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Fortnite Adds AI Voices to 36 NPCs Ahead of July 30 Conversations Rollout

Dimas Ibnu Profile3 min read
Fortnite Adds AI Voices to 36 NPCs Ahead of July 30 Conversations Rollout

Thirty-six existing Fortnite characters have been given AI-generated voices and personas by Epic Games, meaning they now speak to players in synthesised voices when encountered as NPCs. The work is groundwork for Epic’s conversations feature, which leaves its experimental phase and rolls out from 30 July.

Epic says more characters will follow over time, and it has been specific about where the voices came from.

What Conversations Actually Does

When it rolls out, creators building Fortnite islands will be able to add their own AI-powered NPCs capable of holding real-time conversations with players, powered by Google’s Gemini. Epic laid out the pitch when it announced the feature back in April: “Instead of authoring dialogue trees for characters in your islands, conversations transforms an NPC into an AI-powered character capable of unscripted dialogue and interactions with players, like a quest giver or narrator. You define who the character is with simple prompts, how they think, what they know, and how they behave, and then select a voice that matches their persona.”

The 36 characters getting locked-down voices are all original Fortnite creations, among them Fishstick, Haylee Skye, Cuddle Team Leader and The Imagined. Epic’s reasoning is that having their voices and personas fixed in advance means they “sound and react in a way you’d expect right out of the box”, so a creator dropping Fishstick into an island does not have to invent him from scratch.

“Independent Professional Actors”

Each character’s AI voice is, according to Epic, “powered by performances captured from independent professional actors specifically for use in developer-made islands”. The company added that “the actors agreed to have their performances used to develop voice models that create the spoken responses for these LLM-powered Fortnite characters. Our next step is to work with the relevant guilds and character voice actors who have previously worked on Fortnite Battle Royale to explore opportunities to make their original voices available across the Fortnite ecosystem.”

What that phrasing leaves open is whether those independent actors belong to SAG-AFTRA or any other actors’ union, which matters given how the last experiment went.

The Darth Vader Precedent

Fortnite has run AI voices before, with mixed results. The game added a Darth Vader chatbot during a season last year, letting players interact with the character, who answered in the voice of the late James Earl Jones. Players promptly set about breaking the chatbot’s restrictions, trying to trick Vader into swearing or saying otherwise inappropriate things. Epic said Jones’s AI-powered voice was used with his family’s permission, but SAG-AFTRA criticised the practice anyway, arguing the tool still took work from other actors who could have voiced the character in his video game form, such as those who had voiced Vader in previous games. That is the objection Epic’s “next step” language appears aimed at, and the conversations rollout on 30 July will be the first test of whether pre-cleared voices settle it.

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