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Unhinged: Netflix’s Phone-Controlled Horror Game From Oxenfree Studio Explained

5 min read
Unhinged: Netflix’s Phone-Controlled Horror Game From Oxenfree Studio Explained

Netflix quietly dropped one of its most ambitious original games to date on June 30, and it turns your smartphone into a flashlight, a phone line to a terrified friend, and the only thing standing between you and a killer. Unhinged, built by Oxenfree studio Night School Studio, casts players as Ava, a woman trapped inside her apartment building during a Category 5 hurricane blackout, and it is free to every Netflix subscriber with no ads or in-app purchases.

Netflix announced the launch of Unhinged on June 30, describing it as a first-person horror game centering on two young women who are neighbours, as one attempts to escape from a home invasion. The cast alone marks a step up for the platform’s gaming ambitions: players take on the role of Ava, voiced by Zoë Kravitz, a woman who wakes up during an intense storm that has knocked out her power, while Sadie Sink voices Claire, and Troy Baker voices Ben, the apartment-building superintendent.

How the phone-as-controller trick actually works

What sets Unhinged apart isn’t its runtime, which most reports clock at roughly half an hour, but the way it drags a second screen into the horror. Rather than being an interactive movie you control with your remote, Unhinged uses your phone to receive calls and text messages or to look around its world with a virtual flashlight. Players connect by scanning an on-screen QR code, and from that point their real handset becomes Ava’s in-fiction phone.

Night School game director Sam Warner told Deadline the mechanic grew directly out of that idea. “We started with a flashlight. We loved the idea of using your phone as a physical extension and immersion tool,” Warner explained, describing how the team then asked “wouldn’t it be cool if your phone was your phone but also your controller? In addition to having interplay between two screens, can we have characters from the game world call your phone?”

The split-screen approach even has a Nintendo pedigree the studio isn’t shy about. Warner told Rolling Stone, “I grew up with those, and I think that focus on novel innovative play was something that we really started this game with. If you’ve got Netflix and you have a phone, then this is for you.” Netflix confirms two ways to play: story mode, which removes time pressure and prevents player death, and standard mode, where players must quickly search for interactive objects before a countdown expires.

Fincher and Cregger’s uncredited creative fingerprints

The game’s biggest surprise surfaced only after launch. Unhinged was developed by Night School Studio in secret collaboration with David Fincher and “Weapons” filmmaker Zach Cregger, who received a “Special Thanks” acknowledgment in the credits, though Netflix has not commented on their involvement beyond confirming it creatively to Variety. Their influence shows up in the tone: Netflix reportedly wants at least one death on your first attempt. “At least once,” according to Sean Krankel, general manager of narrative games at Netflix and studio director at Night School.

Krankel told Variety the very first fail-state was designed deliberately harsh. The survival game includes “about 10 times” the player could die throughout the story, which takes roughly more than 30 minutes to play, and dying doesn’t reset your progress entirely — the player starts up again in the same place after first listening to the cops discuss their gruesome murder at the hands of the killer. That soundscape comes courtesy of two Fincher regulars: composer Jason Hill (Mindhunter) and sound designer Ren Klyce (Hoppers), whose work bleeds through the television, creating an immersive two-screen experience.

Why Unhinged lands after years of Netflix gaming retreats

Unhinged arrives against a backdrop of serious contraction in Netflix’s games division. In 2024, Netflix shut down one of its studios before it ever launched a game — a Southern California–based team staffed by former Halo and Overwatch developers that had been working on a traditional AAA release. The following year Netflix also shut down Boss Fight Entertainment, sold Cozy Grove developer Spry Fox back to its founders, and removed a large number of its best games from the service, refocusing on party games and tie-ins to its own shows.

Night School itself has been part of that turbulence, having been acquired as Netflix’s very first game-studio purchase back in September 2021, before delivering Oxenfree II: Lost Signals and the Black Mirror tie-in Thronglets on a mostly quiet release schedule since. The arrival of Unhinged might signal a return to the kinds of interactive experiments Netflix began with Black Mirror: Bandersnatch, or it could be the last gasp of a storied developer before Netflix sells it off or shuts it down. Either way, the pedigree behind this release — from A-list Hollywood voice talent to a Fincher-adjacent sound team — suggests Netflix is at least testing whether prestige horror can justify further investment in Night School’s future.

Availability for Kiwi and Australian subscribers

Unhinged is not a regional experiment. Netflix confirmed it would launch worldwide on June 30, meaning subscribers across New Zealand and Australia got access on the same day as everyone else, through the Netflix Games hub on TV, computer or a compatible mobile screen. There’s no separate purchase or premium tier required — it’ll be available to all Netflix members at no extra charge, making it one of the easier ways for local horror fans to sample a big-budget interactive experience without buying a new console or PC title outright.

Read also: Elder Scrolls 6: Bethesda Names It Top Priority Days After Xbox Gutted Its Own Team

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