Gobliiins Collection Bundles Five Retro Point-and-Click Games for Switch, Switch 2

Red Art Games has launched Gobliiins Collection, a five-game compilation covering the entire mainline history of the beloved French puzzle-adventure series, on Nintendo Switch, Nintendo Switch 2, PlayStation 5 and Xbox Series X|S. The bundle went live digitally on May 27, 2026, marking the first time the 1990s-born franchise has ever appeared on a home console.
Publisher Red Art Games and developer Red Art Studios have announced Gobliiins Collection, a collection of five point-and-click adventure games, available now for PlayStation 5, Xbox Series, and Switch. The reveal happened live on French streaming showcase AG French Direct, and unlike most console announcements, there was no waiting period between the reveal and the release.
Five Gobliiins Games Spanning 1991 to 2023
The compilation gathers every mainline entry in the goblin-swapping saga released so far. That includes the original Gobliiins (1991), where three heroes, Oups, Asgard and Ignatius, are thrust into a quest to save King Angoulafre, who has inexplicably gone insane, alongside Gobliins 2 (1992), where Prince Buffoon has vanished and goblins Fingus and Winkle are teleported to a faraway land to track him down, and Goblins 3 (1993), in which eccentric reporter Blount finds himself at the heart of a war between kings over the conquest of a mysterious Labyrinth.
Rounding out the set are the 2009 3D instalment Gobliiins 4 and 2023’s Gobliiins 5: The Morgloton Invasion, which sees Oups, Asgard and Ignatius save the kingdom and King Angoulafre from a dreadful fate of being turned into potatoes, facing off against the mad scientist Morglott. The series’ defining hook: swapping between differently-abled goblin characters to solve environmental puzzles: carries through every entry, and the series gained its early following thanks to its humorous tone, character-swapping system and mix of adventure and puzzle gameplay.
Bonus Interview With Creator Pierre Gilhodes
Beyond the games themselves, the package leans hard into preservation. It ships with a documentary-style mini-series and gallery, plus an exclusive interview discussing the origins of Gobliiins, the secrets of its creation and creator Pierre Gilhodes’ intentions for the future of the series. A dedicated music player is also included, letting players listen to music from every version of the Gobliiins games, including tracks they might not have heard before.
Physical collectors haven’t been left out either, though only on one platform for now. A physical edition will follow for PlayStation 5 in September, with Standard and Collector’s Editions confirmed for a September 24 European release and already open for pre-order through Red Art Games’ own online store.
Switch Launch Bugs Already Being Patched
The Switch version wasn’t entirely smooth out of the gate. Red Art Games flagged that users of the Nintendo Switch version may encounter several issues, which are known and will be fixed via a patch due to release in a few days. The promised fixes include a new “How to Play” screen before launching Gobliiins 1-2-3, a confirmation message before starting a New Game in that trilogy, and improved touch-screen behaviour across all five games.
On the newer hardware, the collection runs on Switch 2 as well, though it appears to stick to traditional button-and-touch controls rather than leaning on the system’s Joy-Con 2 mouse functionality, based on early hands-on impressions from European reviewers. That’s a notable gap given several other 2026 releases have specifically built mouse support into their Switch 2 versions.
$24.99 Price Tag, Digital-First on Switch
Reviewers who received early Switch copies from the publisher listed the collection at a $24.99 price tag on the eShop. The game is digital-only on Switch and Switch 2 for now, with no physical Switch release announced alongside the confirmed PS5 boxed editions.
For Australian and New Zealand players, the eShop listing is live now through the regional storefronts, giving local fans of retro point-and-click design a same-day shot at a francophone adventure series that never previously reached consoles in this part of the world. Given the franchise’s four-decade gap between its DOS-era roots and this compilation, it’s likely to appeal most directly to collectors and genre historians rather than newcomers chasing modern hand-holding.







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