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	<title>horizon Archives - Shane the Gamer</title>
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	<title>horizon Archives - Shane the Gamer</title>
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		<title>Horizon: Forbidden West (PC) Review</title>
		<link>https://www.shanethegamer.com/pc-mac/pc-mac-gaming-reviews/horizon-forbidden-west-pc-review/</link>
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		<dc:creator><![CDATA[Edwin Crump]]></dc:creator>
		<pubDate>Sun, 14 Apr 2024 18:29:10 +0000</pubDate>
				<category><![CDATA[PC / Mac Gaming Reviews]]></category>
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		<category><![CDATA[horizon]]></category>
		<category><![CDATA[HorizonForbiddenWest]]></category>
		<category><![CDATA[NixxesSoftware]]></category>
		<category><![CDATA[pc]]></category>
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		<guid isPermaLink="false">https://www.shanethegamer.com/?p=61694</guid>

					<description><![CDATA[<p>Horizon: Forbidden West was the competent, graphically impressive sequel to 2017’s Horizon: Zero Dawn, which was one of the first PlayStation games released on PC in this new multiplatform era. And now, two years after it was released on PlayStation 4 and PlayStation 5, it is also on PC. And the port takes on the [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/pc-mac/pc-mac-gaming-reviews/horizon-forbidden-west-pc-review/">Horizon: Forbidden West (PC) Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p style="text-align: center;"></p>
<p class="western"><i>Horizon: Forbidden West</i> was the competent, graphically impressive sequel to 2017’s <i>Horizon: Zero Dawn</i>, which was one of the first PlayStation games released on PC in this new multiplatform era.</p>
<p class="western">And now, two years after it was released on PlayStation 4 and PlayStation 5, it is also on PC. And the port takes on the characteristics of the game itself. Competent, full-featured, relatively issue free, but ultimately unspectacular. We are now far beyond being excited at the mere prospect of a PlayStation game on Steam, and in the future porting house Nixxes and Sony may need to push their ambitions higher to regain the hype of the initial releases.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-54368" src="https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_18.jpg?x59030" alt="Horizon Forbidden West" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_18.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_18-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_18-1280x720.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_18-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_18-1536x864.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="western"><i>Horizon: Forbidden West</i> continues the journey of Aloy as she seeks to discover the source of a blight threatening the land, coming up against new challenges and unexpected foes. The PC version has nothing new or specific to it in terms of the game’s narrative, but everything is here and fully featured. This means it includes the game’s Burning Shores expansion, which is a meaty addition to the main game that in my experience can be quite a bit harder (perhaps it was just my time away that made it feel trickier than it actually is).</p>
<p class="western">As before, you can only access the DLC area after the very end of the main game, so unfortunately there is no concession to those who may have played through the original title on PS4 or PS5 and wanted to tackle the expansion on their PC. And again, there is no ability to transfer your Playstation save into the PC version, something I sorely missed after putting about 50 hours into it on Sony’s console. It seems like a missed opportunity, seeing as you can even link your Steam account to your PlayStation Network account. And while there is full DualSense support when using it wired, there is still no ability to get the full DualSense experience via wireless play, something Sony seems utterly uninterested in addressing.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-54372" src="https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_49.jpg?x59030" alt="Horizon Forbidden West" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_49.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_49-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_49-1280x720.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_49-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_49-1536x864.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="western">I was happy to see though that there is a bevy of graphical options and settings to fiddle with, and there weren&#8217;t any strange exclusions of features. In terms of upscalers, there’s support for NVIDIA DLSS 3, including frame generation and DLAA, FSR2 and even Intel’s XeSS. There’s proper support for ultrawide displays, and in every other respect <i>Horizon: Forbidden West</i> can be configured like a true native PC port. Perhaps the only strangeness is that Nixxes continues to use a settings launcher to configure your experience prior to the game actually starting. Personally I appreciate this option but I know for some people it can be a minor annoyance.</p>
<p class="western">But what about performance?</p>
<p><img decoding="async" class="aligncenter size-full wp-image-54377" src="https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_39.jpg?x59030" alt="Horizon Forbidden West" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_39.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_39-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_39-1280x720.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_39-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_39-1536x864.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="western">Given some of the issues with performance in recent releases of PlayStation exclusives such as <i>The Last of Us: Part 1</i>, I was a little trepidatious approaching <i>Horizon: Forbidden West</i>. Fortunately, while relatively heavy, I did not experience any strange PC performance issues in my time with <i>Forbidden West</i> on PC. Settings worked just as I expected them to, though I did not see as much of a boost as I was expecting with DLSS 3 Frame Generation at only around an extra 20FPS (this may be user error as I am still relatively new to using that option). Truthfully though, the game already looked excellent on PlayStation 5 and there aren’t any new options or settings that truly let your PC scale the visuals above the console version. So while it is solid, it is somewhat disappointing not to see any ray-tracing options or additions like Ground Truth Ambient Occlusion or Screen Space Directional Occlusion, both of which were added to God of War when it came over to PC.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-54374" src="https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_43.jpg?x59030" alt="Horizon Forbidden West" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_43.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_43-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_43-1280x720.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_43-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_43-1536x864.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="western">For those who are interested in taking <em>Forbidden West</em> on the go with a Steam Deck, this won’t be a great experience. Even at the “Very Low” preset” and with FSR2 set to &#8216;Balanced&#8217; I wasn’t able to maintain a consistent 30FPS, especially once you get into the main open world. This is a change from the first game, which just managed to run well enough to be one of the more popular titles on the Deck when it originally launched. It isn’t just the frame rate either, the frame times are unfortunately extremely inconsistent and there are big spikes relatively often.</p>
<p class="western">Perhaps your tolerance for sub-30FPS gameplay is better than mine (to be fair, we <i>did</i> suffer through our fair share of PAL-related horrors back in the day &#8211; 17 FPS Ocarina of Time anyone?) but I imagine for most people <i>Horizon: Forbidden West</i> is simply too big for Steam Deck.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-54376" src="https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_40.jpg?x59030" alt="Horizon Forbidden West" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_40.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_40-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_40-1280x720.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_40-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2022/02/Horizon_Forbidden_West_40-1536x864.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p class="western">As game development costs spiral and the market size stagnates, publishers increasingly need to amortise the cost over more than one platform. Microsoft has been on both PC and Xbox day and date for years now, and with Sony we are finally in a somewhat regular cadence of PC releases a year or two after their console debut (<i>Helldivers 2</i> &#8211; Sony published but independently developed excepted). It is just a shame that the two years between releases didn’t see Nixxes given the scope to actually expand the game’s visuals. It makes me wonder why we are left with such a long gap between drinks, seeing as there is very little reason for someone who has played the original to pick up this version &#8211; the audience is very different so releasing the PC version earlier is unlikely to cannibalise sales to any great degree. We are left with a competent, somewhat unexciting port that does exactly what it says on the tin.</p>
<p class="western">If a PC release of <i>Forbidden West</i> is what you’ve been waiting for you can have no hesitation in picking it up but equally, there may be no reason to double dip, especially if you played it on PS5 with its impressive array of display and performance options.</p>
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</span><p>The post <a href="https://www.shanethegamer.com/pc-mac/pc-mac-gaming-reviews/horizon-forbidden-west-pc-review/">Horizon: Forbidden West (PC) Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>Interview w. Jan-Bart van Beek (Studio Director &#038; Studio Art Director, Guerrilla)</title>
		<link>https://www.shanethegamer.com/playstation/playstation-5/playstation-5-news/interview-w-jan-bart-van-beek-studio-director-studio-art-director-guerrilla/</link>
					<comments>https://www.shanethegamer.com/playstation/playstation-5/playstation-5-news/interview-w-jan-bart-van-beek-studio-director-studio-art-director-guerrilla/#respond</comments>
		
		<dc:creator><![CDATA[Shane Thomas]]></dc:creator>
		<pubDate>Fri, 03 Mar 2023 08:46:42 +0000</pubDate>
				<category><![CDATA[News & Features]]></category>
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		<guid isPermaLink="false">https://www.shanethegamer.com/?p=58246</guid>

					<description><![CDATA[<p>Horizon Call of the Mountain is the must have PlayStation VR2 game right now. With rich detail and explosion of the colourful world that Horizon is, you are smack bang within the live and hazardous environment with the ultimate goal of surviving. Shane from STG was invited to have a virtual chat with Jan-Bart van [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/playstation/playstation-5/playstation-5-news/interview-w-jan-bart-van-beek-studio-director-studio-art-director-guerrilla/">Interview w. Jan-Bart van Beek (Studio Director &#038; Studio Art Director, Guerrilla)</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p style="text-align: center;"></p>
<p>Horizon Call of the Mountain is the must have PlayStation VR2 game right now.</p>
<p>With rich detail and explosion of the colourful world that Horizon is, you are smack bang within the live and hazardous environment with the ultimate goal of surviving.</p>
<p>Shane from STG was invited to have a virtual chat with Jan-Bart van Beek, the Studio Director and Studio Art Director at Guerrilla Games, the developers of the Horizon series of PlayStation exclusive games.</p>
<div id="attachment_58247" style="width: 1904px" class="wp-caption aligncenter"><img decoding="async" aria-describedby="caption-attachment-58247" class="size-full wp-image-58247" src="https://www.shanethegamer.com/wp-content/uploads/2023/03/Jan-Bart-van-Beek-Studio-Director-Studio-Art-Director-Guerrilla-1.jpg?x59030" alt="Jan-Bart van Beek (Studio Director &amp; Studio Art Director, Guerrilla)" width="1894" height="1894" srcset="https://www.shanethegamer.com/wp-content/uploads/2023/03/Jan-Bart-van-Beek-Studio-Director-Studio-Art-Director-Guerrilla-1.jpg 1894w, https://www.shanethegamer.com/wp-content/uploads/2023/03/Jan-Bart-van-Beek-Studio-Director-Studio-Art-Director-Guerrilla-1-300x300.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2023/03/Jan-Bart-van-Beek-Studio-Director-Studio-Art-Director-Guerrilla-1-1280x1280.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2023/03/Jan-Bart-van-Beek-Studio-Director-Studio-Art-Director-Guerrilla-1-150x150.jpg 150w, https://www.shanethegamer.com/wp-content/uploads/2023/03/Jan-Bart-van-Beek-Studio-Director-Studio-Art-Director-Guerrilla-1-768x768.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2023/03/Jan-Bart-van-Beek-Studio-Director-Studio-Art-Director-Guerrilla-1-1536x1536.jpg 1536w, https://www.shanethegamer.com/wp-content/uploads/2023/03/Jan-Bart-van-Beek-Studio-Director-Studio-Art-Director-Guerrilla-1-125x125.jpg 125w" sizes="(max-width: 1894px) 100vw, 1894px" /><p id="caption-attachment-58247" class="wp-caption-text">Jan-Bart van Beek (Studio Director &amp; Studio Art Director, Guerrilla)</p></div>
<p><strong>Shane:</strong> When Horizon Zero Dawn was first released, had there been the initiative to make a PS VR2 version back then, or is this a totally new concept?</p>
<p><strong>Jan-Bart van Beek:</strong> The first suggestion to make a VR game based on the world of Horizon actually predates the release of the first game. We had shipped RIGS on the first PSVR back in 2016, and we immediately thought that we should start making plans towards another VR game. It took quite a while before we really started working on the concept. We asked our developers for their initial concept pitches, further developed those concepts and prototyped, and then we went into full production around 2019.</p>
<p><strong>Shane:</strong> For PlayStation gamers that have played through the story of Horizon Zero Dawn, what can they expect from Horizon Call of the Mountain?</p>
<p><strong>Jan-Bart van Beek:</strong> It’s an incredible experience immersing yourself in the world of Horizon in VR. For players of the original game there will be some familiar places and characters, but of course the stars of the show are the massive machines you will be battling. And that’s really something that players won’t be prepared for. The size of the machines is just incredible seen from your own perspective.</p>
<p>In terms of story, we wanted to lean into the concept of seeing the world from a different perspective as well. So a new main character was developed that would allow players to see Aloy’s world from a different point of view.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-58083" src="https://www.shanethegamer.com/wp-content/uploads/2023/02/horizon_call_of_the_mountain_header-1.jpg?x59030" alt="Horizon Call of the Mountain" width="1460" height="821" srcset="https://www.shanethegamer.com/wp-content/uploads/2023/02/horizon_call_of_the_mountain_header-1.jpg 1460w, https://www.shanethegamer.com/wp-content/uploads/2023/02/horizon_call_of_the_mountain_header-1-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2023/02/horizon_call_of_the_mountain_header-1-1280x720.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2023/02/horizon_call_of_the_mountain_header-1-768x432.jpg 768w" sizes="(max-width: 1460px) 100vw, 1460px" /></p>
<p><strong>Shane:</strong> We see characters from the original game in Horizon Call of the Mountain, what can you tell us about Ryas?</p>
<p><strong>Jan-Bart van Beek:</strong> Ryas is a disgraced former Shadow Carja soldier. But there is a plot afoot that might be able to throw the Carja empire in disarray, as well as put thousands in harm’s way. Marad, the spymaster of the Carja, knows there is only one person who can take on the job, and that is Ryas. And so, we’ll see him take on a dangerous enemy, while also confronting his own dark past and hopefully finding some form of redemption.</p>
<p><strong>Shane:</strong> Myself having played Horizon Call of the Mountain I’m in awe of the vast heights and scenic scapes experienced in VR. What experience do you hope the players receive?</p>
<p><strong>Jan-Bart van Beek:</strong> That is exactly what we had hoped. Horizon is all about being in awe. Being in awe of its majestic landscapes, the rich tribal cultures or the fearsome machines. It’s one of the key goals for any of our games. And we feel that VR is a great fit for that. There is something very magical about VR and I hope as many people as possible get to experience that.</p>
<p>We also understand that there will be many players who will be new to VR, so we’ve worked hard to make this a great experience to VR players of all experience levels. We’ve also included a more passive theme park-style experience with the riverboat ride, so you can even put the headset on your granny and give her a thrilling experience.</p>
<p><strong>Shane:</strong> Last question &#8211; will we see more Horizon in VR?</p>
<p><strong>Jan-Bart van Beek:</strong> That’s a great question for another day 😉</p>
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</span><p>The post <a href="https://www.shanethegamer.com/playstation/playstation-5/playstation-5-news/interview-w-jan-bart-van-beek-studio-director-studio-art-director-guerrilla/">Interview w. Jan-Bart van Beek (Studio Director &#038; Studio Art Director, Guerrilla)</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>Horizon Call of the Mountain (PS VR2) Review</title>
		<link>https://www.shanethegamer.com/playstation/playstation-vr2/horizon-call-of-the-mountain-ps-vr2-review/</link>
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		<dc:creator><![CDATA[Shane Thomas]]></dc:creator>
		<pubDate>Sat, 18 Feb 2023 04:31:18 +0000</pubDate>
				<category><![CDATA[PlayStation 5 Reviews]]></category>
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		<guid isPermaLink="false">https://www.shanethegamer.com/?p=58080</guid>

					<description><![CDATA[<p>Sonys PlayStation VR2 has released and alongside a catalogue of Triple A titles. From Guerrilla Games comes a VR extension and standalone Horizon title specifically developed for VR, Horizon Call of the Mountain. Played in first person (you are literally the main character) we meet Ryas, a new protagonist who was previously a Shadow Carja [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/playstation/playstation-vr2/horizon-call-of-the-mountain-ps-vr2-review/">Horizon Call of the Mountain (PS VR2) Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p style="text-align: center;"></p>
<p>Sonys PlayStation VR2 has released and alongside a catalogue of Triple A titles.</p>
<p>From Guerrilla Games comes a VR extension and standalone Horizon title specifically developed for VR, Horizon Call of the Mountain.</p>
<p>Played in first person (you are literally the main character) we meet Ryas, a new protagonist who was previously a Shadow Carja rebel. Sentenced for his misdeeds Ryas is forced to join a dangerous expedition to investigate a new danger. For the most part, you&#8217;re on your own.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-58085" src="https://www.shanethegamer.com/wp-content/uploads/2023/02/aloy-face-horizon-forbidden-west.jpg?x59030" alt="Horizon Call of the Mountain" width="1619" height="900" srcset="https://www.shanethegamer.com/wp-content/uploads/2023/02/aloy-face-horizon-forbidden-west.jpg 1619w, https://www.shanethegamer.com/wp-content/uploads/2023/02/aloy-face-horizon-forbidden-west-300x167.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2023/02/aloy-face-horizon-forbidden-west-1280x712.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2023/02/aloy-face-horizon-forbidden-west-768x427.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2023/02/aloy-face-horizon-forbidden-west-1536x854.jpg 1536w" sizes="(max-width: 1619px) 100vw, 1619px" /></p>
<p>You will come across familiar characters from the first Horizon game but they’re NPCs that help tell the engrossing narrative.</p>
<p>In <em>Horizon Call of the Mountain</em> you’ll reach dizzying heights, climb a lot and engage in combat within a vibrant immersive Horizon world.</p>
<p>This is Horizon as you’ve never experienced before as you’re literally thrown in to the world and must survive.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-58084" src="https://www.shanethegamer.com/wp-content/uploads/2023/02/87054d50-e33b-11ec-aaff-cc913f54a1fe.jpg?x59030" alt="Horizon Call of the Mountain" width="1920" height="1280" srcset="https://www.shanethegamer.com/wp-content/uploads/2023/02/87054d50-e33b-11ec-aaff-cc913f54a1fe.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2023/02/87054d50-e33b-11ec-aaff-cc913f54a1fe-300x200.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2023/02/87054d50-e33b-11ec-aaff-cc913f54a1fe-1280x853.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2023/02/87054d50-e33b-11ec-aaff-cc913f54a1fe-768x512.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2023/02/87054d50-e33b-11ec-aaff-cc913f54a1fe-1536x1024.jpg 1536w, https://www.shanethegamer.com/wp-content/uploads/2023/02/87054d50-e33b-11ec-aaff-cc913f54a1fe-360x240.jpg 360w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>Controls make use of gesture on the Sense controllers. Climbing and navigating around edges of cliffs requires you the player to act out real climbing movements. In combat you’ll arm your bow and fire as you would in real world.</p>
<p>You will encounter a varied selection of enemies in game and it&#8217;s almost via trial and error you&#8217;ll get good with aiming your bow. It was for me.</p>
<p>Also keep a lookout for side objectives too.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-58081" src="https://www.shanethegamer.com/wp-content/uploads/2023/02/Horizon-Call-of-the-Mountain-Screenshot.jpg?x59030" alt="Horizon Call of the Mountain" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2023/02/Horizon-Call-of-the-Mountain-Screenshot.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2023/02/Horizon-Call-of-the-Mountain-Screenshot-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2023/02/Horizon-Call-of-the-Mountain-Screenshot-1280x720.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2023/02/Horizon-Call-of-the-Mountain-Screenshot-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2023/02/Horizon-Call-of-the-Mountain-Screenshot-1536x864.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>While the gameplay has a linear path there is some small allowance for exploration. You&#8217;ll food to keep your health in check and components to kit yourself out with.</p>
<p>Almost every object is interactive with real world physics.</p>
<p><em>Horizon Call of the Mountain</em> may give some VR players vertigo as you scale high sky mountains and rock climb around precarious cliffs.</p>
<p><em>Horizon Call of the Mountain</em> isn’t an add on, it’s not a rehash either, this is Horizon in VR, Horizon as it should be experienced and the Horizon you really should (literally) get yourself in to.</p>
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</span><p>The post <a href="https://www.shanethegamer.com/playstation/playstation-vr2/horizon-call-of-the-mountain-ps-vr2-review/">Horizon Call of the Mountain (PS VR2) Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>Forza Horizon 3 (Xbox One) Review</title>
		<link>https://www.shanethegamer.com/video-gaming/reviews/forza-horizon-3-xbox-one-review/</link>
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		<dc:creator><![CDATA[Grant Cheetham]]></dc:creator>
		<pubDate>Wed, 28 Sep 2016 23:31:50 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox One Reviews]]></category>
		<category><![CDATA[esports]]></category>
		<category><![CDATA[forza]]></category>
		<category><![CDATA[forzahorizon]]></category>
		<category><![CDATA[horizon]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[playgroundgames]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[simulator]]></category>
		<category><![CDATA[xboxone]]></category>
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					<description><![CDATA[<p>The Horzion festival is back and better than ever. Taking place on the gorgeous sunny shores of Australia, Forza Horizon 3 shows us how fun racing games really can be. While there is very little departure from the winning formula established in Forza Horizon 2, there is enough tweaks under the hood to make this [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/reviews/forza-horizon-3-xbox-one-review/">Forza Horizon 3 (Xbox One) Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p>The Horzion festival is back and better than ever. Taking place on the gorgeous sunny shores of Australia, <em>Forza Horizon 3</em> shows us how fun racing games really can be. While there is very little departure from the winning formula established in <em>Forza Horizon 2</em>, there is enough tweaks under the hood to make this rendition of the Horizon festival the best one yet.</p>
<p>For me racing games have traditionally fallen into two categories; It is either a racing simulator, focusing on realism, or an arcade racer, focusing on just being fun. Even though it is definitely leaning in the latter category, <em>Forza Horizon 3</em> manages to take the best of both worlds. It does this by taking the realistic look, sound and feel of the cars from the Forza Motorsports series and builds it into an open-world racing game. The end result is the most fun I have had with any racing game before.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-18970" src="https://www.shanethegamer.com/wp-content/uploads/2016/09/2372ed02-65a4-412d-890d-51ad50335841.jpg?x59030" alt="2372ed02-65a4-412d-890d-51ad50335841" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/09/2372ed02-65a4-412d-890d-51ad50335841.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2016/09/2372ed02-65a4-412d-890d-51ad50335841-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/09/2372ed02-65a4-412d-890d-51ad50335841-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/09/2372ed02-65a4-412d-890d-51ad50335841-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>This year’s Forza takes place in none other than Australia. This isn’t the lazy man’s Australia though; this is the real deal. This is the Australia you get when you look past the stereotypical iconic Sydney features and find out what Australia really has to offer. Much to the benefit of the game, Sydney doesn’t even get a look in, instead we are offered up other arguably more interesting areas of Australia such as the Yarra Valley and Surfers Paradise. The attention to detail, even down to the colours of the bins, was just impressive.</p>
<p>Being an Australian I am sure there is a bit of bias here but I found the setting much more to my liking than <em>Forza Horizon 2</em>. The contrast of beautiful beaches, thriving cities, wild jungles and the lifeless outback offers up an excellent variety in scenery as well as terrain to drive on. No matter where you go, the environment just looks stunning.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-18972" src="https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-01.jpeg?x59030" alt="forza-horizon-3-e3-2016-01" width="1280" height="713" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-01.jpeg 1280w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-01-300x167.jpeg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-01-768x428.jpeg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-01-1024x570.jpeg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></p>
<p>For a racing game, I found myself doing an awful lot of things that weren’t related to racing, not because I had to but there is so many fun things to do. Between trying to beat your friends records at speed traps, knocking over billboards, exploring the landscape, completing bucket list challenges, trying out new cars,searching for hidden barns and trying to rack up a nice skill streaks, driving around the vast open world of Australia proves to be an extremely fun time waster.</p>
<p>This isn’t to say that racing isn’t done well in <em>Forza Horzon 3</em>. In fact, I can’t think of a way to fault it. The driving mechanics are superb. There is a mind boggling number of races you can choose from. Every race offers a unique course, utilising the wide variety of terrain on offer. The AI is great. This is really the ultimate racing experience.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-18973" src="https://www.shanethegamer.com/wp-content/uploads/2016/09/ForzaHorizon3_Review_05_TrainCrossing_WM.0.jpg?x59030" alt="forzahorizon3_review_05_traincrossing_wm-0" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/09/ForzaHorizon3_Review_05_TrainCrossing_WM.0.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2016/09/ForzaHorizon3_Review_05_TrainCrossing_WM.0-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/09/ForzaHorizon3_Review_05_TrainCrossing_WM.0-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/09/ForzaHorizon3_Review_05_TrainCrossing_WM.0-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>The festival has been changed up a bit. This time around you aren’t just a participant in the Horizon Festival, you are now the boss. This new aspect does provide new and interesting ways to play the game and really allows the player to impact the world provided. You choose what the races are, you choose where the races are held, you grow the festival and you recruit the drivers.</p>
<p>This plays into the major themes of<em>Forza Horizon 3</em>, customisation and choice. Probably the biggest way in which this theme is manifested is with the blueprints. Instead of having to choose from a bunch of preselected race themes, you can now choose to craft one yourself. This flips the traditional formula on its head, instead of choosing a car to fit the race type, you can now fit the race type to suit the car. In addition to the theme of the event, you can also choose the weather and time of day that the race will take place in.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-18974" src="https://www.shanethegamer.com/wp-content/uploads/2016/09/maxresdefault-2-3.jpg?x59030" alt="maxresdefault-2" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/09/maxresdefault-2-3.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2016/09/maxresdefault-2-3-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/09/maxresdefault-2-3-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/09/maxresdefault-2-3-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>The Drivatar system, now synonymous with the Forza franchise, is once again featured. How the name initially comes across aside, the system gives some personality to your AI opponents. In theory it is supposed to take in some characteristics of how your friends drive. In practice, the AI you are seeing is in no way a perfect copy of the actual person however it adds some much needed human elements to the way the AI drives. Also, seeing your friends gamertag pop up above another an opponent adds much to the competitiveness of the race.</p>
<p>You don’t have to be a dedicated racing fan to enjoy <em>Forza Horizon 3</em>. Although I’ve enjoyed a couple of games in the genre over the years, I wouldn’t call myself a fan of cars or racing games. The game does an exceptional job at catering to newcomers to racing games, hardcore fans and people in between like myself.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-18969" src="https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Rainforest-1.jpg?x59030" alt="forza-horizon-3-e3-2016-screenshots-rainforest-1" width="1200" height="673" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Rainforest-1.jpg 1200w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Rainforest-1-300x168.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Rainforest-1-768x431.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Rainforest-1-1024x574.jpg 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></p>
<p>One way in which the game does this is through the great selection of difficulty and assist options to choose from to cater to all types of gamers. My personal favourite feature is the ability to rewind time to get another attempt at that manoeuvre you just failed to pull off, taking out the frustration that can come with racing games. Although this may make some hardcore racing fans cringe, it can actually be a great training mechanism for improving your skills at racing games. While there are a variety of assists available, you are rewarded with higher credit bonuses if you don’t use them.</p>
<p>The car upgrading system also does an excellent job of catering to the experience of all types of gamers, something much appreciated to someone as clueless about cars as myself. If you want to dive into it yourself, there is a wide range of things you can upgrade, each with a nice description of what it actually does in layman’s terms. For the really lazy, such as myself, there is an auto-upgrade option. You select the performance target of the car you want and the game works out how to get it there.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-18968" src="https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Dam.jpg?x59030" alt="forza-horizon-3-e3-2016-screenshots-dam" width="1200" height="674" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Dam.jpg 1200w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Dam-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Dam-768x431.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Dam-1024x575.jpg 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></p>
<p>The extensive car decorating system featured in previous entries in the series makes another appearance. While I personally don’t have the patience, it is simply amazing what people in the community can create. Just like in previous entries, whole car designs or individual decals can easily be uploaded and downloaded to and from the community. If you spent countless hours on creations in the previous entries, thankfully you are able to download them for reuse in this entry.</p>
<p>A big focus of <em>Forza Horizon 3</em> is on multiplayer. This not only plays through the leaderboard and club system but also on the variety of online modes you can play. The most unique is the game type modes. Rather than your typical race, you instead play a variety of games which include variations of capture the flag and tag. There is certainly some room for improvement in the way the games are designed however they offer up a bit of fun when you want to take a break from racing.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-18967" src="https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Beach-2.jpg?x59030" alt="forza-horizon-3-e3-2016-screenshots-beach-2" width="1200" height="675" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Beach-2.jpg 1200w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Beach-2-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Beach-2-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Beach-2-1024x576.jpg 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></p>
<p>My favourite online mode however comes via way of the co-op campaign. This offers basically everything you could want from such a mode, allowing you to actually progress in the campaign whilst playing with your friends. The races change up somewhat, instead of being every man for himself it becomes team based. Not only do you have to perform well but your team does as well.</p>
<p>While music certainly comes down to taste, I didn’t care for any of the 8 standard radio stations on offer. Microsoft seems to have had some foresight and has made available their music subscription service Groove as a possible station where you can play your pre-created music playlists. If you are in the majority and don’t have a Groove subscription, there is a free 14-day trial you can use. Although I wish they offered a longer trial, being able to freely select the music you listen to is an excellent option.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-18966" src="https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Rainforest-Female-Driver.jpg?x59030" alt="forza-horizon-3-e3-2016-screenshots-rainforest-female-driver" width="1200" height="675" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Rainforest-Female-Driver.jpg 1200w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Rainforest-Female-Driver-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Rainforest-Female-Driver-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/09/Forza-Horizon-3-E3-2016-Screenshots-Rainforest-Female-Driver-1024x576.jpg 1024w" sizes="(max-width: 1200px) 100vw, 1200px" /></p>
<p>Simply put, <em>Forza Horizon 3</em> is the most fun racing game I’ve played. It doesn’t reinvent the wheel however it does take what was great about its predecessor and build upon it in all the right ways. The additional layers of freedom and the beautiful Australian landscape are enough to raise it above the very high bar set by <em>Forza Horizon 2</em>. You don’t have to be an avid fan of racing games to enjoy what Forza Horizon 3 has to offer.</p>
</span><div id="cb-review-container" class="cb-review-box cb-both cb-stars-container clearfix" data-cb-pid="18961"><div class="cb-summary-area cb-review-area clearfix"><div class="cb-review-title entry-title" itemprop="itemReviewed">Forza Horizon 3 (Xbox One) Review</div><div class="cb-conclusion"><p>Released: September 2016<br />
Rating: PG<br />
Platforms: Xbox One<br />
Genre: Simulator, Racing<br />
Developer: Playground Games<br />
Publisher: Microsoft Studios</p</div><div class="cb-score-box cb-stars clearfix" itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating"><meta itemprop="worstRating" content="0"><meta itemprop="bestRating" content="5"><span class="score" itemprop="ratingValue">4.5</span><span class="score-title">Overall Score</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:10%"></span></span></div></div><div class="cb-criteria-area cb-review-area clearfix"><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Gameplay</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:0%"></span></span></div><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Graphics</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:10%"></span></span></div><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Audio</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:20%"></span></span></div><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Replayability</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:0%"></span></span></div></div><div class="cb-bar cb-font-header cb-review-area clearfix cb-user-rating cb-stars"><div id="cb-vote-18961" class="cb-user-rating-wrap  cb-stars stars" data-cb-tip="You have already rated"  data-cb-nonce="3c39a8a6fd"><span class="cb-criteria" data-cb-text="Leave rating">Reader Rating <span class="cb-votes-count">1 Vote</span></span><span class="cb-overlay-stars cb-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity" style="width:6%"></span></span></div></div></div><!-- /cb-review-box --><p>The post <a href="https://www.shanethegamer.com/video-gaming/reviews/forza-horizon-3-xbox-one-review/">Forza Horizon 3 (Xbox One) Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>E3 Day Three In Review</title>
		<link>https://www.shanethegamer.com/video-gaming/news/e3-day-three-in-review/</link>
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		<dc:creator><![CDATA[Judalene Cheetham]]></dc:creator>
		<pubDate>Wed, 24 Jun 2015 11:16:22 +0000</pubDate>
				<category><![CDATA[News & Features]]></category>
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		<guid isPermaLink="false">http://www.shanethegamer.com/?p=13389</guid>

					<description><![CDATA[<p>I started my last day at E3 2015 with a remake that I have wanted for a very long time, Ratchet and Clank. While I was aware that this was more of a reboot of the original, I still wasn’t sure how much they might change things up. Picking up game and having a play [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/news/e3-day-three-in-review/">E3 Day Three In Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p>I started my last day at E3 2015 with a remake that I have wanted for a very long time, <em>Ratchet and Clank</em>.</p>
<p>While I was aware that this was more of a reboot of the original, I still wasn’t sure how much they might change things up. Picking up game and having a play though really gave me better idea of what Insomniac are trying to do with this remake.</p>
<p>The game while having a familiar feel felt new and even reinvented with new weapons and some classic old ones. Newer game mechanics like strafe was available and the environments were all new while still capturing the essence of the old. The game was still recognisably the original <em>Ratchet and Clank</em> game but with a new feel and direction.</p>
<p>I was told they have remade everything from character models to cut scenes and they have modified this reboot to closer tie in with the up-coming Ratchet and Clank Movie due for release next year.</p>
<p>Suffice to say I was impressed with what was shown and I can’t wait to get my hands on the game when in releases on PS4 next year.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/06/Ratchet-Clank.jpg?x59030" data-rel="lightbox-image-0" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-13393" src="https://www.shanethegamer.com/wp-content/uploads/2015/06/Ratchet-Clank.jpg?x59030" alt="Ratchet-Clank" width="1280" height="884" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/06/Ratchet-Clank.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/06/Ratchet-Clank-300x207.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/06/Ratchet-Clank-1024x707.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p>Running down to the Xbox booth I soon found myself having a personal non-playable demo of Crystal Dynamics’ <em>Rise of the Tomb Raider</em>. While the initial footage looked more like a few well shown set pieces, this showed greater gameplay and some of the mechanics.</p>
<p>Off the bat it looks amazing. I thoroughly enjoyed the first and this seems to capture the same magic the first one had me feeling. I will definitely be going through the demo in a bit more depth very soon.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/06/Rise-of-the-Tomb-Raider.jpg?x59030" data-rel="lightbox-image-1" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-13151" src="https://www.shanethegamer.com/wp-content/uploads/2015/06/Rise-of-the-Tomb-Raider.jpg?x59030" alt="Rise of the Tomb Raider" width="1280" height="820" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/06/Rise-of-the-Tomb-Raider.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/06/Rise-of-the-Tomb-Raider-300x192.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/06/Rise-of-the-Tomb-Raider-1024x656.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p>I didn’t mean to play <em>Assassin’s Creed: Syndicate</em> but it was kind of there and so I figured what the hell.</p>
<p>It does look better than <em>Assassin’s Creed: Unity</em> but even in the short gameplay I had there were some issues. Maybe it’s just me but I managed to find a few bugs/break the scene on show. Climbing and traversing the city of London and especially assassinating felt more natural and fluent but this didn’t last too long as when parkouring around the place I soon found myself getting frustrated with some aspects.</p>
<p>There was a scene where I was supposed to jump on a horse and carriage and chase down a certain enemy. First time round I managed to get pulled off the cart by local law enforcement and was unable to finish as I was stuck in combat with a rather large unhappy lot of policemen. My second attempt had me accidently running ahead of the pursued enemy jumping on her cart before she got to it, only realising after, and then being unable to actually attack her while policemen attacked both me and her.</p>
<p>My last attempt had me making it closer to the destination but still getting pulled off, I was told just to run the last 100m, which I did and finally made it to the ending scene of the demo.</p>
<p>It may just be I have the unfortunate skill of accidently breaking these kind of things as I also managed to find all the bugs and issues in <em>Assassin’s Creed: Unity</em> when I played that one too. I do however actually have higher hopes for <em>Assassin’s Creed: Syndicate</em> and I hope they will have all the bugs and glitches ironed out come release day.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/05/ACS_Screen_CartRace_wm_20150512_1830cet.jpg?x59030" data-rel="lightbox-image-2" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-12667" src="https://www.shanethegamer.com/wp-content/uploads/2015/05/ACS_Screen_CartRace_wm_20150512_1830cet.jpg?x59030" alt="Assassins Creed Syndicate" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/05/ACS_Screen_CartRace_wm_20150512_1830cet.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/05/ACS_Screen_CartRace_wm_20150512_1830cet-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/05/ACS_Screen_CartRace_wm_20150512_1830cet-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p><em>Uncharted 4</em> being one of the biggest Sony titles on show I managed to get a more personal run through of the gameplay demo. The game once again looks great with detailed textures and environments. The demo I sat through didn’t go too much further than what was in the Sony conference but it was very action packed with poor Nathan Drake copping all manner of brutality.</p>
<p>Can’t say personally I’m looking forward to this title but it does look good and may even get me back into the series since I haven’t touched once since the first game.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/06/Uncharted-4.jpg?x59030" data-rel="lightbox-image-3" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-13394" src="https://www.shanethegamer.com/wp-content/uploads/2015/06/Uncharted-4.jpg?x59030" alt="Uncharted 4" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/06/Uncharted-4.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/06/Uncharted-4-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/06/Uncharted-4-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p>ID@Xbox had me sit down with the creator and developer of <em>Beyond Eyes</em>, Sherida Halatoe.</p>
<p>The game is based on a young girl, Rae, who lost her sight in an accident and has been afraid of the world ever since but one day Rae loses her best friend, a little cat called Nani. With this she takes courage to explore the world in order to find Nani. The game’s art style is that of a watercolour painting and is very beautiful with the soft water colour pallet setting off the environment perfectly.</p>
<p>Rae slowly visualises the world around her based on both her sense and memories of what things making a particular sound looks like. She might imagine a fountain on hearing running water but on closer inspection it is in fact a pipe drain. It is entirely up to if you wish to clarify all the objects in your surroundings.</p>
<p>This game looked beautiful and eloquent and had a sweet story to it as well. I really don’t think I’d mind forking out the few to finish this game to find out if Rae is finally reunited with her kitty.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/06/Beyond-eyes.jpg?x59030" data-rel="lightbox-image-4" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-13395" src="https://www.shanethegamer.com/wp-content/uploads/2015/06/Beyond-eyes.jpg?x59030" alt="Beyond Eyes" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/06/Beyond-eyes.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/06/Beyond-eyes-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/06/Beyond-eyes-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p><em>Deus Ex: Mankind Divided</em> was the last thing I got to see at E3 and while not a big fan of the series it did have fun and interesting gameplay to show. This instalment is set two years after <em>Deus Ex: Human Revolution</em> and during that time augmented (half human half robotic) have become feared and reviled.</p>
<p>The hero Adam Jenson is part of antiterrorist task force. Playing as him you apparently uncover all level of conspiracy. Doing so you have a decent arsenal of weapons and abilities to take on the enemy of numerous ways. The Levels are apparently large and allow numerous ways to traverse them along with many options in taking down the enemy from your super stealth to the gung hoe approach each allowing different use of the arsenal on hand.</p>
<p>I admit it did look interesting and the amount of unique abilities and items seemed to allow for a more unique experience from the FPS genre. This was just a showcase but I hope the whole game manages to stick to the ideals of the demo.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/06/Deus-Ex-Mankind-Divided.jpg?x59030" data-rel="lightbox-image-5" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-13397" src="https://www.shanethegamer.com/wp-content/uploads/2015/06/Deus-Ex-Mankind-Divided.jpg?x59030" alt="Deus Ex - Mankind Divided" width="1280" height="753" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/06/Deus-Ex-Mankind-Divided.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/06/Deus-Ex-Mankind-Divided-300x176.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/06/Deus-Ex-Mankind-Divided-1024x602.jpg 1024w, https://www.shanethegamer.com/wp-content/uploads/2015/06/Deus-Ex-Mankind-Divided-271x160.jpg 271w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p>And finally, on my last day at E3 2015 I also managed to get very brief glimpse of Vicarious Visions <em>Skylanders: SuperChargers</em>.</p>
<p>This game is based on a growing collection of toys and using these toys and a portal of sorts, the toys come to life within the game. Each toy has is an individual character and element to the game. Things like gold and upgrades are saved to it.</p>
<p>This new chapter encompassed a somewhat new idea to the series. Vehicles play a much bigger role.</p>
<p>There is sky, land and sea vehicles all of which come as actual toys. These along with the character(s) need to be placed on the portal. <em>Skylanders: SuperChargers</em> plays similar to that of its predecessors and like them, all previous toys will be usable in the new game. While my time with the game was brief, I certainly have enjoyed previous instalments and am pretty sure I would enjoy this one just as much.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/06/Skylanders-SuperChargers_Sky-Slicer-and-Stealth-Elf-2.jpg?x59030" data-rel="lightbox-image-6" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-12961" src="https://www.shanethegamer.com/wp-content/uploads/2015/06/Skylanders-SuperChargers_Sky-Slicer-and-Stealth-Elf-2.jpg?x59030" alt="Skylanders SuperChargers" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/06/Skylanders-SuperChargers_Sky-Slicer-and-Stealth-Elf-2.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/06/Skylanders-SuperChargers_Sky-Slicer-and-Stealth-Elf-2-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/06/Skylanders-SuperChargers_Sky-Slicer-and-Stealth-Elf-2-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p>I have to say E3 this year was truly one for the record books. There was an astounding amount of great games and announcements with me not knowing which way to go as I simply wanted to play everything. I will say my highlight was definitely the personal experience with the <em>HoloLens</em>. It was truly spectacular.</p>
<p>From a game perspective it really is hard to pick a favourite. Being a huge <em>Ratchet and Clank</em> fan I can say I was quite impressed with what they had to show for the reboot so far but there was just so much I was genuinely impressed with.</p>
<p><em>Rise of the Tomb Raider</em> and <em>Horizon</em> were two stand outs for me. They both looked amazing and like a lot of fun to play.</p>
<p>I hope you managed to get some insight into what the world of gaming has to offer us in the year to come and keep reading for a few more in-depth reviews of some of the games mentioned in my day one reviews.</p>
</span><p>The post <a href="https://www.shanethegamer.com/video-gaming/news/e3-day-three-in-review/">E3 Day Three In Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>New Ace Combat Skins &#038; Release Date Revealed &#8211; News</title>
		<link>https://www.shanethegamer.com/nintendo/3ds-news/new-ace-combat-skins-release-date-revealed-news/</link>
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		<dc:creator><![CDATA[Shane Thomas]]></dc:creator>
		<pubDate>Fri, 06 Feb 2015 05:54:35 +0000</pubDate>
				<category><![CDATA[3DS / 2DS News & Features]]></category>
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		<category><![CDATA[ace combat assault horizon]]></category>
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		<guid isPermaLink="false">http://www.shanethegamer.com/?p=11243</guid>

					<description><![CDATA[<p>Real-life aircrafts have been colorfully coated with charming Nintendo character skins for the ACE COMBAT ASSAULT HORIZON LEGACY + flight simulator game on the Nintendo 3DS and New Nintendo 3DS/New Nintendo 3DS XL! A close collaboration between Ace Combat and Nintendo brings to fans visually delightful aerial combat as they will be able to cut [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/nintendo/3ds-news/new-ace-combat-skins-release-date-revealed-news/">New Ace Combat Skins &#038; Release Date Revealed &#8211; News</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Real-life aircrafts have been colorfully coated with charming Nintendo character skins for the <em>ACE COMBAT ASSAULT HORIZON LEGACY +</em> flight simulator game on the Nintendo 3DS and New Nintendo 3DS/New Nintendo 3DS XL!</p>
<p><span id="more-11243"></span>A close collaboration between <em>Ace Combat </em>and Nintendo brings to fans visually delightful aerial combat as they will be able to cut through the skies while flaunting fresh paint to represent their favorite Nintendo characters like Donkey Kong, Zelda, Captain Falcon, Samus … and even PAC-MAN!</p>
<p><img decoding="async" class="aligncenter size-full wp-image-11245" src="https://www.shanethegamer.com/wp-content/uploads/2015/02/aircraft_koopa_c2_01_1422614408.jpg?x59030" alt="Ace Combat Horizon Legacy" width="518" height="311" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/02/aircraft_koopa_c2_01_1422614408.jpg 518w, https://www.shanethegamer.com/wp-content/uploads/2015/02/aircraft_koopa_c2_01_1422614408-300x180.jpg 300w" sizes="(max-width: 518px) 100vw, 518px" /></p>
<p>Starting February 19th, 2015,<em> Ace Combat </em>pilots will be able to place their amiibo on the New Nintendo 3DS/New Nintendo 3DS XL to unlock exclusive aircraft skins tied to the same amiibo character, and today BANDAI NAMCO Games Europe has revealed new screenshots of the various character skins waiting to be unlocked when the game launches on February 2015.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-11246" src="https://www.shanethegamer.com/wp-content/uploads/2015/02/aircraft_mario_c1_01_1422614410.jpg?x59030" alt="Ace Combat Horizon Legacy" width="518" height="311" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/02/aircraft_mario_c1_01_1422614410.jpg 518w, https://www.shanethegamer.com/wp-content/uploads/2015/02/aircraft_mario_c1_01_1422614410-300x180.jpg 300w" sizes="(max-width: 518px) 100vw, 518px" /></p>
<p>Not only will each aircraft be able to visually feature character-themed skins, but the character will also determine parameter settings for the aircraft.</p>
<p>The iconic Mario will be tied to the F-22, which is one of the most famous and powerful aircrafts in modern time and is well-balanced for both aerial and ground attacks.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-11247" src="https://www.shanethegamer.com/wp-content/uploads/2015/02/aircraft_pacman_c1_02_1422614414.jpg?x59030" alt="Ace Combat Horizon Legacy" width="518" height="311" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/02/aircraft_pacman_c1_02_1422614414.jpg 518w, https://www.shanethegamer.com/wp-content/uploads/2015/02/aircraft_pacman_c1_02_1422614414-300x180.jpg 300w" sizes="(max-width: 518px) 100vw, 518px" /></p>
<p>Mario’s eternal rival, Bowser, will be collaborated with the A-10A, which is most powerful aircraft for ground attack. Durability and offensive power will be increased to shape Bowser’s aircraft into a formidable aerial tank!</p>
<p>The post <a href="https://www.shanethegamer.com/nintendo/3ds-news/new-ace-combat-skins-release-date-revealed-news/">New Ace Combat Skins &#038; Release Date Revealed &#8211; News</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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