		
		<dc:creator><![CDATA[STG News]]></dc:creator>
		<pubDate>Sat, 14 Apr 2018 05:26:36 +0000</pubDate>
				<category><![CDATA[News & Features]]></category>
		<category><![CDATA[Nintendo Switch News & Features]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[AnotherIndie]]></category>
		<category><![CDATA[DarkStarGameStudio]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[SacrificeforRedemption]]></category>
		<category><![CDATA[Sinner]]></category>
		<category><![CDATA[Swith]]></category>
		<guid isPermaLink="false">http://www.shanethegamer.com/?p=29879</guid>

					<description><![CDATA[<p>Sinner: Sacrifice for Redemption, the boss battler from publisher Another Indie and developer Dark Star Game Studios, will launch on Nintendo Switch alongside the previously announced PlayStation 4, Xbox One, Windows and Mac versions. All platforms will receive a simultaneous launch in Q3 2018. Dark Star Game Studios is composed of AAA veterans including a former Ubisoft art [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/news/sinner-slaying-on-switch/">Sinner Slaying on Switch</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><div>
<p style="text-align: center;"></p>
<p><em>Sinner: Sacrifice for Redemption</em>, the boss battler from publisher Another Indie and developer Dark Star Game Studios, will launch on Nintendo Switch alongside the previously announced PlayStation 4, Xbox One, Windows and Mac versions. All platforms will receive a simultaneous launch in Q3 2018.</p>
<p>Dark Star Game Studios is composed of AAA veterans including a former Ubisoft art director, Konami senior programmer and a Blizzard technical artist.</p>
<p>To atone for his wicked crimes, Adam, a soldier with a dark past, must set out on a quest for redemption and face off against monstrous enemies based on the seven deadly sins. His vile deeds and history with these beasts will unfold as he draws closer to absolution.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-29881" src="https://www.shanethegamer.com/wp-content/uploads/2018/04/Sinner_Steam_SS03.jpg?x59030" alt="" width="2560" height="1440" srcset="https://www.shanethegamer.com/wp-content/uploads/2018/04/Sinner_Steam_SS03.jpg 2560w, https://www.shanethegamer.com/wp-content/uploads/2018/04/Sinner_Steam_SS03-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2018/04/Sinner_Steam_SS03-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2018/04/Sinner_Steam_SS03-1024x576.jpg 1024w, https://www.shanethegamer.com/wp-content/uploads/2018/04/Sinner_Steam_SS03-750x422.jpg 750w, https://www.shanethegamer.com/wp-content/uploads/2018/04/Sinner_Steam_SS03-2048x1152.jpg 2048w" sizes="(max-width: 2560px) 100vw, 2560px" /></p>
<p>Sacrifice a part of Adam before each duel and receive a permanent debuff, resulting in reduced health, strength or equipment for the entirety of the journey. Each battle will become tougher than the last as debuffs stack, but new gear can be obtained by successfully conquering trials.</p>
<p>If all hope is lost, revive a defeated enemy to regain a sacrificed attribute and revisit the battle later. Experiment to find the optimal path to redemption or take on all debuffs simultaneously from the start for a challenging and rewarding journey.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-29886" src="https://www.shanethegamer.com/wp-content/uploads/2018/04/sinner.jpg?x59030" alt="" width="1250" height="703" srcset="https://www.shanethegamer.com/wp-content/uploads/2018/04/sinner.jpg 1250w, https://www.shanethegamer.com/wp-content/uploads/2018/04/sinner-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2018/04/sinner-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2018/04/sinner-1024x576.jpg 1024w, https://www.shanethegamer.com/wp-content/uploads/2018/04/sinner-750x422.jpg 750w" sizes="(max-width: 1250px) 100vw, 1250px" /></p>
<p>“Sinner allows the player to choose a difficulty that fits them best while facing off in diverse battles,” says Iain Garner, director of developer relations, Another Indie. “Whether they are in search of the easiest order of bosses to fight or if they want to start the game with the most difficult conditions, Sinner tailors the adventure to them.”</p>
<p><em>Sinner: Sacrifice for Redemption</em> will be available for $18.99 USD in English, Spanish, German, French, Chinese, Traditional Chinese, Japanese, Korean, Portuguese and Russian.</p>
<p style="text-align: center;"></p>
<p style="text-align: center;"></p>
</div>
</span><p>The post <a href="https://www.shanethegamer.com/video-gaming/news/sinner-slaying-on-switch/">Sinner Slaying on Switch</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.shanethegamer.com/video-gaming/news/sinner-slaying-on-switch/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>

<!--
Performance optimized by W3 Total Cache. Learn more: https://www.boldgrid.com/w3-total-cache/?utm_source=w3tc&utm_medium=footer_comment&utm_campaign=free_plugin

Page Caching using Disk: Enhanced 

Served from: www.shanethegamer.com @ 2026-06-06 16:02:11 by W3 Total Cache
-->