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	<title>eidos Archives - Shane the Gamer</title>
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		<title>SAVE THE UNIVERSE (PROBABLY) W. MARVEL’S GUARDIANS OF THE GALAXY</title>
		<link>https://www.shanethegamer.com/video-gaming/news/save-the-universe-probably-w-marvels-guardians-of-the-galaxy/</link>
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		<dc:creator><![CDATA[STG News]]></dc:creator>
		<pubDate>Mon, 14 Jun 2021 10:31:26 +0000</pubDate>
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		<guid isPermaLink="false">http://www.shanethegamer.com/?p=51326</guid>

					<description><![CDATA[<p>During the SQUARE ENIX PRESENTS digital-showcase event, Eidos-Montréal and SQUARE ENIX today unveiled Marvel’s Guardians of the Galaxy. A bold third-person narrative action-adventure game which combines original storytelling with electrifying single-player gameplay. Fire up Star-Lord’s jet boots for a wild ride across the cosmos in this fresh take on Marvel’s Guardians of the Galaxy. With [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/news/save-the-universe-probably-w-marvels-guardians-of-the-galaxy/">SAVE THE UNIVERSE (PROBABLY) W. MARVEL’S GUARDIANS OF THE GALAXY</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p style="text-align: center;"></p>
<p>During the SQUARE ENIX PRESENTS digital-showcase event, Eidos-Montréal and SQUARE ENIX today unveiled <em>Marvel’s Guardians of the Galaxy.</em></p>
<p>A bold third-person narrative action-adventure game which combines original storytelling with electrifying single-player gameplay.</p>
<p>Fire up Star-Lord’s jet boots for a wild ride across the cosmos in this fresh take on Marvel’s Guardians of the Galaxy. With the unpredictable Guardians at your side, blast your way from one explosive situation to another, with both original and well-known Marvel characters caught in a struggle for the fate of the universe.</p>
<p>You got this. Probably.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-51328" src="https://www.shanethegamer.com/wp-content/uploads/2021/06/screen-shot-2021-06-13-at-3-18-28-pm-1623612015155.jpg?x59030" alt="Marvel's Guardians of the Galaxy - Square Enix" width="1920" height="1074" srcset="https://www.shanethegamer.com/wp-content/uploads/2021/06/screen-shot-2021-06-13-at-3-18-28-pm-1623612015155.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2021/06/screen-shot-2021-06-13-at-3-18-28-pm-1623612015155-300x168.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2021/06/screen-shot-2021-06-13-at-3-18-28-pm-1623612015155-1280x716.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2021/06/screen-shot-2021-06-13-at-3-18-28-pm-1623612015155-768x430.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2021/06/screen-shot-2021-06-13-at-3-18-28-pm-1623612015155-1536x859.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>“The Eidos-Montréal team is honored to have the opportunity to work on such an iconic franchise alongside our trusted collaborators at Marvel Entertainment,” said David Anfossi, Head of Studio at Eidos-Montréal. “Our teams are known for revisiting IPs and bringing their own twists and craft to the stories and the art surrounding them. As you will experience, it’s no different for <em>Marvel’s Guardians of the Galaxy.</em>”</p>
<p><em>Marvel’s Guardians of the Galaxy</em> is created by the seasoned Eidos-Montréal team, working closely with Marvel Entertainment to provide an original and authentic experience inspired by over 50 years of Guardians of the Galaxy lore. Influenced by the comics, this unique spin on the Guardians of the Galaxy will take players on a riotous journey across the stars as Peter Quill and the Guardians unintentionally become the galaxy&#8217;s first and last line of defense.</p>
<p>“A distinct mix of sci-fi, family drama, and rock n’ roll attitude with an edgy aesthetic is the foundation for our Guardians franchise”, said Jay Ong, EVP and Head of Marvel Games. “We are thrilled to collaborate with Eidos-Montréal knowing they are the team that can deliver on this core promise. The team’s laser-focused vision for our beloved band of misfits shines in <em>Marvel’s Guardians of the Galaxy</em>. We are excited for our fans to play it this October.”</p>
<p><img decoding="async" class="aligncenter size-full wp-image-51329" src="https://www.shanethegamer.com/wp-content/uploads/2021/06/screen-shot-2021-06-13-at-3-19-40-pm-1623612094974-1623613806251.jpg?x59030" alt="" width="1920" height="1074" srcset="https://www.shanethegamer.com/wp-content/uploads/2021/06/screen-shot-2021-06-13-at-3-19-40-pm-1623612094974-1623613806251.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2021/06/screen-shot-2021-06-13-at-3-19-40-pm-1623612094974-1623613806251-300x168.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2021/06/screen-shot-2021-06-13-at-3-19-40-pm-1623612094974-1623613806251-1280x716.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2021/06/screen-shot-2021-06-13-at-3-19-40-pm-1623612094974-1623613806251-768x430.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2021/06/screen-shot-2021-06-13-at-3-19-40-pm-1623612094974-1623613806251-1536x859.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>Master Star-Lord’s dynamic combat style to obliterate foes with his Element Blasters and call on the unique abilities of each Guardian to defeat a wild variety of interplanetary enemies. Also, as self-proclaimed leader of the Guardians of the Galaxy, players will engage in select player-choice driven dialogue and interactions between Quill and the Guardians that further strengthens the bonds within this dysfunctional family.</p>
<p>Finally, <em>Marvel’s</em> <em>Guardians of the Galaxy</em> wouldn’t be complete without a killer soundtrack to rock out to while soaring through space in the Milano. The game is jam-packed with classic 1980s hits and kicking original tracks.</p>
<p><em>Marvel’s Guardians of the Galaxy</em> will be available on PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One and PC digital, also streaming via GeForce NOW on October 26th, 2021.</p>
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</span><p>The post <a href="https://www.shanethegamer.com/video-gaming/news/save-the-universe-probably-w-marvels-guardians-of-the-galaxy/">SAVE THE UNIVERSE (PROBABLY) W. MARVEL’S GUARDIANS OF THE GALAXY</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>DEUS EX BROUGHT TO LIFE</title>
		<link>https://www.shanethegamer.com/video-gaming/news/deus-ex-brought-to-life/</link>
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		<dc:creator><![CDATA[STG News]]></dc:creator>
		<pubDate>Sat, 11 Jun 2016 22:06:33 +0000</pubDate>
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		<guid isPermaLink="false">http://www.shanethegamer.com/?p=17556</guid>

					<description><![CDATA[<p>Open Bionics, the award-winning robotics start-up, Eidos-Montréal, the award-winning video game studio that is the home of the Deus Ex franchise and Razer, a world leader in connected devices and software for gamers, today announced that they will be working together to bring Deus Ex inspired augmentations to life. The three companies will partner up [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/news/deus-ex-brought-to-life/">DEUS EX BROUGHT TO LIFE</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p>Open Bionics, the award-winning robotics start-up, Eidos-Montréal, the award-winning video game studio that is the home of the Deus Ex franchise and Razer, a world leader in connected devices and software for gamers, today announced that they will be working together to bring <em>Deus Ex</em> inspired augmentations to life.</p>
<p>The three companies will partner up to help bridge the gap between fiction and reality, working together to design, 3D print, scan, power, and create affordable bionic hands. This “Augmented Future” initiative will combine the expertise of each company, with the ultimate goal being to make fashionable robotic prosthesis accessible to a larger audience.</p>
<p>The Deus Ex Universe depicts a near future where human beings are equipped with prosthetics that give them enhanced capabilities. Although being a fantasy world, the Deus Ex Universe is recognized for being at the forefront of the discussions on transhumanism and bionic augmentations. Eidos-Montréal’s team of artists are striving to create state of the art designs inspired by this universe and the characters within it.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-17560" src="https://www.shanethegamer.com/wp-content/uploads/2016/06/nbegbudgpu19kztgorh5.jpg?x59030" alt="nbegbudgpu19kztgorh5" width="1920" height="1080" srcset="https://www.shanethegamer.com/wp-content/uploads/2016/06/nbegbudgpu19kztgorh5.jpg 1920w, https://www.shanethegamer.com/wp-content/uploads/2016/06/nbegbudgpu19kztgorh5-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2016/06/nbegbudgpu19kztgorh5-768x432.jpg 768w, https://www.shanethegamer.com/wp-content/uploads/2016/06/nbegbudgpu19kztgorh5-1024x576.jpg 1024w" sizes="(max-width: 1920px) 100vw, 1920px" /></p>
<p>Adam Jensen, the main protagonist in the series, was a particular source of inspiration when creating the designs for both The Titan Arm and The Adam Arm prostheses. These, and other prostheses, will soon be available for everyone, from adults to kids of all ages, with models being created for both boys and girls. Eidos-Montréal and Open Bionics are providing these blueprints and designs royalty free, granting anyone the ability to access and use them whenever they wish.</p>
<p>Open Bionics will devote its team of experts to bring these models to life, using the latest technology in 3D printing to create unique prostheses. &#8220;Working with Deus Ex to re-imagine the future of bionic prosthetics has been a fantastic creative process. It is has been made even better by seeing people wear the bionic arms and get so much enjoyment out of it. This collaboration goes to show how bright the future of bionics is. We feel lucky to have been able to work with the design team at Deus Ex. They&#8217;ve been incredibly generous with their time and ideas throughout this project. We&#8217;re excited to see this relationship continue to grow&#8221; said Joel Gibbard, CEO at Open Bionics.</p>
<p>The Razer “Stargazer” camera and a motion tracking technology will help to bring this bionic arm initiative to a virtual setting, allowing people to digitally ‘try on’ the arm at events, effectively enabling a real-time demonstration of how the arm would look and move if it they were actually using it. “We’re excited to contribute to this incredible partnership with the Razer Stargazer. As the world’s most advanced webcam, it is a precise hand tracking solution that allows everyone to experience first-hand the future of augmentations,” said Razer Co-Founder and CEO Min-Liang Tan.</p>
<p>Releasing in 2017, the bionic arms will be available for viewing at multiple events, including E3 and Gamescom.</p>
</span><p>The post <a href="https://www.shanethegamer.com/video-gaming/news/deus-ex-brought-to-life/">DEUS EX BROUGHT TO LIFE</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>Deus Ex: Mankind Divided Developer Interview</title>
		<link>https://www.shanethegamer.com/video-gaming/news/deus-ex-mankind-divided-developer-interview/</link>
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		<dc:creator><![CDATA[Judalene and Grant Cheetham]]></dc:creator>
		<pubDate>Sun, 29 Nov 2015 11:04:56 +0000</pubDate>
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		<guid isPermaLink="false">http://www.shanethegamer.com/?p=15297</guid>

					<description><![CDATA[<p>While at PAX Australia 2015 in Melbourne we were fortunate to get some question time with Mary DeMarle, the lead writer on Eidos Montreal’s upcoming game, Deus Ex: Mankind Divided. We discussed some of the story and new things we can look forward to early next year. Grant: First up can you introduce yourself and explain to [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/news/deus-ex-mankind-divided-developer-interview/">Deus Ex: Mankind Divided Developer Interview</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p>While at PAX Australia 2015 in Melbourne we were fortunate to get some question time with Mary DeMarle, the lead writer on Eidos Montreal’s upcoming game, <em>Deus Ex: Mankind Divided</em>. We discussed some of the story and new things we can look forward to early next year.</p>
<p><span style="font-weight: normal !msorm;"><strong>Grant: </strong></span>First up can you introduce yourself and explain to us what your involvement is with <span style="font-style: normal !msorm;"><em>Deus Ex: Mankind Divided</em></span>?</p>
<p><span style="font-weight: normal !msorm;"><strong>Mary</strong></span><strong> DeMarle<span style="font-weight: normal !msorm;">:</span></strong> I’m the Executive Narrative Director on the Deus Ex franchise. Basically that means I was the lead writer and the head of the narrative development for <em>Deus Ex: Human Revolution</em>. On <em>Mankind</em> <em>Divided</em> I’m doing the same thing.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/11/deusex-mankinddivided3.jpg?x59030" data-rel="lightbox-image-0" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-15303" src="https://www.shanethegamer.com/wp-content/uploads/2015/11/deusex-mankinddivided3.jpg?x59030" alt="Deus Ex: Mankind Divided" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/11/deusex-mankinddivided3.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/11/deusex-mankinddivided3-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/11/deusex-mankinddivided3-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p><strong>Jude: </strong>Can you tell us a bit about the story in <em>Deus Ex: Mankind Divided</em>?</p>
<p><strong>Mary DeMarle:</strong> The story takes place two years after <em>Human Revolution</em> ended and the world has changed in that time. (Spoiler Alert) The mechanically augmented people at the end of <em>Human Revolution</em> were forced into psychotic fits which led to alot of death and destruction. The world is reeling from the aftermath and have turned against the augmented. The divide has become huge and mechanically augmented people are very much feared. They are being shoved into augmented ghettos and separated from society as their rights are being stripped away.</p>
<p>This environment has bred a lot of chaos and with it many acts of terrorism. Adam Jensen comes back into the story having left Sarif Industries and has now joined with newly formed division of Interpol known as Task Force 29. Their job is to fight this rising tide of terrorism that is happening in the world.</p>
<p>Jensen is in there to stop the chaos and investigate the terrorism but he has a secret double agenda. At the end of <em>Human Revolution</em> he became aware that there were people operating in the shadows, manipulating society and they are the real source of a lot of the problems. Adam has decided they need to be stopped.</p>
<p>He has teamed up with a group of hacker activists known as the Juggernaut Collectives in order to get to the truth, find the illuminati and take the fight to them. He is working in the task force to both stop terrorism and discover the source of it all.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/11/dxmd_2015_06_12_e3_screen_online_004.jpg?x59030" data-rel="lightbox-image-1" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-15302" src="https://www.shanethegamer.com/wp-content/uploads/2015/11/dxmd_2015_06_12_e3_screen_online_004.jpg?x59030" alt="Deus Ex: Mankind Divided" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/11/dxmd_2015_06_12_e3_screen_online_004.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/11/dxmd_2015_06_12_e3_screen_online_004-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/11/dxmd_2015_06_12_e3_screen_online_004-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p><strong>Grant: </strong>Can you tell us about some of the themes you are trying to explore in the game?</p>
<p><strong>Mary DeMarle:</strong> The <em>Deus Ex</em> franchise is always looking at the idea of transhumanism, what happens when mankind has technology and biology combining and where it is going to take us. That leads to a deeper question of ‘what does it mean to be human?’ We are always looking at that kind of idea. With each story we are pegging it from a different direction. In <em>Human Revolution</em> it was ‘why do we do the things that we do?’ In <em>Mankind Divided</em> we are looking at how human beings react to these chaotic events. Are you ruled by reason or emotion?</p>
<p>Within the chaotic environment comes the rise of opportunists; ‘How do we take advantage of things?’ ‘Should we take advantage of things?’ It all basically comes down to, as human beings, what are we really ruled by reason, emotion or something else?</p>
<p><strong>Jude:</strong> Can you tell us a bit about the choices in the game and what impact they have?</p>
<p><strong>Mary DeMarle:</strong> The game has always been about choice and consequence. When we did it in <em>Human Revolution</em> a lot of the choices played out on a gameplay level but they didn’t really affect the story that much. This time round we really wanted to change that, we wanted to push the envelope as much as we could. Right from the get go, we asked ourselves; ‘If by presenting story choices can we change the narrative?’ ‘Can we have a different experience?’</p>
<p>How you deal with characters early on may shut down a path. You might be over and done with that character but depending on the choices you have made, the character might come back and have an actual effect on your critical path story later on.</p>
<p>Midway through the game we present you with choices that you can only do one or the other, you cannot do both. As a result, your story will change and when you get to the end of the game, there is no four button ending. How you get to that ending, what you have at your disposal and the choices you made all along are changing your experience</p>
<p>Side missions can also affect the story, they can be quite short if you want them to be but if you explore them you can discover a lot more. This means side missions can become a lot bigger and can come back and impact the main story.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/11/deus_ex_mankind_divided_gamescom_1.jpg?x59030" data-rel="lightbox-image-2" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-15301" src="https://www.shanethegamer.com/wp-content/uploads/2015/11/deus_ex_mankind_divided_gamescom_1.jpg?x59030" alt="Deus Ex: Mankind Divided" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/11/deus_ex_mankind_divided_gamescom_1.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/11/deus_ex_mankind_divided_gamescom_1-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/11/deus_ex_mankind_divided_gamescom_1-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p><strong>Grant:</strong> What are some of the real world inspirations that have gone into creating the game?</p>
<p><strong>Mary DeMarle:</strong> That is a hard question to answer as there is a lot, but we definitely try to hold up a mirror to the world with it and see where we go. With this one you could say that since we are dealing a lot with terrorism we are looking at things like the military-industrial complex, militarization of police and how people that are there to protect and serve, but they are so separate from us, they are not [serving and protecting].</p>
<p>We can look at things that are happening in the US, with Ferguson and all that, with a lot of the rioting against police. You can even look at things like the war in Syria and the refugees. There is a lot of different little things as we are building the story that we can touch upon. I wouldn’t say there is any one big thing for inspiration.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/11/5a73c87705d6e65a73587f74b66b023c8639a0b0.jpg__1920x1080_q85_crop_upscale.jpg?x59030" data-rel="lightbox-image-3" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-15300" src="https://www.shanethegamer.com/wp-content/uploads/2015/11/5a73c87705d6e65a73587f74b66b023c8639a0b0.jpg__1920x1080_q85_crop_upscale.jpg?x59030" alt="Deus Ex: Mankind Divided" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/11/5a73c87705d6e65a73587f74b66b023c8639a0b0.jpg__1920x1080_q85_crop_upscale.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/11/5a73c87705d6e65a73587f74b66b023c8639a0b0.jpg__1920x1080_q85_crop_upscale-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/11/5a73c87705d6e65a73587f74b66b023c8639a0b0.jpg__1920x1080_q85_crop_upscale-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p><strong>Grant:</strong> What are some of the big improvements gamers can expect to see in <em>Deus Ex: Mankind Divided</em>?</p>
<p><strong>Mary DeMarle:</strong> We have put a lot of effort into making the combat a lot more visceral and fun to play. We have also introduced quite a few new augmentations that enable you to really feel powerful weather you are playing stealth or combat.</p>
<p>For instance we have new things such as the Titan Shield which is an augmentation that creates this dark black triangular body armour around Jensen that absorbs a lot of heavy damage so he can be a bit of a human tank. There is also a gun arm augmentation where one of his arms is serves a lot more as gun. One example would be the Nano blade he has always had which now can be shot like a crossbow. You can also charge it before you shoot to cause an explosion.</p>
<p>We are also trying to have a better balance with non-lethal augmentation, for instance the Typhoon is still there, it turns Jensen into a human grenade but there is another Typhoon version that is now non-lethal, so players can access a really cool but non-lethal augmentation and not kill people. The P.E.P.S. gun arm is another non-lethal one where you can hit people with a concussive blast.</p>
<p>We have also fine-tuned the gameplay a bit, for instance the take-downs are back, both lethal and non-lethal. These can now be performed from cover and won’t break your cover whereas in <em>Human Revolution</em> these would take you out of cover which made playing stealth very difficult.</p>
<p>So there are lot of improvements as mentioned a lot more that I’m not going to mention.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/11/8cf42ad8ca842e35f28741ec1e6fa0a27ef677de.png__0x1500_q85.jpg?x59030" data-rel="lightbox-image-4" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-15299" src="https://www.shanethegamer.com/wp-content/uploads/2015/11/8cf42ad8ca842e35f28741ec1e6fa0a27ef677de.png__0x1500_q85.jpg?x59030" alt="Deus Ex: Mankind Divided" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/11/8cf42ad8ca842e35f28741ec1e6fa0a27ef677de.png__0x1500_q85.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/11/8cf42ad8ca842e35f28741ec1e6fa0a27ef677de.png__0x1500_q85-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/11/8cf42ad8ca842e35f28741ec1e6fa0a27ef677de.png__0x1500_q85-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p><strong>Jude:</strong> Finally, can you summarize <em>Deus Ex: Mankind Divided</em> in couple of sentences?</p>
<p><strong>Mary DeMarle:</strong> It’s a near future story that is set in dystopic cyberpunk world and an action RPG that is based on five pillars of gameplay: combat, stealth, hacking, social and exploration. It really is our attempt to build a universe you can really lose yourself in. Everything in the universe is cohesive if we have done the job right.</p>
<p>Eidos&#8217; <em>Deus Ex: Mankind Divided</em> is due for release on the 23rd of August 2016 for PlayStation 4 and Xbox One.</p>
</span><p>The post <a href="https://www.shanethegamer.com/video-gaming/news/deus-ex-mankind-divided-developer-interview/">Deus Ex: Mankind Divided Developer Interview</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>Deus Ex: Mankind Divided Trailer &#8211; News</title>
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		<dc:creator><![CDATA[Shane Thomas]]></dc:creator>
		<pubDate>Fri, 10 Apr 2015 06:20:39 +0000</pubDate>
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					<description><![CDATA[<p>Eidos-Montréal a part of Square Enix Europe and the studio behind the critically acclaimed Deus Ex: Human Revolution, announced that Deus Ex: Mankind Divided the next chapter in the legendary franchise, is in development. It will be releasing for the PlayStation 4, Xbox One and Windows PC. “For 15 years, Deus Ex has been a point of conversation across [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/news/deus-ex-mankind-divided-trailer-news/">Deus Ex: Mankind Divided Trailer &#8211; News</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Eidos-Montréal a part of Square Enix Europe and the studio behind the critically acclaimed Deus <em>Ex: Human Revolution</em>, announced that Deus <em>Ex: Mankind Divided</em> the next chapter in the legendary franchise, is in development.</p>
<p><span id="more-12058"></span>It will be releasing for the PlayStation 4, Xbox One and Windows PC.</p>
<p>“For 15 years, <em>Deus Ex</em> has been a point of conversation across the games industry and beyond, whether the topic is the franchise’s unique gameplay or topical narrative focused on advanced biotechnology and human augmentation,” said David Anfossi, Head of Studio, Eidos-Montréal. “What began with <em>Deus Ex: Human Revolution</em> goes to a whole new level in <em>Deus Ex: Mankind Divided</em>, diving even deeper into this discussion and, in turn, offering fans an all-encompassing experience, one which will challenge their skills as players and emphasize decision-making based on real world topics.”</p>
<p><img decoding="async" class="aligncenter size-full wp-image-12062" src="https://www.shanethegamer.com/wp-content/uploads/2015/04/DXMD-still-2_1428503751.jpg?x59030" alt="Deus Ex- Mankind Divided" width="518" height="222" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/04/DXMD-still-2_1428503751.jpg 518w, https://www.shanethegamer.com/wp-content/uploads/2015/04/DXMD-still-2_1428503751-300x129.jpg 300w" sizes="(max-width: 518px) 100vw, 518px" /></p>
<p><em>Deus Ex: Mankind Divided</em> takes place in 2029, two years after the events of <em>Human</em> <em>Revolution </em>and the infamous ‘Aug Incident’ in Panchaea that resulted in the death of millions at the hands of those who had installed augmentations.</p>
<p>This event has created a huge divide between those who have augmentations, and those who do not. Amongst this emotional turmoil are various factions looking to manipulate the public by twisting public opinion of augmentation to further their own agenda and hide the truth of what really happened.</p>
<p>As the social and political chaos reaches boiling point, super-augmented anti-terrorist agent Adam Jensen re-enters the fray.</p>
<p>Empowered by brand new augmentations that bolster his formidable, strategic arsenal, Jensen will visit multiple new locations to uncover the truths that are hidden by a cloak of new conspiracies.</p>
<p>With more choice at the player’s disposal than ever before, <em>Deus Ex: Mankind Divided </em>is the ultimate <em>DEUS EX</em>experience.</p>
<p style="text-align: center;"></p>
<p>&nbsp;</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/news/deus-ex-mankind-divided-trailer-news/">Deus Ex: Mankind Divided Trailer &#8211; News</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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