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Denshattack Skips Switch 1 Entirely, Launches on Switch 2 July 15

4 min read
Denshattack Skips Switch 1 Entirely, Launches on Switch 2 July 15

Undercoders’ game director David Jaumandreu has detailed why the studio’s train-trick platformer Denshattack! never received a Nintendo Switch 1 version, telling Nintendo Everything the team wanted the freedom to chase high-framerate visuals rather than build around older hardware constraints. Denshattack! launches July 15 on PC, PlayStation 5, Xbox Series X/S and Nintendo Switch 2, skipping the original Switch entirely.

Why Undercoders Left Switch 1 Behind

Speaking to Nintendo Everything, studio and game director David Jaumandreu mentioned how the team always wanted Denshattack on the Nintendo eShop in some form. The Barcelona studio isn’t new to Nintendo’s older console, either: as Switch 1 developers of games such as Mail Mole or Koa and the Five Pirates of Mara, the team did consider a Switch 1 version, but “we also didn’t want to constrain ourselves to a certain set of hardware specs, as we knew that the visuals, juiciness, speed and, obviously, constant high framerate, were key aspects of the experience we wanted to create.”

Once Nintendo’s new hardware was revealed, that calculus flipped. “So when Switch 2 was announced and its specs revealed, we thought it was the perfect platform to have Denshattack on,” Jaumandreu said. He added that the timing wasn’t down to a lack of ambition earlier on: “As big Switch 1 users (and developers!) we knew we wanted Denshattack to be on the eShop from the very beginning of the project, but at that time Switch 2 was just rumors.”

According to the same interview, once Switch 2 was officially announced, Undercoders immediately started working with its publisher to secure permission from Nintendo to develop for the console, though the console launch’s workload during 2025 meant it took time to get development kits, which is why the Switch 2 version wasn’t part of the game’s first announcement.

From June 17 Reveal to a July 15 Delay

Denshattack!’s Switch 2 edition was originally unveiled back in March during a Nintendo Indie World Showcase, when it was announced by Fireshine Games and Undercoders as launching on Switch 2 on June 17, 2026, alongside a same-day demo. That date later slipped by a month; Nintendo Life reported the game was pushed back from 17th June to 15th July 2026 to allow developer Undercoders “a little more time to cook” and ensure everything’s running smoothly. The delay applied across every platform, not just Switch 2, keeping the multiplatform launch simultaneous.

Nintendo’s own product listing confirms the finished pitch: players face off against a lineup of reimagined Japanese trains, gaining the respect of an underground network of gangs and rebels while turning rivals into allies, as they journey from naive beginner to seasoned pro chasing the title of legendary Denshattacker. Nintendo also notes the game’s globe-trotting scope, with travel from the countryside of Kyushu through domed metropolises like Osaka and Tokyo, before venturing to the snowfields of Hokkaido and beyond.

Jet Set Radio DNA, a Tony Hawk Pitch and a Ninja Gaiden Director

The pedigree behind Denshattack! has been a recurring hook in coverage since its reveal. Jaumandreu previously directed Ninja Gaiden: Ragebound, while the soundtrack comes from composer Tee Lopes, known for his work on Sonic Mania, Sonic Frontiers and Teenage Mutant Ninja Turtles: Shredder’s Revenge, according to publisher materials distributed at the game’s original announcement. Nintendo Life’s own hands-on coverage of the Switch 2 demo called it one of the most unique games the outlet had seen in quite some time, noting that while the core trick-and-grind loop isn’t new by itself, “it’s a train”.

Nintendo’s platform listings for the eShop reiterate the same core setup Undercoders has stuck with since the reveal: players face off against reimagined Japanese trains and journey from naive beginner to seasoned pro, encountering madcap bosses ranging from mecha magical girls to moving castles and mechanical worms while travelling from the countryside of Kyushu through domed cities like Osaka and Tokyo to the snowfields of Hokkaido and beyond.

What Switch 2 Owners in NZ and Australia Should Know Before July 15

Denshattack! is confirmed for day-one availability on Xbox Game Pass alongside its paid release across PC, PS5, Xbox Series X/S and Switch 2, meaning regional Game Pass subscribers in New Zealand and Australia will be able to jump in without an extra purchase the moment it unlocks. Because the global launch window is anchored to US Pacific Time, players in the region should expect the Switch 2 eShop listing and any review coverage to go live in the early hours of the local morning rather than during Australasian daytime.

A free Switch 2 demo featuring the game’s opening stages and a dedicated trick park has already been available on the eShop since the March reveal, giving local players a way to test performance on their own hardware ahead of the full release. Buyers of the Switch version are also being offered an exclusive train skin at launch, a bonus first detailed alongside the original Switch 2 announcement.

Read also: Denshattack Skips Switch 1 Entirely, Launches on Switch 2 July 15

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