Ubisoft has officially launched Vantage Studios, a brand-new subsidiary set to take charge of three of its biggest franchises: Assassin’s Creed, Far Cry, and Rainbow Six.

The studio, which was first unveiled earlier this year, marks the beginning of Ubisoft’s wider transformation strategy. The goal is to create dedicated “creative houses” responsible for individual franchises, giving developers more autonomy while maintaining the support of Ubisoft’s global expertise and technical infrastructure.

What is Vantage Studios?

Vantage Studios brings together thousands of developers across Ubisoft’s Montréal, Quebec, Sherbrooke, Saguenay, Barcelona, and Sofia studios. Many of these teams have already played key roles in shaping the long-running franchises, and the new structure is designed to give them more hands-on control over future projects.

The subsidiary is led by Charlie Guillemot and Christophe Derennes, who stepped into their co-CEO roles in July. Derennes, a co-founder of Ubisoft’s Montréal studio in 1997, previously oversaw the company’s North American operations, while Guillemot made his career at Owlient, the Ubisoft-acquired studio behind Howrse.

In an earlier announcement, Derennes described Ubisoft’s long-term vision: “Our objective is to grow these iconic brands while remaining loyal to their DNA. When we look at the evolution of Assassin’s Creed, Rainbow Six, and Far Cry, we can see that they are no longer just games, they are universes with a host of new possibilities available to us.”

Backed by Tencent Investment

Vantage Studios was officially set up following a significant €1.16bn (~£1bn) investment from Tencent, which acquired a 25% minority stake in the subsidiary. This partnership gives Ubisoft additional financial firepower to expand its franchises while continuing to evolve their global reach.

The company has confirmed that Vantage Studios is just the first of several upcoming creative houses, each dedicated to different franchises under Ubisoft’s portfolio.

What Does This Mean for Players?

Ubisoft says the restructuring will help build stronger connections between developers and players, making it easier for teams to respond directly to community feedback while still leveraging Ubisoft’s shared services, tools, and technology.

The move could also impact esports, particularly for Rainbow Six Siege. With developers gaining more autonomy, it may open doors for new content or updates that align more closely with the competitive scene. For now, BLAST continues to operate the official Rainbow Six esports circuit, with the next major event—the BLAST R6 Major Munich 2025—set for November 8 to 16. Whether Vantage Studios will roll out significant updates to Siege ahead of the tournament remains to be seen.

What’s Next?

Ubisoft has confirmed that the creation of Vantage Studios is only the beginning. More subsidiaries will follow as part of its long-term transformation, each focused on building out the future of Ubisoft’s franchises with a balance of creative independence and shared expertise.

For now, the spotlight is firmly on Assassin’s Creed, Far Cry, and Rainbow Six as Vantage Studios takes the reins of some of gaming’s most recognisable titles.