Activision today announced Transformers: Rise of the Dark Spark, a video game compliment to Paramount Pictures’ upcoming film, Transformers: Age of Extinction, set to release June 2014.
This third-person action adventure video game goes beyond the movie by uniting the universe of director Michael Bay’s Transformers movies with the ever-popular Cybertron universe. You will choose from over 40 playable characters from the two different universes as they battle to secure the Dark Spark.
Transformers: Rise of the Dark Spark will be releasing on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, Nintendo’s Wii U and 3DS aswell as Windows PC.
“Transformers: Rise of the Dark Spark is an arc between the Cybertron and Earth based worlds of this popular franchise,” remarked Mark Blecher, SVP Digital Gaming & Corporate Development at Hasbro, Inc. “This year marks 30 incredible years of Transformers. This game tells another chapter in the Transformers story that all fans will love.”
Serving as a follow-up to both the upcoming Transformers live-action film and Activision’s Transformers: War for Cybertron and Transformers: Fall of Cybertron titles, Transformers: Rise of the Dark Spark jumps worlds and factions as it weaves the tale of the hunt for an ancient relic as powerful as the Matrix of Leadership – the Dark Spark.
You will be able to switch between the heroes of the noble Autobots and the nefarious Decepticons throughout the single-player campaign. Similar to High Moon Studios’ Cybertron entries in the highly regarded series, gameplay features nimble, fast-paced running-and-gunning combat paired with traversal and vehicle action across open battlefields for large-scale, dynamic conflicts.
Players will also see the return of the fan-favourite multiplayer mode, Escalation, which delivers wave-based, survival-style gameplay for up to four players online co-operatively.
It features new, upgradeable defence systems, recognisable adversaries from the lore, and an expanded roster of playable characters from past and present. Additionally, an exciting new leveling system transforms single-player and multiplayer into one unified, persistent character development path.
Experience earned in any part of the game unlocks potent awards and tactical load-out choices – including new characters, stronger weapons, special abilities and consumable bonuses – for use throughout the entire game.