PlayStation 4 (PS4) is no longer speculation. The next generation computer entertainment system promises to redefine immersive gameplay with powerful graphics and speed.
With Intelligent personalization, deeply integrated social capabilities, and innovative second-screen features.
Combined with PlayStation Network with cloud technology, PS4 will offer an expansive gaming ecosystem that is centered on gamers, enabling them to play when, where and how they want.
PS4 will be available this holiday season.
The end result for gamers is new games with rich, high-fidelity graphics and deeply immersive experiences that aim to shatter expectations.
PS4 also enhances social spectating by enabling gamers to broadcast their gameplay in real-time to friends using live internet streaming services such as Ustream.
PS4 Second Screens
Personalized, Curated Content
Confirmed and showcased at the Conference titles are:
- Driveclub (WWS Evolution Studios)
- inFAMOUS Second Son (WWS Sucker Punch Productions)
- Killzone: Shadow Fall (WWS Guerrilla Games)
- Knack (WWS Japan Studio)
- Deep Down (working title) (CAPCOM)
- Destiny (Activision Publishing, Inc./ Bungie, Inc.)
- Diablo III (Blizzard Entertainment, Inc.)
- The Witness (Jonathan Blow)
- Watch_Dogs (Ubisoft Entertainment)
New details of the PS4 and its lineup of games from 3rd party developers and publishers, the independent gaming community and Sony’s Worldwide Gaming Studios, as well as further enhancements to the entire PlayStation ecosystem will be announced between now and the holiday 2013 launch.
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