It looks like Grow a Garden could be heading for a big shake-up.
In a recent Discord post, and a follow-up TikTok, Grow a Garden developer, Jandel, hinted that the popular Roblox farming game might be moving away from its weekly event cycle in favour of deeper, long-term gameplay features.

While nothing’s confirmed yet, Jandel says this is just an idea and could be scrapped if the community doesn’t like it, the potential change has already got players talking.

From Admin Abuse to the “Method Era”

On TikTok, Jandel explained that after “another successful night of admin abuse,” he’s been thinking about a new direction for the game.

He’s calling it the Method Era, a shift from focusing mainly on mid-weekly events to adding more complexity and mechanics to farms.

Some of the ideas he threw out include:

  • Machines that can mutate pets
  • Fertiliser that can make trees turn rainbow for 12–24 hours
  • More in-depth systems to give farms extra layers of strategy

“It’d be cool if people had a little bit more depth and mechanics,” he said in the clip, before encouraging fans to send in their suggestions.

Why Weekly Events Might Be Going

For months, Grow a Garden has had Saturday events packed with “admin abuse” moments, seasonal challenges, and time-limited rewards. At first, they were exciting. But over time, things started to feel… samey.

No more weekly update grow a garden

Jandel’s Announcement | Image via Official Grow a Garden Discord Server

“Weekly events were just a bit too hard to keep fresh and new… We were neglecting other content we could add to the game, like bug fixes and features,” Jandel said on Discord.

Instead of trying to create a brand-new event every week, the plan is to bring back the “golden days” of Grow a Garden, when features like pets, crafting, and cosmetics were rolling out regularly.

What’s Being Planned

Some of the potential additions include:

  • Egg Incubator – A placeable structure that speeds up egg hatching.
  • Fertiliser – Temporarily makes plants rainbow.
  • Garden Encyclopaedia – Tracks stats like heaviest fruit grown, rarest plant, and more.
  • Challenge Modes – Timed goals such as “Grow the best fruit in 24 hours.”
  • Permanent Cooking System – Cook meals for NPCs to unlock better shop rewards as they like you more.

There’s also talk of adding Easter eggs, meta mechanics, and hidden discoveries to keep things fresh between events.

Events Aren’t Gone Forever

Events will still happen, just not every week. The goal is to make them more rewarding and tie them into long-term progression, rather than being quick bursts of FOMO content.

All cooking recipes in Grow a Garden

Image Credit: Do Big Studios

This slower pace could also free up time for long-requested quality-of-life updates, like bug fixes, better inventory systems, and smoother pet management.

The Numbers Don’t Lie

Part of the motivation might be the recent drop in player count. Stats suggest Grow a Garden lost around 400,000 players in a single week, falling from 1.8 million to 1.4 million concurrent players. That’s a sign that event burnout and a lack of fresh features could be pushing people away.

What the Community Thinks

Reactions from Reddit are mixed. Some players are thrilled:

“I TRULY hope this change happens. The weekly updates are making me feel burned out… events need to happen less frequently or last longer.”

Others are calling for specific improvements:

“Please just increase max pet inventory. I want to PLAY your game. If cooking is permanent, please allow foods to be displayed as cosmetic as well.”

“Lock the damn pet window so it doesn’t auto close. Increase cosmetic inventory size. Fix these things… and it will go a long way.”

A few want less RNG-heavy systems:

“The constant gambling is tiring. Gambling in eggs, gambling in rewards… No wonder people are cheating.”

And some aren’t convinced this will fix the root issues:

“Is he clueless? People were critical of the events because the RNG is BS.”

The Road Ahead

Whether this “New Era” becomes reality depends on how the community responds in the coming weeks. But if it works, it could lead to a healthier update cycle, with fewer but more meaningful events, better game balance, and the return of the features that made the game shine in the first place.

For now, it’s all up in the air. But one thing’s certain, Grow a Garden might be about to change in a big way.