<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Cache Archives - Shane the Gamer</title>
	<atom:link href="https://www.shanethegamer.com/tag/cache/feed/" rel="self" type="application/rss+xml" />
	<link></link>
	<description>Gaming &#38; eSports News</description>
	<lastBuildDate>Tue, 14 Apr 2026 09:53:26 +0000</lastBuildDate>
	<language>en-NZ</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	

<image>
	<url>https://www.shanethegamer.com/wp-content/uploads/2025/06/stg-play-final-cropped-black.png</url>
	<title>Cache Archives - Shane the Gamer</title>
	<link></link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>FMPONE Releases New CS2 Map Splinter Set in the Canadian Rockies</title>
		<link>https://www.shanethegamer.com/esports-news/fmpone-splinter-cs2-map-release/</link>
					<comments>https://www.shanethegamer.com/esports-news/fmpone-splinter-cs2-map-release/#respond</comments>
		
		<dc:creator><![CDATA[Dimas Ibnu]]></dc:creator>
		<pubDate>Mon, 13 Apr 2026 09:36:06 +0000</pubDate>
				<category><![CDATA[eSports News]]></category>
		<category><![CDATA[Cache]]></category>
		<category><![CDATA[Counter-Strike 2]]></category>
		<category><![CDATA[CS2]]></category>
		<category><![CDATA[CS2 Maps]]></category>
		<category><![CDATA[de_Splinter]]></category>
		<category><![CDATA[FMPONE]]></category>
		<category><![CDATA[Source 2]]></category>
		<category><![CDATA[Splinter]]></category>
		<category><![CDATA[Steam Workshop]]></category>
		<guid isPermaLink="false">https://www.shanethegamer.com/?p=81544</guid>

					<description><![CDATA[<p>Shawn &#8220;FMPONE&#8221; Snelling, the legendary map designer behind Cache, has officially released his latest Counter-Strike 2 map. Titled Splinter, the defusal map launched on the Steam Workshop on 12 April 2026 and is free to download for all CS2 players. Set deep in the Canadian Rockies, it is Snelling&#8217;s first major independent release since Valve [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/esports-news/fmpone-splinter-cs2-map-release/">FMPONE Releases New CS2 Map Splinter Set in the Canadian Rockies</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p>Shawn &#8220;FMPONE&#8221; Snelling, the legendary map designer behind Cache, has officially released his latest Counter-Strike 2 map. Titled Splinter, the defusal map launched on the <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3691046714">Steam Workshop</a> on 12 April 2026 and is free to download for all CS2 players. Set deep in the Canadian Rockies, it is Snelling&#8217;s first major independent release since Valve acquired the rights to his Cache remake last year.</p>
<blockquote class="twitter-tweet tw-align-center" data-theme="dark">
<p dir="ltr" lang="en">DE_SPLINTER has arrived for <a href="https://twitter.com/CounterStrike?ref_src=twsrc%5Etfw">@CounterStrike</a> 🇨🇦🪵</p>
<p>(link in replies) <a href="https://t.co/ZinLQdGqEh">pic.twitter.com/ZinLQdGqEh</a></p>
<p>— FMPONE (@FMPONE) <a href="https://twitter.com/FMPONE/status/2043337578338742408?ref_src=twsrc%5Etfw">April 12, 2026</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<h2>A Sawmill In The Canadian Rockies</h2>
<p>Splinter drops players into a mountainous industrial setting centred around a sawmill and logging operation surrounded by pristine wilderness. The map draws visual inspiration from Moraine Lake in the Canadian Rockies, and the Source 2 engine does a lot of the heavy lifting here, with high-fidelity textures, realistic material shaders, and detailed environmental lighting throughout the indoor workshop areas.</p>
<div align="center"><iframe title="YouTube video player" src="https://www.youtube.com/embed/8MRj3w90ov4?si=rkKS8K2Pe1h3zwMQ" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>
<p><a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3691046714">According to its Steam Workshop</a> description, the scenario pits Terrorists against a mining and logging operation nestled in that wilderness. FMPONE credited contributors BlAcky, Thiago Lehmann, ConnorJC, and a group of secret testers for their work on the project.</p>
<h2>Layout And Gameplay: A Spiritual Successor To De_Coaline</h2>
<p>FMPONE has described Splinter as a remake of the classic map de_Coaline, carrying over a very similar layout. In practice, that means a heavy emphasis on verticality and narrow engagement lanes, which should feel quite different from the standard Active Duty rotation. Early player feedback suggests the vertical design gives the attacking side room to find unconventional angles, even when defenders stack smokes aggressively.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-81545 size-full" src="https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164809.661.webp?x67281" alt="FMPONE Splinter CS2 map" width="2064" height="864" srcset="https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164809.661.webp 2064w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164809.661-300x126.webp 300w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164809.661-1280x536.webp 1280w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164809.661-768x321.webp 768w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164809.661-1536x643.webp 1536w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164809.661-2048x857.webp 2048w" sizes="(max-width: 2064px) 100vw, 2064px" /></p>
<p>The bombsite layouts have also drawn favourable comparisons to established competitive maps like Inferno and Basalt, which is high praise for a community project barely days old. That said, this is very much a first public release. The map has already seen multiple updates since launch, with 13 change notes logged on the Workshop page as of 14 April.</p>
<p><img decoding="async" class="aligncenter wp-image-81546 size-full" src="https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164914.055.webp?x67281" alt="FMPONE Splinter CS2 map" width="2064" height="864" srcset="https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164914.055.webp 2064w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164914.055-300x126.webp 300w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164914.055-1280x536.webp 1280w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164914.055-768x321.webp 768w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164914.055-1536x643.webp 1536w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164914.055-2048x857.webp 2048w" sizes="(max-width: 2064px) 100vw, 2064px" /></p>
<h2>Early Impressions: Stunning Visuals, Some Growing Pains</h2>
<p>Community reception has been overwhelmingly positive on the visual front. Players have widely praised the Canadian wilderness aesthetic, with many calling it a new quality benchmark for community-made Source 2 content. FMPONE&#8217;s announcement post on X racked up over 839,000 views within the first day, and the Workshop page already shows over 30,000 subscribers and 2,000 ratings.</p>
<p><img decoding="async" class="aligncenter wp-image-81547 size-full" src="https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164954.344.webp?x67281" alt="FMPONE Splinter CS2 map" width="2064" height="864" srcset="https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164954.344.webp 2064w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164954.344-300x126.webp 300w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164954.344-1280x536.webp 1280w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164954.344-768x321.webp 768w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164954.344-1536x643.webp 1536w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T164954.344-2048x857.webp 2048w" sizes="(max-width: 2064px) 100vw, 2064px" /></p>
<p>On the flipside, the most common criticism so far involves optimisation. The sheer density of environmental detail has been causing noticeable frame rate drops, even on high-end hardware. Players have also flagged visual clarity issues, specifically around decorative elements like large windows that can be mistaken for playable positions during firefights. A handful of minor bugs round out the early complaints, including missing collision on certain walls and spots where the C4 can get stuck if dropped.</p>
<p><img decoding="async" class="aligncenter wp-image-81548 size-full" src="https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T165030.651.webp?x67281" alt="FMPONE Splinter CS2 map" width="2064" height="864" srcset="https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T165030.651.webp 2064w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T165030.651-300x126.webp 300w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T165030.651-1280x536.webp 1280w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T165030.651-768x321.webp 768w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T165030.651-1536x643.webp 1536w, https://www.shanethegamer.com/wp-content/uploads/2026/04/image-2026-04-14T165030.651-2048x857.webp 2048w" sizes="(max-width: 2064px) 100vw, 2064px" /></p>
<h2>What Comes Next For FMPONE</h2>
<p>Splinter is Snelling&#8217;s second-to-last Counter-Strike map. He has previously indicated that after completing one more project, titled de_Vegas, he plans to transition his focus toward independent game development outside the CS ecosystem entirely. Meanwhile, his most famous creation, Cache, is still undergoing optimisation and changes under Valve&#8217;s ownership for an eventual return to the CS2 Active Duty pool.</p>
<p>As for Splinter itself, there is no indication it will join the competitive map pool any time soon. Valve and tournament organisers rotate Active Duty maps very infrequently, and the most recent change only happened in January 2026 when Anubis replaced Train. For now, the map is available as a community release, and given the pace of updates already landing, it is worth keeping an eye on FMPONE&#8217;s Workshop page as the map continues to evolve.</p>
</span><p>The post <a href="https://www.shanethegamer.com/esports-news/fmpone-splinter-cs2-map-release/">FMPONE Releases New CS2 Map Splinter Set in the Canadian Rockies</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.shanethegamer.com/esports-news/fmpone-splinter-cs2-map-release/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>

<!--
Performance optimized by W3 Total Cache. Learn more: https://www.boldgrid.com/w3-total-cache/?utm_source=w3tc&utm_medium=footer_comment&utm_campaign=free_plugin

Page Caching using Disk: Enhanced 

Served from: www.shanethegamer.com @ 2026-04-15 09:27:50 by W3 Total Cache
-->