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		<title>Mark McMorris Infinite Air (PlayStation 4) Review</title>
		<link>https://www.shanethegamer.com/video-gaming/reviews/mark-mcmorris-infinite-air-playstation-4-review/</link>
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		<dc:creator><![CDATA[Blair Loveday]]></dc:creator>
		<pubDate>Sat, 19 Nov 2016 05:32:07 +0000</pubDate>
				<category><![CDATA[PC / Mac Gaming Reviews]]></category>
		<category><![CDATA[PlayStation 4 Reviews]]></category>
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		<guid isPermaLink="false">http://www.shanethegamer.com/?p=19705</guid>

					<description><![CDATA[<p>Mark McMorris Infinite Air is an interesting snowboarding game, pushing for more of a simulation game than an arcade title like SSX, it makes the game painfully real, including the amount of time you spend sliding down the mountain on your arse or face.  It is a game that touches on something, but has its [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/reviews/mark-mcmorris-infinite-air-playstation-4-review/">Mark McMorris Infinite Air (PlayStation 4) Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p><em>Mark McMorris Infinite Air</em> is an interesting snowboarding game, pushing for more of a simulation game than an arcade title like SSX, it makes the game painfully real, including the amount of time you spend sliding down the mountain on your arse or face.  It is a game that touches on something, but has its deeply rooted flaws too.</p>
<p>The game itself is simple, you have runs to complete to the end.  You will complete five runs including the boss where you board against the likeness of a famous snowboarder.  Each run has five challenges and you need to complete a certain number before you can advance to the next series of runs.  Challenges vary from winning, to completing a certain move on the track or scoring a certain number of points from a specific jump, which while I was skeptical at first on some of the tracks I found myself getting hooked quickly.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-19709" src="https://www.shanethegamer.com/wp-content/uploads/2016/11/ia-screen8.jpg?x59030" alt="ia-screen8" width="1920" height="1014" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/11/ia-screen8.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2016/11/ia-screen8-300x158.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/11/ia-screen8-768x406.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/11/ia-screen8-1024x541.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>The biggest problem in the game and possible issue for most players is its steep learning curve where the biggest lesson is jumps.</p>
<p>It is crucial that players use the tutorial as the game has a knack for the best time to jump and it does not have a button that centres you.  In most snowboarding games generally if you let go of the buttons or change direction you can very easily re-centre to land jumps.  This is not the case in <em>Mark McMorris Infinite Air</em>, it goes for the realistic feel where once you jump your body has its momentum, this can be slightly effected mid-air by crouching or standing, but there is a knack to landing these.</p>
<p>Many hours in I am considerably better than when I started, but there is still a large element of luck every time I try to do a flip based trick on any jump.  This could be a serious detractor for some, but once you start to get the hang of it, the game gets considerably more entertaining.  You just need to be willing to put those hours in first.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-19708" src="https://www.shanethegamer.com/wp-content/uploads/2016/11/ia-screen2.jpg?x59030" alt="ia-screen2" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/11/ia-screen2.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2016/11/ia-screen2-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/11/ia-screen2-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/11/ia-screen2-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>The game itself is gorgeous and the tracks for the most part look really good, there are some design issues though.  On some runs it is really easy to run off course, especially while you are learning the game.  When this happens it will give you a countdown, which will end the level if you do not get back on course and with the simulation nature of the game it can be very hard to get back on course.</p>
<p>Added this is some interesting issues like an U shaped rock I got stuck in multiple times.  When you crash and choose to get back up it only moves you a tiny distance, this resulted in me spending five or more minutes at times trying to get out of the rock.  You can restart the whole run, but if you do not want to do that you will just have to keep trying and jumping to slowly get out of the situation.</p>
<p>One annoyance was the realistic situation of momentum during or after a crash. This is because it will result in you sliding down the mountain face first.  You can only get up when you are slow enough and sometimes you will slide past many jumps and many objects because of one slip up which was frustrating as hell, especially as sometimes it was beyond excessive.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-19710" src="https://www.shanethegamer.com/wp-content/uploads/2016/11/mark-mcmorris-infinite-air_009.jpg?x59030" alt="mark-mcmorris-infinite-air_009" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/11/mark-mcmorris-infinite-air_009.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2016/11/mark-mcmorris-infinite-air_009-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/11/mark-mcmorris-infinite-air_009-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/11/mark-mcmorris-infinite-air_009-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>Aside from the games set tracks, there is a mountain and run creator.  You can create runs on the mountain for others to play, or create your own ones where you modify the environment as well which gets just deep enough to easily lose a couple of hours making a fun track.  This also means there is an extraordinary amount of user generated content so there is even more value in the game thanks to this.  The multiplayer worked fine once you got into the game but it took a few minutes to load each time I played which was unnecessarily frustrating.</p>
<p>All in all, <em>Mark McMorris Infinite Air</em> is a great snowboarding game waiting behind a steep learning curve which does reward if you are willing to sink in the required hours.  It is not the greatest snowboarding game I have played and its realistic elements can result in a lot of frustration, but thanks to the great user generated content there is lots to play on the other side of that learning curve.</p>
</span><div id="cb-review-container" class="cb-review-box cb-both cb-stars-container clearfix" data-cb-pid="19705"><div class="cb-summary-area cb-review-area clearfix"><div class="cb-review-title entry-title" itemprop="itemReviewed">Mark McMorris Infinite Air (PlayStation 4) Review</div><div class="cb-conclusion"><p>Released: October 2016<br />
Rating: PG<br />
Platforms: PlayStation 4<br />
Genre: Sports<br />
Developer: HB Studios<br />
Publisher: Maximum Games</p</div><div class="cb-score-box cb-stars clearfix" itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating"><meta itemprop="worstRating" content="0"><meta itemprop="bestRating" content="5"><span class="score" itemprop="ratingValue">3.5</span><span class="score-title">Overall Score</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:30%"></span></span></div></div><div class="cb-criteria-area cb-review-area clearfix"><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Gameplay</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:30%"></span></span></div><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Graphics</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:20%"></span></span></div><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Audio</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:20%"></span></span></div><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Replayability</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:20%"></span></span></div></div><div class="cb-bar cb-font-header cb-review-area clearfix cb-user-rating cb-stars"><div id="cb-vote-19705" class="cb-user-rating-wrap  cb-stars stars" data-cb-tip="You have already rated"  data-cb-nonce="ff170c8c2b"><span class="cb-criteria" data-cb-text="Leave rating">Reader Rating <span class="cb-votes-count">0 Votes</span></span><span class="cb-overlay-stars cb-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity" style="width:100%"></span></span></div></div></div><!-- /cb-review-box --><p>The post <a href="https://www.shanethegamer.com/video-gaming/reviews/mark-mcmorris-infinite-air-playstation-4-review/">Mark McMorris Infinite Air (PlayStation 4) Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>Grab Some Infinte Air on PlayStation 4 and Xbox One Now!</title>
		<link>https://www.shanethegamer.com/pc-mac/pc-mac-gaming-news/grab-some-infinte-air-on-playstation-4-and-xbox-one-now/</link>
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		<dc:creator><![CDATA[STG News]]></dc:creator>
		<pubDate>Sun, 06 Nov 2016 18:26:15 +0000</pubDate>
				<category><![CDATA[PC / Mac Gaming News & Features]]></category>
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		<guid isPermaLink="false">http://www.shanethegamer.com/?p=19524</guid>

					<description><![CDATA[<p>Grab your board and take to the mountains! Video game publisher Maximum Games, in partnership with developer HB Studios, has today announced that its snowboarding game, Mark McMorris Infinite Air, is available now on the PlayStation 4, Xbox One and Windows PC via Steam platforms. Infinite Air is the first open-world, physics-based snowboarding video game built in [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/pc-mac/pc-mac-gaming-news/grab-some-infinte-air-on-playstation-4-and-xbox-one-now/">Grab Some Infinte Air on PlayStation 4 and Xbox One Now!</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p>Grab your board and take to the mountains! Video game publisher Maximum Games, in partnership with developer HB Studios, has today announced that its snowboarding game, <em>Mark McMorris Infinite Air</em>, is available now on the PlayStation 4, Xbox One and Windows PC via Steam platforms.</p>
<p><em>Infinite Air</em> is the first open-world, physics-based snowboarding video game built in close collaboration with top pro-snowboarder, Mark McMorris. With dedication to recreating the authenticity and excitement of the snowboarding experience, <em>Infinite Air<strong> </strong></em>features an all-star lineup of six highly talented pro-snowboarders available to play in-game, including X Games Gold medalists Silje Norendal, Torstein Horgmo, Danny Davis, along with notable pro-snowboarders, Ulrik Badertscher and Craig McMorris.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-19525" src="https://www.shanethegamer.com/wp-content/uploads/2016/11/Mark-McMorris-Infinite-Air-02.jpg?x59030" alt="mark-mcmorris-infinite-air-02" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/11/Mark-McMorris-Infinite-Air-02.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2016/11/Mark-McMorris-Infinite-Air-02-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/11/Mark-McMorris-Infinite-Air-02-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/11/Mark-McMorris-Infinite-Air-02-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>“Being part of the creation of <em>Infinite Air</em> has been a dream come true! As a kid growing up, I always looked up to athletes who were able to create their own video games and today I get to inspire the next generation,” said Mark McMorris. “I’m extremely proud of what we came up with and thankful for all of the hard work put in by everyone involved. I couldn’t be more excited to share Infinite Air with everyone and can’t wait for you all to experience a different type of snowboarding game!”</p>
<p>In <em>Infinite Air</em>, players will be able to use their imagination to carve out their own unique tracks in pristine powdery courses. Offering over 100 square miles of vast backcountry terrain across massive procedurally generated mountains, the options are near endless and guarantee that no course will ever be the same. Not even the high alpine snowy mountain tops are out of reach as the helicopter will allow players to land in any location offered in the game.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-19527" src="https://www.shanethegamer.com/wp-content/uploads/2016/11/Mark-McMorris-Infinite-Air-06.jpg?x59030" alt="mark-mcmorris-infinite-air-06" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/11/Mark-McMorris-Infinite-Air-06.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2016/11/Mark-McMorris-Infinite-Air-06-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/11/Mark-McMorris-Infinite-Air-06-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/11/Mark-McMorris-Infinite-Air-06-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>“<em>Infinite Air</em> is a fantastic game for sports fans looking for the ultimate adrenaline rush,” said Christina Seelye, CEO of Maximum Games. “Our game delivers the most authentic snowboarding experience, and offers an amazing roster of pro-boarders, led by X Games legend, Mark McMorris, and we’re excited for gamers everywhere to get their hands on it.”</p>
<p>Building upon HB Studios’ signature content creation system used in the highly successful title, The Golf Club, <em>Infinite Air<strong> </strong></em>has incorporated the World Editor feature where players can custom build, ride and share tracks in their own style, or compete against friends and their respective courses from all around the world!</p>
<p><em>Mark McMorris Infinite Air</em> is available now in Australia &amp; New Zealand on PlayStation 4, Xbox One and PC.</p>
</span><p>The post <a href="https://www.shanethegamer.com/pc-mac/pc-mac-gaming-news/grab-some-infinte-air-on-playstation-4-and-xbox-one-now/">Grab Some Infinte Air on PlayStation 4 and Xbox One Now!</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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