NVIDIA DLSS 4.5 is rolling out alongside Resident Evil Requiem, and if you are playing on PC with an RTX card, this is one of the biggest visual and performance upgrades of 2026 so far. The new survival horror entry launches with DLSS 4 support, path tracing, and Multi Frame Generation, while other major titles like Crimson Desert and John Carpenter’s Toxic Commando are also jumping on board.

Here is what DLSS 4.5 actually brings to Resident Evil Requiem, how it benefits older RTX cards, and where the full 6x frame generation fits in.

Resident Evil Requiem On PC Gets Path Tracing And DLSS 4

Resident Evil Requiem launches February 26 at 9pm PT and is being positioned as one of the most technically advanced entries in the series on PC.

The game follows Grace Ashcroft and Leon S. Kennedy as they investigate a series of strange deaths connected to the 1998 Raccoon City incident. On GeForce RTX systems, players can enable full path-traced lighting, which dramatically improves how light and shadow behave in dark corridors, neon-lit streets, and reflective interiors.

Path tracing renders multiple shadows from different light sources and simulates complex reflections and refractions, particularly noticeable through glass and wet surfaces. In a horror game where atmosphere depends on subtle lighting shifts, this makes a real difference to immersion.

DLSS Ray Reconstruction further enhances these effects by cleaning up noise from ray-traced scenes, resulting in sharper, more stable visuals.

DLSS 4.5 And Multi Frame Generation Explained

DLSS 4.5 introduces a second-generation transformer model designed to improve temporal stability and image clarity. According to NVIDIA, internal testing showed significant reductions in ghosting and visual artefacts during fast motion.

The biggest headline feature is Multi Frame Generation that can multiply frame rates by up to six times. However, the full 6x mode is exclusive to the GeForce RTX 50 Series at launch.

RTX 20, 30, and 40 series cards still receive the improved DLSS Super Resolution and image stability upgrades, meaning older RTX owners are not left behind. GTX cards remain unsupported, as DLSS relies on dedicated AI tensor cores.

The advantage here is twofold. Players can push higher resolutions like 4K while maintaining strong frame rates, and those using ultra-high refresh rate monitors above 240Hz can better saturate their display’s refresh potential without sacrificing responsiveness.

Crimson Desert Launches With DLSS 4 Support

Pearl Abyss’ Crimson Desert launches March 19 with DLSS 4 support baked in from day one.
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The open-world action adventure follows Kliff of the Greymanes across the continent of Pywel, combining large-scale exploration with intense combat encounters. The game will support DLSS 4 with Multi Frame Generation and ray-traced effects enhanced by DLSS Ray Reconstruction.

In expansive open-world environments where performance can fluctuate depending on density and scale, DLSS 4.5’s dynamic frame generation system is designed to detect performance drops and compensate in real time, keeping gameplay smoother without manual tweaking.

Toxic Commando Demo Already Showcases DLSS 4

Ahead of its March 12 launch, John Carpenter’s Toxic Commando has a demo available until March 3, and it already supports DLSS 4 with Multi Frame Generation.

The co-op shooter lets up to four players battle undead swarms across semi-open maps. Both the demo and full release support DLSS 4, NVIDIA DLAA for maximum image quality, and DLSS Super Resolution upgrades through the NVIDIA app.

This gives players an immediate hands-on look at how the technology performs in chaotic, fast-moving combat scenarios.

What Are The Real Advantages Of DLSS 4.5

The practical benefits of DLSS 4.5 go beyond just bigger numbers on an FPS counter.

First, improved image stability means fewer distracting artefacts during camera movement. Fast pans and action-heavy scenes remain clearer and more coherent.

Second, frame rate multiplication enables smoother gameplay at higher settings. Players can enable more demanding visual features like path tracing without tanking performance.

Third, better synchronisation with high refresh rate monitors improves motion clarity, which is especially relevant for competitive titles where tracking targets quickly is crucial.

Finally, cross-generation support ensures that even RTX 20 series users see improvements in super resolution and AI-driven optimisations, extending the lifespan of older hardware.

DLSS 4.5 will roll out in phases, with broader driver support and firmware updates expected through Spring 2026. With Resident Evil Requiem leading the charge and more major releases already confirmed, AI-assisted graphics are becoming less of a bonus feature and more of a standard expectation for PC gaming going forward.