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	<title>projectx Archives - Shane the Gamer</title>
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		<title>Project xCloud</title>
		<link>https://www.shanethegamer.com/video-gaming/news/project-xcloud/</link>
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		<dc:creator><![CDATA[STG News]]></dc:creator>
		<pubDate>Sun, 14 Oct 2018 09:22:33 +0000</pubDate>
				<category><![CDATA[News & Features]]></category>
		<category><![CDATA[Xbox One News]]></category>
		<category><![CDATA[Xbox One X News]]></category>
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		<guid isPermaLink="false">http://www.shanethegamer.com/?p=33616</guid>

					<description><![CDATA[<p>The future of gaming is a world where you are empowered to play the games you want, with the people you want, whenever you want, wherever you are, and on any device of your choosing. Xbox&#8217;s vision for the evolution of gaming is similar to music and movies — entertainment should be available on demand [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/news/project-xcloud/">Project xCloud</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"></p>
<p class="x-hidden-focus">The future of gaming is a world where you are empowered to play the games you want, with the people you want, whenever you want, wherever you are, and on any device of your choosing.</p>
<p class="x-hidden-focus">Xbox&#8217;s vision for the evolution of gaming is similar to music and movies — entertainment should be available on demand and accessible from any screen. Microsoft are sharing one of their key projects that will take us gamers on an accelerated journey to that future world: <em>Project xCloud</em><strong>.</strong></p>
<p>Today, the games you play are very much dictated by the device you are using. <em>Project xCloud’s</em> state-of-the-art global game-streaming technology will offer you the freedom to play on the device you want without being locked to a particular device, empowering YOU, the gamers, to be at the center of your gaming experience.</p>
<p>Ultimately, <em>Project xCloud</em> is about providing gamers — whether they prefer console or PC — new  choices in when and where they play, while giving mobile-only players access to worlds, characters and  immersive stories they haven’t been able to experience before.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-33619" src="https://www.shanethegamer.com/wp-content/uploads/2018/10/microsoft-project-xcloud-forza-100775833-orig.jpg?x59030" alt="" width="1458" height="928" srcset="https://www.shanethegamer.com/wp-content/uploads/2018/10/microsoft-project-xcloud-forza-100775833-orig.jpg 1458w, https://www.shanethegamer.com/wp-content/uploads/2018/10/microsoft-project-xcloud-forza-100775833-orig-300x191.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2018/10/microsoft-project-xcloud-forza-100775833-orig-768x489.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2018/10/microsoft-project-xcloud-forza-100775833-orig-1024x652.jpg 1024w, https://www.shanethegamer.com/wp-content/uploads/2018/10/microsoft-project-xcloud-forza-100775833-orig-750x477.jpg 750w" sizes="(max-width: 1458px) 100vw, 1458px" /></p>
<p>To realize this vision, Xbox know that they must make it easy for developers to bring their content to <em>Project xCloud</em>. Developers of the more than 3,000 games available on Xbox One today, and those building the thousands that are coming in the future, will be able to deploy and dramatically scale access to their games across all devices on <em>Project xCloud</em> with no additional work.</p>
<p>Scaling and building out <em>Project xCloud</em> is a multi-year journey. Beginning public trials in 2019 so Xbox can learn and scale with different volumes and locations. Their focus is on delivering an amazing added experience to existing Xbox players and on empowering developers to scale to hundreds of millions of new players across devices. Xbox&#8217;s goal with <em>Project xCloud</em> is to deliver a quality experience for all gamers on all devices that’s consistent with the speed and high-fidelity gamers experience and expect on their PCs and consoles.</p>
<p>With enabled compatibility with existing and future Xbox games by building out custom hardware for our datacenters that leverages our years of console and platform experience. Xbox architected a new customizable blade that can host the component parts of multiple Xbox One consoles, as well as the associated infrastructure supporting it. Scaling those custom blades in datacenters across Azure regions over time.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-33618" src="https://www.shanethegamer.com/wp-content/uploads/2018/10/image.jpg?x59030" alt="" width="1600" height="900" srcset="https://www.shanethegamer.com/wp-content/uploads/2018/10/image.jpg 1600w, https://www.shanethegamer.com/wp-content/uploads/2018/10/image-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2018/10/image-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2018/10/image-1024x576.jpg 1024w, https://www.shanethegamer.com/wp-content/uploads/2018/10/image-750x422.jpg 750w" sizes="(max-width: 1600px) 100vw, 1600px" /></p>
<p>Currently the Xbox Team are testing <em>Project xCloud</em>. The test runs on devices (mobile phones, tablets) paired with an Xbox Wireless Controller through Bluetooth, and it is also playable using touch input. The immersive nature of console and PC games often requires controls that are mapped to multiple keys, buttons, sticks and triggers. In developing a new, game-specific touch input overlay that provides maximum response in a minimal footprint for players who choose to play without a controller.</p>
<p>Cloud game-streaming is a multi-faceted, complex challenge. Unlike other forms of digital entertainment, games are interactive experiences that dynamically change based on player input. Delivering a high-quality experience across a variety of devices must account for different obstacles, such as low-latency video streamed remotely, and support a large, multi-user network. In addition to solving latency, other important considerations are supporting the graphical fidelity and framerates that preserve the artist’s original intentions, and the type of input a player has available.</p>
<p>Microsoft — with nearly 40 years of gaming experience starting with PC, as well as their breadth and depth of capabilities from software to hardware and deep experience of being a platform company — is well equipped to address the complex challenge of cloud game-streaming. With datacenters in 54 Azure regions and services available in 140 countries, Azure has the scale to deliver a great gaming experience for players worldwide, regardless of their location.</p>
<p><a href="https://blogs.microsoft.com/uploads/prod/2018/10/OMB-Azure-regions-around-world.jpg" data-rel="lightbox-image-0" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-large wp-image-52556421" src="https://blogs.microsoft.com/uploads/prod/2018/10/OMB-Azure-regions-around-world-1024x563.jpg" sizes="(max-width: 1024px) 100vw, 1024px" srcset="https://blogs.microsoft.com/uploads/prod/2018/10/OMB-Azure-regions-around-world-1024x563.jpg 1024w, https://blogs.microsoft.com/uploads/prod/2018/10/OMB-Azure-regions-around-world-300x165.jpg 300w, https://blogs.microsoft.com/uploads/prod/2018/10/OMB-Azure-regions-around-world-768x422.jpg 768w" alt="Map shows 54 Azure regions around the world" /></a></p>
<p>Developers and researchers at Microsoft Research are creating ways to combat latency through advances in networking topology, and video encoding and decoding. <em>Project xCloud</em> will have the capability to make game streaming possible on 4G networks and will dynamically scale to push against the outer limits of what’s possible on 5G networks as they roll out globally. Currently, the test experience is running at 10 megabits per second. The teams goal is to deliver high-quality experiences at the lowest possible bitrate that work across the widest possible networks, taking into consideration the uniqueness of every device and network.</p>
<p class="x-hidden-focus">The Xbox Team are looking forward to learning with you during their public trials next year and sharing more details as they continue on this journey to the future of gaming with you at the center. Stay tuned!</p>
<p style="text-align: center;"></p>
<p style="text-align: center;"></p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/news/project-xcloud/">Project xCloud</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>Project X Zone 2 (3DS) Review</title>
		<link>https://www.shanethegamer.com/nintendo/3ds-2ds-reviews/project-x-zone-2-3ds-review/</link>
					<comments>https://www.shanethegamer.com/nintendo/3ds-2ds-reviews/project-x-zone-2-3ds-review/#respond</comments>
		
		<dc:creator><![CDATA[Judalene Cheetham]]></dc:creator>
		<pubDate>Fri, 08 Apr 2016 07:30:44 +0000</pubDate>
				<category><![CDATA[3DS / 2DS Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[bandainamco]]></category>
		<category><![CDATA[playstation4]]></category>
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		<category><![CDATA[tactical]]></category>
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		<guid isPermaLink="false">http://www.shanethegamer.com/?p=16725</guid>

					<description><![CDATA[<p>Project X Zone 2 is one of the most extensive cross over games I have had the pleasure of playing. This tactical role playing game does venture out to do something a bit different for the genre. Rather than limiting the cross over from two games it takes characters and worlds from multiple different games [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/nintendo/3ds-2ds-reviews/project-x-zone-2-3ds-review/">Project X Zone 2 (3DS) Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p><em>Project X Zone 2</em> is one of the most extensive cross over games I have had the pleasure of playing. This tactical role playing game does venture out to do something a bit different for the genre. Rather than limiting the cross over from two games it takes characters and worlds from multiple different games and brings them all together for a lot of chaos and mayhem.</p>
<p>Of the tactical role playing and turn based strategy games I have played this one does offer slightly more unique approach to the combat aspect. Players control a group of paired characters and strategically place and maneuver them around grid style maps.</p>
<p>The unique aspect starts when an attack is initiated. The game turns into a mini fighting style game. Here you execute attacks and have to keep doing so to maintain the onslaught until your stamina is diminished. You also earn XP that can be used to perform special ability attacks in these scenes. It does take some warming up to but this feature does add another enjoyable level of strategy to the game.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-16729" src="https://www.shanethegamer.com/wp-content/uploads/2016/04/maxresdefault-1-2.jpg?x59030" alt="Project X Zone 2" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/04/maxresdefault-1-2.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2016/04/maxresdefault-1-2-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/04/maxresdefault-1-2-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/04/maxresdefault-1-2-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>The maps, being from a broad array of universes, offer interesting and diverse levels to navigate. They vary from colorful and vibrant to murky and mysterious. The graphics are decent for a 3DS title and sound is likewise. It is a Japanese game however, meaning a lot of subtitles but I didn’t find this all too bothersome as the dialogue is amusing and mostly avoids being a tedious read.</p>
<p>Unfamiliar with the first title I would have to say the initial game is quite confusing as you are thrown into multiple different scenarios and well it is just a bit perplexing. As the game progresses the story does make a bit more sense but incorporating story aspects from multiple universes doesn’t help the process especially if you are not familiar with all the games they are taken from.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-16728" src="https://www.shanethegamer.com/wp-content/uploads/2016/04/e319aa22fcc1dbe2def12a99e549459a.jpg?x59030" alt="Project X Zone 2" width="1280" height="714" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/04/e319aa22fcc1dbe2def12a99e549459a.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2016/04/e319aa22fcc1dbe2def12a99e549459a-300x167.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/04/e319aa22fcc1dbe2def12a99e549459a-768x428.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/04/e319aa22fcc1dbe2def12a99e549459a-1024x571.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></p>
<p>The range of characters have been taken from Capcom, Sega, Bandai Namco and even Nintendo titles. Of course it is nice when playing with characters’ you are acquainted with. Despite my lack of knowledge of the other titles incorporated I find the game is quite entertaining. They all haveenjoyable personalities and interactions between them is amusing. While the jokes are for the most part cringe worthy you still can’t help but laugh. The game doesn’t take itself too seriously and has fun tone to it.</p>
<p><em>Project X Zone 2</em> is pleasant surprise of a game. Initially with all the chaos I was a bit skeptical but its odd charm certainly grew on me and I found myself quite excited for the next battle. It incorporates a large variety of characters which add their own appeal to the game. The interactions between them can be quite entertaining and despite only subtitles it was a fun play and read. It may not be every one’s cup of tea but it does plenty right so I would happily recommend it this one.</p>
</span><div id="cb-review-container" class="cb-review-box cb-both cb-stars-container clearfix" data-cb-pid="16725"><div class="cb-summary-area cb-review-area clearfix"><div class="cb-review-title entry-title" itemprop="itemReviewed">Project X Zone 2 (3DS) Review</div><div class="cb-conclusion"><p>Released: February 2016<br />
Rating: M15+<br />
Platforms: PlayStation 4<br />
Genre: Strategy<br />
Developer: BandaiNamco<br />
Publisher: BandaiNamco</p</div><div class="cb-score-box cb-stars clearfix" itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating"><meta itemprop="worstRating" content="0"><meta itemprop="bestRating" content="5"><span class="score" itemprop="ratingValue">4.0</span><span class="score-title">Overall Score</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:20%"></span></span></div></div><div class="cb-criteria-area cb-review-area clearfix"><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Gameplay</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:20%"></span></span></div><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Graphics</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:40%"></span></span></div><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Sound</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:20%"></span></span></div><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Replayability</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:20%"></span></span></div></div><div class="cb-bar cb-font-header cb-review-area clearfix cb-user-rating cb-stars"><div id="cb-vote-16725" class="cb-user-rating-wrap  cb-stars stars" data-cb-tip="You have already rated"  data-cb-nonce="49d0ba6fe5"><span class="cb-criteria" data-cb-text="Leave rating">Reader Rating <span class="cb-votes-count">0 Votes</span></span><span class="cb-overlay-stars cb-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity" style="width:100%"></span></span></div></div></div><!-- /cb-review-box --><p>The post <a href="https://www.shanethegamer.com/nintendo/3ds-2ds-reviews/project-x-zone-2-3ds-review/">Project X Zone 2 (3DS) Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>Project X Zone 2 Now on 3DS!</title>
		<link>https://www.shanethegamer.com/nintendo/3ds-news/project-x-zone-2-now-on-3ds/</link>
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		<dc:creator><![CDATA[Shane Thomas]]></dc:creator>
		<pubDate>Wed, 17 Feb 2016 03:51:25 +0000</pubDate>
				<category><![CDATA[3DS / 2DS News & Features]]></category>
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		<category><![CDATA[3ds]]></category>
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		<guid isPermaLink="false">http://www.shanethegamer.com/?p=16081</guid>

					<description><![CDATA[<p>Bandai Namco announced to us today that Project X Zone 2 is now available exclusively on Nintendo 3DS! With more than 400 000 units sold, the first episode of the license surprised both fans and press with a massive line-up, combining highly tactical gameplay and unique humour. With this new chapter, Project X Zone position itself as [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/nintendo/3ds-news/project-x-zone-2-now-on-3ds/">Project X Zone 2 Now on 3DS!</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p>Bandai Namco announced to us today that <em>Project X Zone 2</em> is now available exclusively on Nintendo 3DS!</p>
<p>With more than 400 000 units sold, the first episode of the license surprised both fans and press with a massive line-up, combining highly tactical gameplay and unique humour. With this new chapter, Project X Zone position itself as one of the biggest mashup strategy game ever.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-16085" src="https://www.shanethegamer.com/wp-content/uploads/2016/02/Project_X_Zone_Japan_Expo_01.jpg?x59030" alt="Project X Zone 2" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/02/Project_X_Zone_Japan_Expo_01.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2016/02/Project_X_Zone_Japan_Expo_01-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/02/Project_X_Zone_Japan_Expo_01-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/02/Project_X_Zone_Japan_Expo_01-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></p>
<p>Among the famous franchises depicted, <em>Project X Zone 2</em> features series&#8217; such as <em>TEKKEN</em>, <em>TALES OF VESPERIA</em>, <em>GOD EATER</em> or <em>SOUL CALIBUR</em> and also <em>DEVIL MAY CRY, STREET FIGHTER, RESIDENT EVIL</em> series aswell as <em>Sakura Wars</em>, <em>YAKUZA: Dead Souls</em> and <em>Virtua Fighter</em>. In addition and exclusively, three guests from Nintendo Series are also playable: CHROM and LUCINA from <em>FIRE EMBLEM AWAKENING</em> and FIORA from <em>XENOBLADE CHRONICLES</em>.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-16084" src="https://www.shanethegamer.com/wp-content/uploads/2016/02/maxresdefault-1-2.jpg?x59030" alt="Project X Zone 2" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/02/maxresdefault-1-2.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2016/02/maxresdefault-1-2-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/02/maxresdefault-1-2-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/02/maxresdefault-1-2-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>“Doing a collaboration with publishers such as Sega and Capcom is a delight. On <em>Project X Zone 2</em>, we cooperated with the desire of giving the fans an opportunity to play their favourite characters among dozens of renowned franchises. And everyone will enjoy it thanks to the addition of subtitles in French, Italian, German and Spanish!” said Hervé Hoerdt, Vice President of Marketing &amp; Digital at BANDAI NAMCO Entertainment Europe.</p>
<p>Project X Zone 2 is now available in stores and via the Nintendo eShop.</p>
</span><p>The post <a href="https://www.shanethegamer.com/nintendo/3ds-news/project-x-zone-2-now-on-3ds/">Project X Zone 2 Now on 3DS!</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>Project X: Zone 2 Releasing in Australasia &#8211; News</title>
		<link>https://www.shanethegamer.com/nintendo/3ds-news/project-x-zone-2-releasing-in-australasia-news/</link>
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		<dc:creator><![CDATA[Shane Thomas]]></dc:creator>
		<pubDate>Tue, 14 Apr 2015 09:38:29 +0000</pubDate>
				<category><![CDATA[3DS / 2DS News & Features]]></category>
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					<description><![CDATA[<p>A joint venture with Bandai Namco Entertainment, Capcom and Sega Interactive Co., Ltd./ Sega Games Co. Ltd bring us back for some more with Project X Zone 2 for the Nintendo 3DS system! The second episode of this ultimate cross-over tactical RPG, created by Monolith Software Inc. will hit digital &#38; physical shelves in the in Autumn 2015. With more than 400 000 units, [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/nintendo/3ds-news/project-x-zone-2-releasing-in-australasia-news/">Project X: Zone 2 Releasing in Australasia &#8211; News</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p>A joint venture with Bandai Namco Entertainment, Capcom and Sega Interactive Co., Ltd./ Sega Games Co. Ltd bring us back for some more with <em>Project X Zone 2</em> for the Nintendo 3DS system!</p>
<p><span id="more-12130"></span>The second episode of this ultimate cross-over tactical RPG, created by Monolith Software Inc. will hit digital &amp; physical shelves in the in Autumn 2015.</p>
<p>With more than 400 000 units, the first episode of this Tactical-RPG series surprised not only fans but also press thanks to its massive line-up, stirring gameplay and unique humour.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-12135" src="https://www.shanethegamer.com/wp-content/uploads/2015/04/CHRISJILL_1428669656.jpg?x59030" alt="Project X Zone 2" width="518" height="311" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/04/CHRISJILL_1428669656.jpg 518w, https://www.shanethegamer.com/wp-content/uploads/2015/04/CHRISJILL_1428669656-300x180.jpg 300w" sizes="(max-width: 518px) 100vw, 518px" /></p>
<p>Among the famed returning licenses, <em>Project X Zone 2</em> will feature <em>TEKKEN</em>, <em>Tales of Vesperia</em>, <em>God Eater</em> or <em>.hack</em>// series (Bandai Namco Entertainment), <em>Devil May Cry</em>, <em>MEGAMAN X</em> and <em>Resident Evil </em>series (Capcom), <em>Sakura Wars, Yakuza: Dead Souls</em> and <em>Virtua Fighter</em> (Sega Interactive Co., Ltd./ Sega Games Co., Ltd).</p>
<p><img decoding="async" class="aligncenter size-full wp-image-12136" src="https://www.shanethegamer.com/wp-content/uploads/2015/04/HIRYUHOTSUMA_1428669656.jpg?x59030" alt="Project X Zone 2" width="518" height="311" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/04/HIRYUHOTSUMA_1428669656.jpg 518w, https://www.shanethegamer.com/wp-content/uploads/2015/04/HIRYUHOTSUMA_1428669656-300x180.jpg 300w" sizes="(max-width: 518px) 100vw, 518px" /></p>
<p>“<em>Working hand-in-hand with renowned publishers such as Sega and Capcom is a blessing. Exchanging ideas and working towards making fans happy is the ultimate goal behind this cross-over. With dozens of famous characters and licenses, unique humour traits and highly tactical gameplay; Project X Zone 2 presents itself as a serious contender to be a critically appreciated Tactical RPG!” </em>said Herve Hoerdt, Vice President of IP Strategy, Marketing &amp; PR at Bandai Namco Entertainment Europe.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-12137" src="https://www.shanethegamer.com/wp-content/uploads/2015/04/KITEHASEO_1428669657.jpg?x59030" alt="Project X Zone 2" width="518" height="311" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/04/KITEHASEO_1428669657.jpg 518w, https://www.shanethegamer.com/wp-content/uploads/2015/04/KITEHASEO_1428669657-300x180.jpg 300w" sizes="(max-width: 518px) 100vw, 518px" /></p>
<p>Gamers and fans of the series can expect a heightened degree of gameplay with the addition of several characters, in-game features yet to be officially announced.</p>
<p style="text-align: center;"></p>
</span><p>The post <a href="https://www.shanethegamer.com/nintendo/3ds-news/project-x-zone-2-releasing-in-australasia-news/">Project X: Zone 2 Releasing in Australasia &#8211; News</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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