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	<title>Survival Horror Archives - Shane the Gamer</title>
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		<title>Resident Evil Requiem Sales Pass 6 Million, Fastest In Series History</title>
		<link>https://www.shanethegamer.com/esports-news/resident-evil-requiem-sales/</link>
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		<dc:creator><![CDATA[Dimas Ibnu]]></dc:creator>
		<pubDate>Mon, 16 Mar 2026 11:00:12 +0000</pubDate>
				<category><![CDATA[eSports News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Gaming news]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Resident Evil Requiem]]></category>
		<category><![CDATA[Resident Evil sales]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<guid isPermaLink="false">https://www.shanethegamer.com/?p=81143</guid>

					<description><![CDATA[<p>Capcom has confirmed that Resident Evil Requiem has now sold more than 6 million copies worldwide, making it the fastest-selling title in the long-running survival horror franchise. The milestone comes less than three weeks after the game launched on February 27, 2026, marking a remarkably strong debut for the latest entry in the iconic series. [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/esports-news/resident-evil-requiem-sales/">Resident Evil Requiem Sales Pass 6 Million, Fastest In Series History</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p>Capcom has confirmed that Resident Evil Requiem has now sold more than 6 million copies worldwide, making it the fastest-selling title in the long-running survival horror franchise.</p>
<p>The milestone comes less than three weeks after the game launched on February 27, 2026, marking a remarkably strong debut for the latest entry in the iconic series. Capcom shared the figures in a press release on March 16, highlighting the rapid growth of the game’s player base since release.</p>
<h2>Resident Evil Requiem Becomes Fastest-Selling Game In The Franchise</h2>
<p><a href="https://www.capcom.co.jp/ir/english/news/html/e260316.html">According to Capcom</a>, Resident Evil Requiem surpassing 6 million units sold represents the quickest any Resident Evil game has reached that figure.</p>
<p>Earlier sales data indicated the game had already moved 5 million copies within its first five days, meaning the new milestone was achieved shortly afterwards as momentum continued.</p>
<p>The title serves as the newest instalment in the long-running Resident Evil series, which Capcom says aims to push immersion further through photorealistic visuals and a refined survival horror formula. The game centres on two protagonists, with the design intended to balance intense fear with action-driven gameplay moments.</p>
<p>Capcom describes the experience as one that blends the series’ traditional horror tension with modern gameplay mechanics, allowing players to move between suspenseful exploration and high-pressure combat.</p>
<h2>Post-Launch Content Planned For Resident Evil Requiem</h2>
<p>Alongside the sales announcement, Capcom confirmed that additional content and continued support for Resident Evil Requiem is already in development.</p>
<p>The company says it plans to implement ongoing updates and new game content so players can continue enjoying the title long after launch. While Capcom did not reveal specifics about what the upcoming content will include, the statement suggests the publisher intends to keep the game active with post-release additions.</p>
<h2>Resident Evil’s 30th Anniversary Arrives This Month</h2>
<p>The announcement also arrives just days before a major milestone for the franchise itself. The Resident Evil series turns 30 years old on March 22, 2026, and Capcom says several celebratory events are already planned.</p>
<p>Among them is a collaboration between Universal Studios Japan and Resident Evil Requiem scheduled for 2026, alongside orchestral concerts dedicated to the series’ music. These performances are planned to take place across Japan, the United States, and Europe.</p>
<p>The anniversary celebrations reflect how far the franchise has come since its original release in 1996, with Resident Evil evolving from a cult survival horror title into one of Capcom’s biggest global gaming brands.</p>
<h2>Strong Player Reception Boosts Early Momentum</h2>
<p>Beyond sales figures, Resident Evil Requiem has also received significant attention from players online.</p>
<p>At the time of writing, the game holds a 9.4 user score on Metacritic, making it the second-highest-rated game by users on the platform, sitting just behind Clair Obscur: Expedition 33 with a 9.5 score.</p>
<p>Strong early reception combined with rapid sales growth suggests Resident Evil Requiem could remain a major success for Capcom throughout 2026, especially as the publisher prepares new content and anniversary celebrations for one of gaming’s most recognisable horror franchises.</p>
</span><p>The post <a href="https://www.shanethegamer.com/esports-news/resident-evil-requiem-sales/">Resident Evil Requiem Sales Pass 6 Million, Fastest In Series History</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>Resident Evil Requiem Leaks Spark Official Plea From Capcom Ahead Of Launch</title>
		<link>https://www.shanethegamer.com/esports-news/resident-evil-requiem-leaks-capcom-plea/</link>
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		<dc:creator><![CDATA[Dimas Ibnu]]></dc:creator>
		<pubDate>Fri, 20 Feb 2026 13:41:38 +0000</pubDate>
				<category><![CDATA[eSports News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[game leaks]]></category>
		<category><![CDATA[Nintendo Switch 2]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[PS5]]></category>
		<category><![CDATA[Resident Evil 9]]></category>
		<category><![CDATA[Resident Evil Requiem]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://www.shanethegamer.com/?p=80916</guid>

					<description><![CDATA[<p>With Resident Evil Requiem just days away from release, Capcom has issued a direct message to fans asking them not to share pre-release leaks or spoilers, as footage from early physical copies begins circulating online. A message to the Resident Evil community pic.twitter.com/kACITMlHqj — Resident Evil (@RE_Games) February 20, 2026 The publisher posted a statement [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/esports-news/resident-evil-requiem-leaks-capcom-plea/">Resident Evil Requiem Leaks Spark Official Plea From Capcom Ahead Of Launch</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p data-start="188" data-end="407">With Resident Evil Requiem just days away from release, Capcom has issued a direct message to fans asking them not to share pre-release leaks or spoilers, as footage from early physical copies begins circulating online.</p>
<blockquote class="twitter-tweet tw-align-center" data-theme="dark">
<p dir="ltr" lang="en">A message to the Resident Evil community <a href="https://t.co/kACITMlHqj">pic.twitter.com/kACITMlHqj</a></p>
<p>— Resident Evil (@RE_Games) <a href="https://twitter.com/RE_Games/status/2024835538251923590?ref_src=twsrc%5Etfw">February 20, 2026</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p data-start="409" data-end="720">The publisher posted a statement across the official Resident Evil social channels, addressing what it describes as an effort to protect players’ day-one experience. The message comes after gameplay and story details, including late-game content, started appearing online ahead of the game’s February 27 launch.</p>
<h2 data-start="722" data-end="782">Capcom Asks Fans Not To Share Resident Evil Requiem Leaks</h2>
<p data-start="784" data-end="815">In its statement, Capcom wrote:</p>
<p data-start="817" data-end="902">“Please don’t post or share pre-release leaks and spoilers for Resident Evil Requiem.</p>
<p data-start="904" data-end="1120">We really want everyone to enjoy the game’s story and experience as much as possible. Our legal department will continue to issue takedowns and deletion notices for leaks in order to preserve your day-one experience.</p>
<p data-start="1122" data-end="1226">It’s not long now until the game is out, so we look forward to seeing all your reactions after release!”</p>
<p data-start="1228" data-end="1284">The message was signed off simply as “Your Capcom team.”</p>
<p data-start="1286" data-end="1614">According to reporting from <a href="https://www.gamespot.com/articles/resident-evil-requiem-leaks-has-capcom-deploying-its-anti-spoiler-squad/1100-6538309/">GameSpot,</a> physical copies of Resident Evil Requiem were obtained early by some members of the public this week. As a result, gameplay footage, story beats, and even details surrounding the finale have begun spreading across platforms like Reddit and YouTube.</p>
<h2 data-start="1616" data-end="1665">Footage And Story Spoilers Already Circulating</h2>
<p data-start="1667" data-end="1905">While leaks are nothing new for major releases, this situation appears to have escalated quickly. Capcom’s initial takedown efforts felt like trying to patch a major leak with tape, as new clips continued to surface.</p>
<p data-start="1907" data-end="2130"><a href="https://www.gamespot.com/articles/resident-evil-requiem-leaks-has-capcom-deploying-its-anti-spoiler-squad/1100-6538309/">GameSpot</a> reported that story details and the ending are now appearing in comments sections and video platforms, prompting advice for fans to mute key terms or avoid social media entirely if they want to remain spoiler-free.</p>
<p data-start="2373" data-end="2733">This is not the first time Resident Evil Requiem has experienced leaks. Following its announcement last year, there were earlier slip-ups, including the accidental reveal of Leon Kennedy as a returning playable character before it was officially confirmed. However, full gameplay footage and late-game spoilers present a much bigger problem so close to launch.</p>
<h2 data-start="2735" data-end="2773">Launch Date And Platforms Confirmed</h2>
<p data-start="2775" data-end="2894">Resident Evil Requiem launches on 27 February for PC, PlayStation 5, Nintendo Switch 2, and Xbox Series X and Series S.</p>
<p data-start="2896" data-end="3089">The ninth mainline entry in the long-running survival horror series arrives during Resident Evil’s 30th anniversary year, marking the first new mainline game since 2021’s Resident Evil Village.</p>
<p data-start="3091" data-end="3413">Hands-on previews earlier this year have been positive and described the game as blending classic Resident Evil elements with new surprises, with varying modes of play and shifting pacing. That makes the current wave of leaks particularly frustrating for fans eager to experience those moments first-hand.</p>
<p data-start="3415" data-end="3698">With just a week to go, Capcom’s message is clear. The studio is actively issuing takedowns, but it is also asking the community to help preserve the experience for everyone else. At this point, staying spoiler-free may require some digital self-discipline until release day arrives.</p>
<p data-start="3700" data-end="3708">
</span><p>The post <a href="https://www.shanethegamer.com/esports-news/resident-evil-requiem-leaks-capcom-plea/">Resident Evil Requiem Leaks Spark Official Plea From Capcom Ahead Of Launch</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>Silent Hill: Townfall Reveals First Person Gameplay, Launching In 2026</title>
		<link>https://www.shanethegamer.com/esports-news/silent-hill-townfall-first-person-gameplay-2026/</link>
					<comments>https://www.shanethegamer.com/esports-news/silent-hill-townfall-first-person-gameplay-2026/#respond</comments>
		
		<dc:creator><![CDATA[Dimas Ibnu]]></dc:creator>
		<pubDate>Fri, 13 Feb 2026 13:29:18 +0000</pubDate>
				<category><![CDATA[eSports News]]></category>
		<category><![CDATA[Video Gaming]]></category>
		<category><![CDATA[Annapurna Interactive]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PS5]]></category>
		<category><![CDATA[Screen Burn Interactive]]></category>
		<category><![CDATA[Silent Hill]]></category>
		<category><![CDATA[Silent Hill Townfall]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<guid isPermaLink="false">https://www.shanethegamer.com/?p=80639</guid>

					<description><![CDATA[<p>Konami has finally given us a proper look at Silent Hill: Townfall, confirming the spin-off will feature full first-person gameplay and is set to launch in 2026 on PlayStation 5 and PC. The new trailer, shown during Sony’s State of Play and followed by a dedicated Silent Hill Transmission, reveals combat, stealth mechanics, and a [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/esports-news/silent-hill-townfall-first-person-gameplay-2026/">Silent Hill: Townfall Reveals First Person Gameplay, Launching In 2026</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p data-start="227" data-end="633">Konami has finally given us a proper look at Silent Hill: Townfall, confirming the spin-off will feature full first-person gameplay and is set to launch in 2026 on PlayStation 5 and PC. The new trailer, shown during Sony’s State of Play and followed by a dedicated Silent Hill Transmission, reveals combat, stealth mechanics, and a brand-new device called the CRTV that reimagines the series’ iconic radio.</p>
<div align="center"><iframe title="YouTube video player" src="https://www.youtube.com/embed/CvN3dP92wxU?si=Lv3RVmc2WRpSf1bc" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p data-start="635" data-end="905">First announced back in 2022, Townfall is being developed by Screen Burn Interactive and published by Konami alongside Annapurna Interactive. After a long stretch of silence, this latest reveal answers one of the biggest lingering questions, how the game actually plays.</p>
<h2 data-start="907" data-end="939">A New Town, A New Perspective</h2>
<p data-start="941" data-end="1280">Unlike classic entries that leaned heavily on third-person survival horror, Silent Hill: Townfall is experienced entirely through the eyes of protagonist Simon Ordell. The trailer shows Simon exploring the fog-drenched coastal town of St. Amelia, a Scottish setting developed by Screen Burn, the team behind Stories Untold and Observation.</p>
<p data-start="1282" data-end="1649">Producer Motoi Okamoto described Townfall as a distinctly Silent Hill experience despite its new setting, promising a rich narrative, challenging puzzles, and a refined atmosphere. Writer and director Jon McKellan explained that the first-person viewpoint was chosen specifically to support the game’s puzzle design, narrative immersion, and tension-heavy encounters.</p>
<p data-start="1651" data-end="1923">Simon repeatedly wakes up in St. Amelia, adding a layer of psychological mystery. One scene even shows him wearing a hospital tag on his wrist, raising questions about whether the events are real, dreamlike, or part of something far darker.</p>
<h2 data-start="1925" data-end="1964">The CRTV Reimagines The Iconic Radio</h2>
<p data-start="1966" data-end="2201">One of the most intriguing additions is the CRTV, a handheld device that evolves Silent Hill’s traditional static-filled radio. In previous games, the radio passively warned players of nearby enemies. Townfall’s CRTV goes much further.</p>
<p data-start="1966" data-end="2201"><video controls="controls" width="757" height="757"><source src="https://stream.mux.com/fmAelSn00015HmJcNR01PX6NoX8cVgkHl8jdZb01FtORT7U/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJmbUFlbFNuMDAwMTVIbUpjTlIwMVBYNk5vWDhjVmdrSGw4amRaYjAxRnRPUlQ3VSIsImF1ZCI6InYiLCJleHAiOjE3NzEwMzE5NzYsImtpZCI6IjRMNXlPY2pyVjFOVXFWemNVdkpCbjF3VG00ZVRHRzlNaDAyMDFZazVqdTlOQSJ9.bCGHbq8SZGSH4bn9Sg4tj3GxJrI_UYDRzD4wpE5HBLx_0gfsmki0woXUl5FkDtziaC3HaAAxOsjn4akRLmZeuZPFbcCCt14CAT4Ew5KjgoLT4AkrOTgCS00X-dnUwl_YhG_Wi9zGU1b3jRf3c1KEpCjd9lf1AH9OhKyD2pks0FDd8uDEJNfUwqFjIKEbyrjFc9SjwdpQMtl6EOrQ3_ARck1HVv3oDrPum_bQmwud80vZxLfWl24Opv-UuO2yZ5U0hJUWk9qoMT1eR713toXUKs_r9gBjGCVsNA3gZBzbcYdNm02Wc-3F2p46hRK1GxjNLIm8vX8YXfSoIp4vn2N7nw" /></video></p>
<p data-start="2203" data-end="2552">The analog-style device displays cryptic broadcasts and must be tuned during gameplay. It reveals enemy outlines through static while Simon hides behind cover, acting as both a narrative tool and a survival mechanic. According to McKellan, it uses real retro technology and innovative techniques to produce gritty, authentic audio and video effects.</p>
<p data-start="2554" data-end="2787">The CRTV also picks up environmental signals across the town, unveiling pieces of the story and guiding players through certain challenges. It is not just a warning system, it is deeply integrated into exploration and puzzle-solving.</p>
<h2 data-start="2789" data-end="2826">Horror-Oriented Combat And Stealth</h2>
<p data-start="2828" data-end="3066">Combat in Silent Hill: Townfall looks tense and deliberately uncomfortable. The trailer shows Simon using melee weapons like planks of wood and pipes, alongside firearms for ranged defence.</p>
<p data-start="2828" data-end="3066"><video controls="controls" width="810" height="810"><source src="https://stream.mux.com/8lOQdEygo86t01N4BVHksUXwHEGoJfq02nFVFvGbNMBUo/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiI4bE9RZEV5Z284NnQwMU40QlZIa3NVWHdIRUdvSmZxMDJuRlZGdkdiTk1CVW8iLCJhdWQiOiJ2IiwiZXhwIjoxNzcxMDMxOTc2LCJraWQiOiI0TDV5T2NqclYxTlVxVnpjVXZKQm4xd1RtNGVUR0c5TWgwMjAxWWs1anU5TkEifQ.ivwAnZ7bZaRAnWNOU9IRrDiNTg1BW5CPbm8XKFJJ9TiEUO0PxjbH5Qq1n0hx_HL0mrdRwFIplhObkQWzSkYqb68FZfruR59FHPhRj_WL1XZHU_YaAUAaxr922iL0FCJEHrOXAy6RVt7396AYXiEtLi4vznQIxjjGkTzPPEYFYlXw0ycccvk-CVS76stUZofpDdzH0jfDs3F7c1VmHylJ-kdDLzzBsGYr5USPeol_tOBpp2bkexdN4K0rnZbv4UwBzuWpZ4Y_ZQWrC4hTl7HD4RPaIqQ0C-lWxRrWhZiUDpq0kWBvpFj7q2ioQr_V40ouNiQ3LCyDrzvQJSZpGjvYwg" /></video></p>
<p data-start="2828" data-end="3066">However, fighting is not always the best option.</p>
<p data-start="3068" data-end="3424">Enemies react dynamically and will hunt the player if too much noise or attention is drawn. Screen Burn emphasised that running, hiding, distracting enemies, and adapting tactics mid-encounter are all core to survival. The first-person perspective removes the distance that third-person cameras often provide, making each confrontation feel more immediate.</p>
<p data-start="3426" data-end="3637">An intuitive peek system allows players to observe threats from cover, and the CRTV can be used strategically to track enemy movement before making a decision. The focus is clearly on tension over power fantasy.</p>
<h2 data-start="3639" data-end="3678">PlayStation 5 Features And Immersion</h2>
<p data-start="3680" data-end="3916">For players on PlayStation 5, the DualSense controller will play a key role in enhancing immersion. Konami confirmed that haptic feedback and controller features are being used to add weight to combat and heighten environmental tension.</p>
<p data-start="3680" data-end="3916"><video controls="controls" width="757" height="757"><source src="https://stream.mux.com/JCcNadyJCG9npIHifUuJ301Ny1O9bVe01QEd1zUOyDd01s/capped-1080p.mp4?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJzdWIiOiJKQ2NOYWR5SkNHOW5wSUhpZlV1SjMwMU55MU85YlZlMDFRRWQxelVPeURkMDFzIiwiYXVkIjoidiIsImV4cCI6MTc3MTAzMTk3Niwia2lkIjoiNEw1eU9janJWMU5VcVZ6Y1V2SkJuMXdUbTRlVEdHOU1oMDIwMVlrNWp1OU5BIn0.B_ZdhvRhK2SGLOHDQe5h2GOTISwjgyz1C4e5fNTi_X9v2vSeSEXfHUMYBDJH6vgLBJEtmCRif_6OPDdJBoxixUu2haVFEi44khrchegDIuPUkwmcHV9X6NVXIOkJvY6hoZKRSeDvKAvSLSlz00xtNN8ZnlhKN2BJVJbs7u5Vj_8xJuXa5qjACL_W0dNmGTgJ_Pxzx6VUAZW5eM2HdiR2kyq5EZwnr33vAKdVeWRxUi-aXxcvxibkkurwSAbuONXz3Qva7hc6LauOfIfSuERBlJ9Ug6D__0Fl2w0B9pJvHU8OM74FQzVkN1hgQDG8XXhg-kF_UojBT-3jradHKbMg2Q" /></video></p>
<p data-start="3918" data-end="4150">One example shared was the sensation of feeling an enemy’s footsteps rumble through the controller as it stalks closer to your hiding spot. It is a subtle touch, but one that fits perfectly with Silent Hill’s emphasis on atmosphere.</p>
<h2 data-start="4152" data-end="4200">An Anthology Entry In The Silent Hill Revival</h2>
<p data-start="4202" data-end="4482">When Townfall was announced in 2022, it was described as the beginning of a Silent Hill anthology series. While the latest trailer does not explicitly confirm that direction again, the project still stands apart from mainline entries like Silent Hill 2’s remake and Silent Hill f.</p>
<p data-start="4484" data-end="4765">Okamoto noted that although the story and setting differ from previous games, Townfall retains the core Silent Hill identity. The focus on psychological storytelling, environmental puzzles, and the unsettling portrayal of the Otherworld aims to preserve what long-time fans expect.</p>
<p data-start="4767" data-end="5007">There is still no exact release date beyond a 2026 window, despite speculation sparked by numbers seen in the trailer. For now, the game is available to wishlist on the PlayStation Store, as well as on PC via Steam and the Epic Games Store.</p>
<p data-start="5009" data-end="5350">With first-person gameplay, a new Scottish setting, and a fresh approach to survival horror tools, Silent Hill: Townfall is shaping up to be one of the more experimental entries in Konami’s ongoing revival of the series. If the final experience delivers on the tension shown in this trailer, it could mark a bold new chapter for Silent Hill.</p>
</span><p>The post <a href="https://www.shanethegamer.com/esports-news/silent-hill-townfall-first-person-gameplay-2026/">Silent Hill: Townfall Reveals First Person Gameplay, Launching In 2026</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>Resident Evil Code Veronica Remake Reportedly Set For 2026 Reveal, Not Resident Evil 5</title>
		<link>https://www.shanethegamer.com/esports-news/resident-evil-code-veronica-remake-2026/</link>
					<comments>https://www.shanethegamer.com/esports-news/resident-evil-code-veronica-remake-2026/#respond</comments>
		
		<dc:creator><![CDATA[Dimas Ibnu]]></dc:creator>
		<pubDate>Tue, 20 Jan 2026 14:07:40 +0000</pubDate>
				<category><![CDATA[eSports News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Dusk Golem]]></category>
		<category><![CDATA[Gaming news]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Resident Evil Code Veronica]]></category>
		<category><![CDATA[Resident Evil Remake]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<guid isPermaLink="false">https://www.shanethegamer.com/?p=80103</guid>

					<description><![CDATA[<p>Rumours around the next Resident Evil remake have been swirling for months, but a prominent leaker has now poured cold water on one of the biggest theories. According to multiple reports and social media statements, Capcom is not preparing to announce a Resident Evil 5 remake this year. Instead, all signs are pointing toward Resident [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/esports-news/resident-evil-code-veronica-remake-2026/">Resident Evil Code Veronica Remake Reportedly Set For 2026 Reveal, Not Resident Evil 5</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p data-start="133" data-end="555">Rumours around the next Resident Evil remake have been swirling for months, but a prominent leaker has now poured cold water on one of the biggest theories. According to multiple reports and social media statements, Capcom is not preparing to announce a Resident Evil 5 remake this year. Instead, all signs are pointing toward <strong data-start="460" data-end="491">Resident Evil Code Veronica</strong> finally getting the remake treatment fans have been asking for.</p>
<p data-start="557" data-end="764">The claim comes from well known Resident Evil insider <strong data-start="611" data-end="652"><span class="hover:entity-accent entity-underline inline cursor-pointer align-baseline"><span class="whitespace-normal">Dusk Golem</span></span></strong>, also known online as AestheticGamer, who has a strong track record when it comes to Capcom’s horror franchise.</p>
<h3 data-start="766" data-end="805">No Resident Evil 5 Remake This Year</h3>
<blockquote class="twitter-tweet tw-align-center" data-theme="dark">
<p dir="ltr" lang="en">No, there is NOT a Resident Evil 5 Remake that&#8217;s going to be announced this year. Instead, later this year a RE Remake that starts with &#8220;(C)&#8221; &amp; ends &#8220;(ode Veronica)&#8221; is going to be announced, I promise you.</p>
<p>Her thing is something else not a remake of RE5. <a href="https://t.co/RCO05v6QS3">https://t.co/RCO05v6QS3</a></p>
<p>— AestheticGamer aka Dusk Golem (@AestheticGamer1) <a href="https://twitter.com/AestheticGamer1/status/2012597154825515449?ref_src=twsrc%5Etfw">January 17, 2026</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p data-start="807" data-end="1112">Responding directly to questions on X, Dusk Golem was clear and direct. There is no Resident Evil 5 remake planned for announcement in 2026. Despite ongoing fan speculation and recent comments from Sheva Alomar voice actress Eva La Dare, the leaker says Capcom has not greenlit a remake of the 2009 entry.</p>
<p data-start="1114" data-end="1406">Instead, Dusk Golem teased something else entirely, stating that a Resident Evil remake starting with the letter C and ending with ode Veronica will be announced later this year. The wording left little room for interpretation, and the post quickly spread across the Resident Evil community.</p>
<h3 data-start="1408" data-end="1453">Code Veronica Remake Reportedly Locked In</h3>
<p data-start="1455" data-end="1818">Multiple outlets have since backed up the claim, reporting that <strong data-start="1519" data-end="1560"><span class="hover:entity-accent entity-underline inline cursor-pointer align-baseline"><span class="whitespace-normal">Resident Evil Code Veronica</span></span></strong> is next in line for Capcom’s remake pipeline. The original game first launched in 2000 on the Sega Dreamcast and later received an expanded release as Code Veronica X on PlayStation 2, Nintendo GameCube, and eventually modern PlayStation and Xbox platforms.</p>
<p data-start="1820" data-end="2175">Set shortly after the events of Resident Evil 2 and Resident Evil 3, Code Veronica follows Claire Redfield as she searches for her brother Chris, only to uncover new T Virus outbreaks on a remote prison island and later in an Antarctic research facility. While not a numbered entry, the game is widely considered a core part of the series’ story and lore.</p>
<h3 data-start="2177" data-end="2212">Why Code Veronica Still Matters</h3>
<p data-start="2214" data-end="2545">Although often described as an underrated spin off, Code Veronica introduced several important firsts for the franchise. It moved away from pre rendered backgrounds in favour of real time 3D environments, featured a more dynamic camera system, and pushed the narrative forward in meaningful ways for both Claire and Chris Redfield.</p>
<p data-start="2547" data-end="2838">Fans have long argued that Code Veronica deserves a modern remake, especially after the success of Resident Evil 2, 3, and 4’s reimagined releases. A full remake would also give Capcom the chance to refine some of the original game’s rougher edges while preserving its survival horror roots.</p>
<h3 data-start="2840" data-end="2878">Release Window And What Comes Next</h3>
<p data-start="2880" data-end="3159">According to reporting cited by <a href="https://mp1st.com/news/report-resident-evil-0-remake-in-development-new-casting-and-plot-details-unearthed">MP1st</a>, the Code Veronica remake is expected to be revealed later in 2026, with an estimated launch window in early 2027. <a href="https://sea.ign.com/resident-evil-code-veronica/237581/news/resident-evil-code-veronica-remake-reportedly-planned-for-announce-later-this-year">IGN</a> has previously verified that a new version of the game is in development, lending further credibility to the leak.</p>
<p data-start="3161" data-end="3457">Before that, Capcom is preparing to release <a href="https://www.shanethegamer.com/esports-news/gamescom-2025-call-of-duty-black-ops-7-resident-evil-requiem-silent-hill-f-and-more-reveals-incoming/"><strong data-start="3205" data-end="3246"><span class="hover:entity-accent entity-underline inline cursor-pointer align-baseline"><span class="whitespace-normal">Resident Evil Requiem</span></span></strong></a>, which arrives on February 27. The upcoming entry introduces new character Grace Ashcroft and sees the return of fan favourite Leon S Kennedy, blending classic survival horror with more action focused elements.</p>
<p data-start="3459" data-end="3678">Looking further ahead, reports suggest Capcom plans to finish remaking its earlier Resident Evil titles with a Resident Evil Zero remake, potentially arriving in 2028, before moving on to an entirely new mainline entry.</p>
<h3 data-start="3680" data-end="3719">A Pinch Of Salt, But Strong Signals</h3>
<p data-start="3721" data-end="4012">As always with leaks, fans should approach the news with caution. Even Dusk Golem has encouraged readers to take the claim with a pinch of salt. That said, the leaker’s accurate early information on Resident Evil Requiem in 2025 has earned them considerable credibility within the community.</p>
<p data-start="4014" data-end="4188">For now, it appears Resident Evil Code Veronica fans may finally have reason to be excited, while those hoping for a Resident Evil 5 remake will need to wait a little longer.</p>
</span><p>The post <a href="https://www.shanethegamer.com/esports-news/resident-evil-code-veronica-remake-2026/">Resident Evil Code Veronica Remake Reportedly Set For 2026 Reveal, Not Resident Evil 5</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></content:encoded>
					
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