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	<title>brokenage Archives - Shane the Gamer</title>
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	<title>brokenage Archives - Shane the Gamer</title>
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		<title>Broken Age Review</title>
		<link>https://www.shanethegamer.com/video-gaming/reviews/broken-age-review/</link>
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		<dc:creator><![CDATA[Finn Hogan]]></dc:creator>
		<pubDate>Sat, 23 May 2015 22:45:39 +0000</pubDate>
				<category><![CDATA[PC / Mac Gaming Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[brokenage]]></category>
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		<category><![CDATA[timschafer]]></category>
		<guid isPermaLink="false">http://www.shanethegamer.com/?p=12784</guid>

					<description><![CDATA[<p>Many gamers may not be aware of it, but Tim Schafer makes some of their favourite games.  Monkey Island, Brutal Legend, Grim Fandango, Psychonauts;  his games have not always become raging commercial successes, but they have certainly always made an impact on the industry and illustrated a calibre of writing that was often above and [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/reviews/broken-age-review/">Broken Age Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<span class="cb-itemprop" itemprop="reviewBody"><p>Many gamers may not be aware of it, but Tim Schafer makes some of their favourite games.  Monkey Island, Brutal Legend, Grim Fandango, Psychonauts;  his games have not always become raging commercial successes, but they have certainly always made an impact on the industry and illustrated a calibre of writing that was often above and beyond any of his contemporaries.</p>
<p><em>Broken Age</em> is a crowd funded return to his roots, a classic point and click adventure.</p>
<p>A quick note, for the purposes of this piece I will reviewing the game as a whole, and not as some other sites have done, as two separate halves for its two instalments, my aim to give readers a cohesive understanding of the complete game.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/05/BrokenAge1080p-010.jpg?x59030" data-rel="lightbox-image-0" data-rl_title="" data-rl_caption="" title=""><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-12501" src="https://www.shanethegamer.com/wp-content/uploads/2015/05/BrokenAge1080p-010.jpg?x59030" alt="Broken Age – the Double Fine Adventure" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/05/BrokenAge1080p-010.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/05/BrokenAge1080p-010-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/05/BrokenAge1080p-010-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p>The narrative itself is split between our two protagonists, Vella Tartine and Shay Volta, both of whom exist in entirely different worlds but weare able to switch between the two heroes at any point.</p>
<p>For a large portion of the story, they each act out their own coming of age rebellions before their tales become more closely entwined near the games midpoint.Vellas story is a grand tale of defiance in a society enslaved by an all powerful beast, while Shays smaller scale sci-fi story takes place in a space ship ruled by an overbearing parental artificial intelligence. The two stories artfully mirror each other on important themes on radically different stages and switching between the two is smooth and satisfying.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/05/BrokenAge1080p-013.jpg?x59030" data-rel="lightbox-image-1" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-12502" src="https://www.shanethegamer.com/wp-content/uploads/2015/05/BrokenAge1080p-013.jpg?x59030" alt="Broken Age – the Double Fine Adventure" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/05/BrokenAge1080p-013.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/05/BrokenAge1080p-013-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/05/BrokenAge1080p-013-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p>What <em>Broken Age</em> does so exceptionally well is what Double Fine have become renowned for, combine brilliant writing with a beautiful visual aesthetic. The celebrity heavy voice acting cast is impeccable and makes the most of the already excellent script.</p>
<p>Whereas Tim Schafer’s classic games such as <em>Grim </em><i>Fandango</i> and <em>Monkey island</em> certainly had their own distinctive art style, <em>Broken Age</em> equals and even surpasses them in perfectly blending the game’s tone with a soft pastel story book design, balancing darker themes with a lighter presentation, creating a sense of cinematic cohesion that is probably the best I’ve seen come out of this studio.</p>
<p>Emotionally dense subjects are picked apart and conveyed with a blend of warmth, humour and underlying gravity that is reminiscent of Pixar at their best.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/05/1109-5.jpg?x59030" data-rel="lightbox-image-2" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-12785" src="https://www.shanethegamer.com/wp-content/uploads/2015/05/1109-5.jpg?x59030" alt="Broken Age" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/05/1109-5.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/05/1109-5-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/05/1109-5-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p>However the actual gameplay mechanics themselves are not always as rewarding as the narrative they progress. There must be a word of warning to the uninitiated, this particular puzzling genre relies on a kind of whimsical logic that can be off putting to the outsider, the problems here are rarely completely nonsensical in the way that they are solved but there is certainly a level of mental contortion-ism which may not be familiar to the average <em>Call of Duty</em> fanatic.</p>
<p>Particularly in the second half of <em>Broken Age’s</em> story, we begin to expose the worst elements of this style of game, forcing you to wander aimlessly through panels and panels of screen attempting to pick up on the most maddeningly subtle of visual cues on how to solve your next puzzle.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/05/2397649-bedroom_hairdryer.jpg?x59030" data-rel="lightbox-image-3" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-12786" src="https://www.shanethegamer.com/wp-content/uploads/2015/05/2397649-bedroom_hairdryer.jpg?x59030" alt="Broken Age" width="1280" height="715" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/05/2397649-bedroom_hairdryer.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/05/2397649-bedroom_hairdryer-300x168.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/05/2397649-bedroom_hairdryer-1024x572.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p>This can lead to a jarring sense of pacing within the overarching narrative, once you reach a crucial story moment but can’t progress because of a seemingly arbitrary combination of items that you had not yet considered.  The first half of the games pacing is excellent but begins to peter out in the closing acts, leading the game to end with a drawn out sigh as opposed to a bang.</p>
<p>The story itself is consistently excellent, unfortunately moving through it grows frustrating in the games tail end.</p>
<p>It is times like this where I am forced to wonder if even a perfectly executed example of the point and click genre is still just treading water in a game world that’s moved on.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/05/icecreamalps.jpg?x59030" data-rel="lightbox-image-4" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-12787" src="https://www.shanethegamer.com/wp-content/uploads/2015/05/icecreamalps.jpg?x59030" alt="Broken Age" width="1280" height="719" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/05/icecreamalps.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/05/icecreamalps-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/05/icecreamalps-1024x575.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p>The point and click adventure was pioneered through writers creatively overcoming the technical limitations of their platforms and finding non hardware intensive methods of helping the player meaningfully engage with a wonderful story.</p>
<p>Now we live in a world of gaming that is constantly pushing boundaries and finding new and inventive ways to express narrative in a playable format with hardware that offers almost boundless opportunity for fresh and exciting experiences, perhaps it’s time for this style of adventure to let go of some of the restrictions in its roots and embrace new possibilities.</p>
<p><a href="https://www.shanethegamer.com/wp-content/uploads/2015/05/npfmj.jpg?x59030" data-rel="lightbox-image-5" data-rl_title="" data-rl_caption="" title=""><img decoding="async" class="aligncenter size-full wp-image-12788" src="https://www.shanethegamer.com/wp-content/uploads/2015/05/npfmj.jpg?x59030" alt="Broken Age" width="1280" height="720" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/05/npfmj.jpg 1280w, https://www.shanethegamer.com/wp-content/uploads/2015/05/npfmj-300x169.jpg 300w, https://www.shanethegamer.com/wp-content/uploads/2015/05/npfmj-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p><em>Broken Age</em> is still first and foremost a wonderful story that is lovingly told and at its best, reminds us why Tim Schafer is one of the greats in game design. Despite being held back by some pacing issues and frustrating Level design, <em>Broken Age</em> is emotionally nuanced, excellently written and beautifully presented; certainly worth more than its asking price.</p>
<p>&nbsp;</p>
</span><div id="cb-review-container" class="cb-review-box cb-both cb-stars-container clearfix" data-cb-pid="12784"><div class="cb-summary-area cb-review-area clearfix"><div class="cb-review-title entry-title" itemprop="itemReviewed">Broken Age Review</div><div class="cb-score-box cb-stars clearfix" itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating"><meta itemprop="worstRating" content="0"><meta itemprop="bestRating" content="5"><span class="score" itemprop="ratingValue">4.0</span><span class="score-title">Overall Score</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:20%"></span></span></div></div><div class="cb-criteria-area cb-review-area clearfix"><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Gameplay</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:40%"></span></span></div><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Graphics</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:0%"></span></span></div><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Sound</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:0%"></span></span></div><div class="cb-bar cb-font-header cb-stars"><span class="cb-criteria">Replayability</span><span class="cb-overlay-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity cb-zero-stars-trigger" style="width:40%"></span></span></div></div><div class="cb-bar cb-font-header cb-review-area clearfix cb-user-rating cb-stars"><div id="cb-vote-12784" class="cb-user-rating-wrap  cb-stars stars" data-cb-tip="You have already rated"  data-cb-nonce="f8f9887030"><span class="cb-criteria" data-cb-text="Leave rating">Reader Rating <span class="cb-votes-count">0 Votes</span></span><span class="cb-overlay-stars cb-stars"><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><i class="fa fa-star"></i><span class="cb-opacity" style="width:100%"></span></span></div></div></div><!-- /cb-review-box --><p>The post <a href="https://www.shanethegamer.com/video-gaming/reviews/broken-age-review/">Broken Age Review</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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		<title>Nordic&#8217;s Broken Age Set to Release &#8211; News</title>
		<link>https://www.shanethegamer.com/video-gaming/news/nordics-broken-age-set-to-release-news/</link>
					<comments>https://www.shanethegamer.com/video-gaming/news/nordics-broken-age-set-to-release-news/#respond</comments>
		
		<dc:creator><![CDATA[Shane Thomas]]></dc:creator>
		<pubDate>Fri, 09 Jan 2015 11:49:05 +0000</pubDate>
				<category><![CDATA[News & Features]]></category>
		<category><![CDATA[PC / Mac Gaming News & Features]]></category>
		<category><![CDATA[broken age]]></category>
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		<category><![CDATA[nordicgames]]></category>
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		<guid isPermaLink="false">http://www.shanethegamer.com/?p=10888</guid>

					<description><![CDATA[<p>Nordic Games signed a distribution deal with Double Fine Productions for the retail edition of Broken Age for PC, Mac, and Linux. The boxed version will be released simultaneously with the digital version in Spring 2015. Aside from the retail release, new German voice-overs have been recorded for all characters. “After releasing Costume Quest, Psychonauts [&#8230;]</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/news/nordics-broken-age-set-to-release-news/">Nordic&#8217;s Broken Age Set to Release &#8211; News</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Nordic Games signed a distribution deal with Double Fine Productions for the retail edition of <em>Broken</em> <em>Age</em> for PC, Mac, and Linux. The boxed version will be released simultaneously with the digital version in Spring 2015.</p>
<p><span id="more-10888"></span>Aside from the retail release, new German voice-overs have been recorded for all characters.</p>
<p>“After releasing Costume Quest, Psychonauts and Stacking for retail in 2014, this marks another important step in our almost heist-free cooperation” said Reinhard Pollice, business &amp; product development director at Nordic Games. “With <em>Broken</em> <em>Age</em>, 2015 starts off great for aficionados of the adventure game genre. Our intel also suggests that Germany is a veritable stronghold when it comes to pointing and clicking, hence the new German voice-overs for Broken Age make us very happy.”</p>
<p><img decoding="async" class="aligncenter size-full wp-image-10889" src="https://www.shanethegamer.com/wp-content/uploads/2015/01/BoyMainBridge.jpg?x59030" alt="Broken Age" width="518" height="291" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/01/BoyMainBridge.jpg 518w, https://www.shanethegamer.com/wp-content/uploads/2015/01/BoyMainBridge-300x169.jpg 300w" sizes="(max-width: 518px) 100vw, 518px" /><br />
&#8220;I am very excited about the retail version of <em>Broken</em> <em>Age</em>,&#8221; said Double Fine President and CEO Tim Schafer, &#8220;And also relieved, as having a widely distributed, physical copy of the game will make it more safe from solar flares and EMP bombs and stuff like that. As long as people store their disks in fire proof safes. People do that, right?&#8221;</p>
<p><img decoding="async" class="aligncenter size-full wp-image-10890" src="https://www.shanethegamer.com/wp-content/uploads/2015/01/BoyNavRoom.jpg?x59030" alt="Broken Age" width="518" height="291" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/01/BoyNavRoom.jpg 518w, https://www.shanethegamer.com/wp-content/uploads/2015/01/BoyNavRoom-300x169.jpg 300w" sizes="(max-width: 518px) 100vw, 518px" /></p>
<p>&#8220;Not really&#8221; replied COO Justin Bailey, &#8220;But people who purchase the physical copy can get to playing the exciting conclusion without having to wait for the game to download!&#8221;</p>
<p><em>Broken</em> <em>Age</em> is the first graphic adventure by Tim Schafer in sixteen years.</p>
<p>It began three years ago in a historic, record-breaking Kickstarter campaign. Now it&#8217;s here in all its beautiful, 2D, hand-painted glory, with an original orchestral soundtrack and an all-star vocal cast.</p>
<p><img decoding="async" class="aligncenter size-full wp-image-10891" src="https://www.shanethegamer.com/wp-content/uploads/2015/01/GirlFeast.jpg?x59030" alt="Broken Age" width="518" height="291" srcset="https://www.shanethegamer.com/wp-content/uploads/2015/01/GirlFeast.jpg 518w, https://www.shanethegamer.com/wp-content/uploads/2015/01/GirlFeast-300x169.jpg 300w" sizes="(max-width: 518px) 100vw, 518px" /></p>
<p><em>Broken</em> <em>Age</em> is a timeless coming-of-age story of barfing trees and talking spoons. Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. The player can freely switch between their stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow.</p>
<p>The post <a href="https://www.shanethegamer.com/video-gaming/news/nordics-broken-age-set-to-release-news/">Nordic&#8217;s Broken Age Set to Release &#8211; News</a> appeared first on <a href="https://www.shanethegamer.com">Shane the Gamer</a>.</p>
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